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Ashish Gurung; Kirk Vanacore; Andrew A. McReynolds; Korinn S. Ostrow; Eamon S. Worden; Adam C. Sales; Neil T. Heffernan – Grantee Submission, 2024
Learning experience designers consistently balance the trade-off between open and close-ended activities. The growth and scalability of Computer Based Learning Platforms (CBLPs) have only magnified the importance of these design trade-offs. CBLPs often utilize close-ended activities (i.e. Multiple-Choice Questions [MCQs]) due to feasibility…
Descriptors: Multiple Choice Tests, Testing, Test Format, Computer Assisted Testing
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Erdemir, Mustafa – Journal of Educational Technology, 2021
In the light of the opinion of 43 pre-service teachers who attended the online midterm exam of Physics-II course, the positive and negative aspects of the online exam, and their opinion about its effective use in the education process were tried to be determined. The pre-service teachers' opinions about their feelings during the online evaluation,…
Descriptors: Preservice Teachers, Student Attitudes, Computer Assisted Testing, Science Tests
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Blumenthal, Stefan; Blumenthal, Yvonne – International Journal of Educational Methodology, 2020
Progress monitoring of academic achievement is an essential element to prevent learning disorders. A prominent approach is curriculum-based measurement (CBM). Various studies have documented positive effects of CBM on students' achievement. Nevertheless, the use of CBM is associated with additional work for teachers. The use of tablets may be of…
Descriptors: Instructional Effectiveness, Curriculum Based Assessment, Computer Assisted Testing, Handheld Devices
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Enstrom, Emma; Kann, Viggo – ACM Transactions on Computing Education, 2017
When compared to earlier programming and data structure experiences that our students might have, the perspective changes on computers and programming when introducing theoretical computer science into the picture. Underlying computational models need to be addressed, and mathematical tools employed, to understand the quality criteria of…
Descriptors: Difficulty Level, Computer Science Education, Undergraduate Students, Programming
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Fiorella, Logan; van Gog, Tamara; Hoogerheide, Vincent; Mayer, Richard E. – Journal of Educational Psychology, 2017
The present study tests whether presenting video modeling examples from the learner's (first-person) perspective promotes learning of an assembly task, compared to presenting video examples from a third-person perspective. Across 2 experiments conducted in different labs, university students viewed a video showing how to assemble an 8-component…
Descriptors: Perspective Taking, Video Technology, Instructional Materials, Modeling (Psychology)
Hansen, W. Lee – Liberal Education, 2014
The standard evaluation forms used in most college and university courses are ill suited to assess courses and instructors whose goals and pedagogy differ significantly from the "chalk and talk" approach to undergraduate instruction. This article discusses an evaluation form that the author, a professor emeritus of economics at the…
Descriptors: Undergraduate Students, Student Evaluation, Course Evaluation, Student Evaluation of Teacher Performance
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Klinkenberg, S.; Straatemeier, M.; van der Maas, H. L. J. – Computers & Education, 2011
In this paper we present a model for computerized adaptive practice and monitoring. This model is used in the Maths Garden, a web-based monitoring system, which includes a challenging web environment for children to practice arithmetic. Using a new item response model based on the Elo (1978) rating system and an explicit scoring rule, estimates of…
Descriptors: Test Items, Reaction Time, Scoring, Probability
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Chatzopoulou, D. I.; Economides, A. A. – Journal of Computer Assisted Learning, 2010
This paper presents Programming Adaptive Testing (PAT), a Web-based adaptive testing system for assessing students' programming knowledge. PAT was used in two high school programming classes by 73 students. The question bank of PAT is composed of 443 questions. A question is classified in one out of three difficulty levels. In PAT, the levels of…
Descriptors: Student Evaluation, Prior Learning, Programming, High School Students
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Memmert, D.; Hagemann, N.; Althoetmar, R.; Geppert, S.; Seiler, D. – Research Quarterly for Exercise and Sport, 2009
This study uses three experiments with different kinds of training conditions to investigate the "easy-to-hard" principle, context interference conditions, and feedback effects for learning anticipatory skills in badminton. Experiment 1 (N = 60) showed that a training program that gradually increases the difficulty level has no advantage over the…
Descriptors: Feedback (Response), Racquet Sports, Difficulty Level, Skill Development
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Johnson-Glenberg, Mina C. – Educational Media International, 2010
This research examined the impact of formative quizzes on e-learning designed to teach volunteers how to tutor struggling readers. Three research questions were addressed: (1) Do embedded quizzes facilitate learning of e-content? (2) Does the announcement of upcoming quizzes affect learning? (3) Does prior knowledge interact with quizzing and…
Descriptors: Electronic Learning, Prior Learning, Testing, Adult Learning
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Hung, Pi-Hsia; Lin, Yu-Fen; Hwang, Gwo-Jen – Educational Technology & Society, 2010
Ubiquitous computing and mobile technologies provide a new perspective for designing innovative outdoor learning experiences. The purpose of this study is to propose a formative assessment design for integrating PDAs into ecology observations. Three learning activities were conducted in this study. An action research approach was applied to…
Descriptors: Foreign Countries, Feedback (Response), Action Research, Observation
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Clariana, Roy B. – International Journal of Instructional Media, 2004
This investigation considers the instructional effects of color as an over-arching context variable when learning from computer displays. The purpose of this investigation is to examine the posttest retrieval effects of color as a local, extra-item non-verbal lesson context variable for constructed-response versus multiple-choice posttest…
Descriptors: Instructional Effectiveness, Graduate Students, Color, Computer System Design
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers