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Renata Souza e Silva; Gustavo Cunha Lima Freire; Gilberto Santos Cerqueira – Anatomical Sciences Education, 2024
Teaching human histology is part of understanding the tissues of the human body and, therefore, it is part of the training curriculum of all health courses. The increase in technologies and active teaching methodologies has a positive impact on student learning, as it reduces the challenges present in the subject. Therefore, this work aimed to…
Descriptors: Teaching Methods, Active Learning, Technology Integration, Influence of Technology
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Ching-Yi Chang; Patcharin Panjaburee; Shao-Chen Chang – Interactive Learning Environments, 2024
Educators have recognized the importance of providing a realistic learning environment which helps learners to not only comprehend learning content, but also to link the content to practical problems. Such an environment can hence foster problem-solving skills in nursing training. However, when learners interact in a virtual environment with rich…
Descriptors: Artificial Intelligence, Context Effect, Nursing Education, Technology Integration
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Anna M. Brady-Ruehs; Adam Carreon; Toni Van Laarhoven; Jesse Johnson; Lynette Chandler – Education and Treatment of Children, 2024
This study used an adapted alternating treatments design to compare the effectiveness of two different procedures for fading video prompts for teaching two individuals with developmental disabilities and moderate intellectual disability to independently perform two different daily living tasks. The tasks were systematically faded from video…
Descriptors: Developmental Disabilities, Students with Disabilities, Instructional Effectiveness, Video Technology
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Pieter Vanneste; Kim Dekeyser; Luis Alberto Pinos Ullauri; Dries Debeer; Frederik Cornillie; Fien Depaepe; Annelies Raes; Wim Van den Noortgate; Sameh Said-Metwaly – Journal of Computer Assisted Learning, 2024
Background: Augmented reality (AR) is receiving increasing interest as a tool to create an interactive and motivating learning environment. Yet, it is unclear how instructional support affects performance in AR. Objectives: This study sought to explore how varying the instructional support in AR can affect performance-related behaviours of…
Descriptors: Computer Simulation, Artificial Intelligence, Cognitive Ability, Student Behavior
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Bin Jing; Jinrong Liu; Xue Gong; Yangli Zhang; Haojie Wang; Changcheng Wu – Interactive Learning Environments, 2024
An increasing number of MOOCs use learning videos featuring an instructor and slides, but there are few specific guidelines for the design of instructor images for these videos. A pedagogical agent (PA) is a kind of virtual instructor image in a learning video, and its image design is mostly guided by anthropomorphism. Our research attempts to…
Descriptors: Video Technology, Educational Technology, MOOCs, Imagery
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Hassan Saleh Mahdi; Reem Alkhammash; Anwar A. H. Al-Athwary – Education and Information Technologies, 2024
Pronouncing English clusters may be challenging for Arab English learners. Technology-based strategies can be used to improve their pronunciation of English consonant clusters. This study examined how high variability phonetic training (HVPT) can be used to improve the pronunciation of consonant clusters among English as a foreign language (EFL)…
Descriptors: Pronunciation Instruction, Teaching Methods, English (Second Language), Second Language Learning
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Qing Yu; Bao-min Li; Qi-yun Wang – Interactive Learning Environments, 2024
In recent years, 3D holographic technology (3DHT) has attracted more and more attention from the field of education, bringing new opportunities to reform the delivery of instruction and learning. Whether the application of 3D holographic technology can effectively improve student learning performance has become a pendent issue. In this study, a…
Descriptors: Visual Aids, Technology, Learning Processes, Meta Analysis
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Yun Wen; Yanjie Song; Guat Poh Aw; Hock Huan Goh; Yingjiang Zheng; Yanyan Wang – Educational Technology & Society, 2024
Existing studies have evidenced that mobile-assisted vocabulary learning, which allows students to create artefacts and engage in productive skills, can help them in vocabulary learning. However, there remains little research and validated approaches for designing seamless vocabulary learning experiences for young learners. In this paper, a…
Descriptors: Vocabulary Development, Classroom Techniques, Home Study, Instructional Effectiveness
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Jaeho Jeon; Seongyong Lee – Educational Technology & Society, 2024
Flipped learning is gaining prominence in EFL classrooms, where it has been shown to provide various advantages. However, the literature has not adequately addressed the integration of L2 interaction outside the classroom into flipped learning design. Accordingly, given the ubiquitous and interactive nature of chatbot technology, we designed a…
Descriptors: Flipped Classroom, English (Second Language), Second Language Learning, Second Language Instruction
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Yigit, Mehmet Fatih; Seferoglu, Süleyman Sadi – Innovations in Education and Teaching International, 2023
Feedback is an essential element of education in raising student learning and performance. Along with the ubiquitous use of technologies in education, video feedback has emerged recently as a new mode of feedback delivery. While there are a number of previous studies on perceptions about video feedback, its effectiveness on feedback use remains…
Descriptors: Video Technology, Feedback (Response), Teacher Student Relationship, Teaching Methods
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Ernesto Manlapig Jr.; Eunice Bernadette Acuña; Aivielle Mae Manuel – Anatolian Journal of Education, 2024
Strategic Intervention Material (SIM) is an instructional learner material developed to enhance the academic performance of low-performing students. This study aimed to develop e-SIM and investigate its effect on the student's academic performance and learning motivation in Newton's Laws of Motion. The participants were 40 students from Grade 12…
Descriptors: Foreign Countries, Academic Achievement, Intervention, Educational Strategies
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Liuying Gong; Jingyuan Chen; Fei Wu – IEEE Transactions on Learning Technologies, 2025
The capabilities of large language models (LLMs) in language comprehension, conversational interaction, and content generation have led to their widespread adoption across various educational stages and contexts. Given the fundamental role of education, concerns are rising about whether LLMs can serve as competent teachers. To address the…
Descriptors: Artificial Intelligence, Computer Software, Computational Linguistics, Comparative Analysis
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Yajun Wei; Yi Zhong; Feipeng Pi – Physical Review Physics Education Research, 2025
Video instruction has been widely studied and is generally considered as effective as live instruction for teaching scientific concepts and procedures. However, there is limited research on the effectiveness of prerecorded videos for teaching more challenging content. This study conducted a controlled experiment on over 300 high school students to…
Descriptors: Teaching Methods, Instructional Effectiveness, Video Technology, Science Instruction
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Mario de la Puente; Helen Perez – Journal of Computers in Mathematics and Science Teaching, 2025
This study aims to evaluate the effectiveness of the online learning platform Brilliant.org in improving the academic performance of 60 tenth-grade students from four public schools in the city of Barranquilla, Colombia. A quasi-experimental design with two groups will be used: an experimental group that will use Brilliant.org platform to learn…
Descriptors: Mathematics Instruction, Mathematics Achievement, Algebra, Grade 10
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Yu-Ting Chen; Ming Li; Mutlu Cukurova – Education and Information Technologies, 2024
Creative writing is a valuable skill that enables learners to become proficient writers. One reason students often struggle with creative writing is their lack of contextual experiences. Spherical video-based virtual reality (SVVR) has been argued to support students' writing through immersive virtual experiences. However, what specific…
Descriptors: Creative Writing, Writing Instruction, Teaching Methods, Computer Simulation
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