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Mohamed, Abdallah – Education and Information Technologies, 2022
With the increased reliance on technology, computer programming has emerged as an essential skill that is interesting to many audiences beyond merely computer scientists. As a result, many students from various disciplines take first-year computer science courses. This led to classrooms with a lot of diversity in student motivation, backgrounds,…
Descriptors: Heterogeneous Grouping, Ability, Computer Science Education, Introductory Courses
Dina A. Zekry; Gerard T. McKee – International Association for Development of the Information Society, 2023
The paper explores current learning approaches. The authors present the Trigger-Based Discussion-Oriented Continuous learning model (TbDoC) that focuses on creating a continuous learning experience over the online and off-line (on-campus) learning environments. The model aims to create a more engaging learning environment that encourages…
Descriptors: Discussion (Teaching Technique), Independent Study, Teaching Models, Electronic Learning
Barrett, Martin; Hershock, Chad; McCarthy, Michael; Melville, Michael; Mertz, Joe – Teaching & Learning Inquiry, 2021
Copious research demonstrates the benefits of adding active learning to traditional lectures to enhance learning and reduce failure/withdrawal rates. However, many questions remain about how best to implement active learning to maximize student outcomes. This paper investigates several "second generation" questions regarding infusing…
Descriptors: Teaching Methods, Active Learning, Computer Science Education, College Instruction
Joseph, Anthony; Lawler, James – Information Systems Education Journal, 2020
Colleges are engaging students in collaborative design courses on diverse projects. More of the courses could be focusing on cross-disciplinary entrepreneurship projects including computer science and information systems students with other disciplinary students. The authors of this paper describe a course that is focusing on collaborative design…
Descriptors: Computer Science Education, Entrepreneurship, Student Projects, Cooperative Learning
Abramova, Irina V.; Shilova, Zoya V.; Varankina, Vera I.; Rubanova, Irina V. – European Journal of Contemporary Education, 2019
The present article is aimed to prove that integrative-modular training is one of the conditions for the formation of students' unified vision of the professional world, and to offer a solution to the problem: what is the pedagogical model of integrative-modular training in professional preparation of students. The aim of the article is to…
Descriptors: Professional Education, Teaching Models, Foreign Countries, College Students
Wang, Lei; Zhen, Ziqi; Wo, Tianyu; Jiang, Bo; Sun, Hailong; Long, Xiang – IEEE Transactions on Education, 2020
Contribution: The design of an operating system (OS) experiment course with a gentle learning curve is proposed and a scalable OS experiment platform supporting learning behavior analysis is presented. Background: In the teaching practice of the OS experiment course, several problems were faced. First, the learning curve for the students is too…
Descriptors: Computer Science Education, Student Behavior, Feedback (Response), Difficulty Level
Marquardson, Jim; Schuetzler, Ryan M. – Journal of Information Systems Education, 2019
Learning by teaching is a pedagogical technique that encourages mastery of a topic by having students teach each other. Student presentations, group discussions, and face-to-face teaching are frequently used to have students teach their peers. In this paper, we describe the use of a novel assignment to implement learning by teaching. In a course…
Descriptors: Peer Teaching, Assignments, Tutorial Programs, Open Educational Resources
Zhang, Xihui; Crabtree, John D.; Terwilliger, Mark G.; Jenkins, Janet T. – Journal of Information Systems Education, 2020
A solid foundation in computer programming is critical for students to succeed in advanced computing courses, but teaching such an introductory course is challenging. Therefore, it is important to develop better approaches in order to improve teaching effectiveness and enhance student learning. In this paper, we present 26 tips for teaching…
Descriptors: Programming, Programming Languages, Introductory Courses, Computer Science Education
Milovich, Michael, Jr.; Nicholson, Jennifer A.; Nicholson, Darren B. – Journal of Information Systems Education, 2020
Within the ever-changing technology and business landscape, it is imperative that students develop skills in identifying and leveraging emerging technologies to create business value in innovative and novel ways. Drawing on the Net-enabled Business Innovation Cycle framework, applied learning techniques, and current events, we developed an…
Descriptors: Technological Advancement, Management Information Systems, Computer Science Education, Business Administration Education
Turner, Scott Alexander; Pérez-Quiñones, Manuel A.; Edwards, Stephen H. – ACM Transactions on Computing Education, 2018
In computer science, students could benefit from exposure to critical programming concepts from multiple perspectives. Peer review is one method to allow students to experience authentic uses of the concepts in an activity that is not itself programming. In this work, we examine how to implement the peer review process in early, object-oriented…
Descriptors: Peer Evaluation, Computer Science Education, Programming, Thinking Skills
Ou, Chaohua; Joyner, David A.; Goel, Ashok K. – Online Learning, 2019
Despite the ubiquitous use of instructional videos in both formal and informal learning settings, questions remain largely unanswered on how to design and develop video lessons that are often used as the primary method for delivering instruction in online courses. In this study, we experimented with a model of seven principles drawn from…
Descriptors: Video Technology, Electronic Learning, Instructional Development, Instructional Design
Christopher Sibona; Pourreza, Saba – Information Systems Education Journal, 2018
This study explores the difference between both active learning and lecturing to teach Scrum project management in a university setting. The goal was to understand if one approach results in higher perceived learning over the other. Additionally, lesson ordering was examined to determine student preference of lecturing prior to or after an active…
Descriptors: Active Learning, Lecture Method, Program Administration, Information Technology
Pearson, 2018
Pearson sought to explore whether attempting more unique assignments in MyLab IT, an online tutorial and assessment tool used in higher education to teach digital literacy concepts and Microsoft Office application skills, is related to higher exam scores. This Research Report presents findings from one research study: a correlational study Pearson…
Descriptors: Computer Literacy, Electronic Learning, College Instruction, Instructional Effectiveness
Song, Donglei; Tavares, Adriano; Pinto, Sandro; Xu, Hao – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Over the past few decades, many researchers have tested course designs that may better engage students in developing countries, accommodate for Millennials' desires to learn and teach at will, and teach students the skills they need for their first jobs. The vision of this paper for a web design course seeks to address these issues for engineering…
Descriptors: Engineering Education, Educational Games, Computer Science Education, Electronic Learning
Mironova, Olga; Amitan, Irina; Vendelin, Jelena; Vilipõld, Jüri; Saar, Merike – Interactive Technology and Smart Education, 2016
Purpose: This paper aims to present a teaching approach to achieve the most personal support for students with different backgrounds and preferences in studying an Informatics course. Design/Methodology/Approach: The presented methodology is based on the main principles of flexible and blended learning. The authors considered three main aspects:…
Descriptors: Electronic Learning, College Freshmen, Information Science Education, College Instruction