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Federico Magnani; Elena Demaria; Francesca Ambrosi; Claudia Sala; Gianandrea Pasquinelli; Michelangelo Fiorentino; Giorgia Gri – Advances in Physiology Education, 2025
Because of the recent pandemic, new teaching methods have been trialed, even in traditional disciplines such as histopathology that typically involve extensive hands-on laboratory work. In this study, we investigated the effects of three different learning modalities in histopathology teaching: optical microscopy, in-class virtual microscopy (VM),…
Descriptors: Pathology, Online Courses, Lecture Method, In Person Learning
Caruso, Thomas Jon – ProQuest LLC, 2023
Given the expanding field of education within medicine, the purpose of this dissertation is to introduce an augmented reality (AR) medical simulator to the medical education community. This dissertation will describe the simulator development, feasibility, and acceptability to medical students and medical trainees. The following series of studies…
Descriptors: Computer Simulation, Medical Education, Teaching Methods, Medical Students
Vaduva, Adrian O.; Serban, Costela L.; Lazureanu, Codruta D.; Cornea, Remus; Vita, Octavia; Gheju, Adelina; Jurescu, Aura; Mihai, Ioana; Olteanu, Emilian G.; Lupu, Vlad; Pup, Alexandra; Cornianu, Marioara; Mure?an, Anca; Taban, Sorina; Dema, Alis L. C. – Anatomical Sciences Education, 2022
Several alternatives to formalin-stored physical specimens have been described in medical literature, but only a few studies have addressed the issue of learning outcomes when these materials were employed. The aim of this study was to conduct a prospective controlled study to assess student performance in learning anatomic pathology when adding…
Descriptors: Pathology, Visual Aids, Computer Simulation, Medical Students
Bork, Felix; Lehner, Alexander; Eck, Ulrich; Navab, Nassir; Waschke, Jens; Kugelmann, Daniela – Anatomical Sciences Education, 2021
In the context of gross anatomy education, novel augmented reality (AR) systems have the potential to serve as complementary pedagogical tools and facilitate interactive, student-centered learning. However, there is a lack of AR systems that enable multiple students to engage in collaborative, team-based learning environments. This article…
Descriptors: Instructional Effectiveness, Cooperative Learning, Teamwork, Computer Simulation
Kazoka, Dzintra; Pilmane, Mara; Edelmers, Edgars – Education Sciences, 2021
Combining classical educational methods with interactive three-dimensional (3D) visualization technology has great power to support and provide students with a unique opportunity to use them in the study process, training, and/or simulation of different medical procedures in terms of a Human Anatomy course. In 2016, Riga Stradinš University (RSU)…
Descriptors: Visual Aids, Manipulative Materials, Anatomy, Foreign Countries
O'Rourke, Joseph C.; Smyth, Lillian; Webb, Alexandra L.; Valter, Krisztina – Anatomical Sciences Education, 2020
Teaching internal structures obscured from direct view is a major challenge of anatomy education. High-fidelity interactive three-dimensional (3D) micro-computed tomography (CT) models with virtual dissection present a possible solution. However, their utility for teaching complex internal structures of the human body is unclear. The purpose of…
Descriptors: Medical Education, Models, Anatomy, Computer Simulation
Jing Ma; Yanchi Jin; Di Zhao; Liwei Chen – International Journal of Technology in Teaching and Learning, 2023
The arrival of the metaverse, as a new generation of information technology, will bring great changes to people's production, life, and learning. The educational metaverse is regarded as a new form of educational development, which will bring a transformative impact on educational teaching activities. In this context, this study has developed a…
Descriptors: Technology Uses in Education, Educational Technology, Computer Simulation, Experimental Teaching
Niedermair, Julian F.; Antipova, Veronica; Manhal, Simone; Siwetz, Martin; Wimmer-Röll, Monika; Hammer, Niels; Fellner, Franz A. – Anatomical Sciences Education, 2023
Technological approaches deploying three-dimensional visualization to integrate virtual anatomy are increasingly used to provide medical students with state-of-the-art teaching. It is unclear to date to which extent virtual anatomy may help replace the dissection course. Medical students of Johannes Kepler University attend both a dissection and a…
Descriptors: Anatomy, Laboratory Procedures, Science Instruction, Visual Aids
Bork, Felix; Stratmann, Leonard; Enssle, Stefan; Eck, Ulrich; Navab, Nassir; Waschke, Jens; Kugelmann, Daniela – Anatomical Sciences Education, 2019
Early exposure to radiological cross-section images during introductory anatomy and dissection courses increases students' understanding of both anatomy and radiology. Novel technologies such as augmented reality (AR) offer unique advantages for an interactive and hands-on integration with the student at the center of the learning experience. In…
Descriptors: Computer Simulation, Radiology, Anatomy, Educational Benefits
Henssen, Dylan J. H. A.; van den Heuvel, Loes; De Jong, Guido; Vorstenbosch, Marc A. T. M.; van Cappellen van Walsum, Anne-Marie; Van den Hurk, Marianne M.; Kooloos, Jan G. M.; Bartels, Ronald H. M. A. – Anatomical Sciences Education, 2020
Neuroanatomy education is a challenging field which could benefit from modern innovations, such as augmented reality (AR) applications. This study investigates the differences on test scores, cognitive load, and motivation after neuroanatomy learning using AR applications or using cross-sections of the brain. Prior to two practical assignments, a…
Descriptors: Anatomy, Neurology, Brain, Computer Uses in Education
Kuo, Kuo-Hsing; Leo, Joyce M. – Anatomical Sciences Education, 2019
Many technological innovations have changed the traditional practice of medical education and clinical practice. Whole slide imaging (WSI) technology provided an unique way of viewing conventional glass slides in histology and pathology laboratories. The WSI technology digitalized glass slide images and made them readily accessible via the…
Descriptors: Laboratory Equipment, Medical Education, Medical Students, Computer Simulation
Kim, Seunghyun; Heo, Ryoun; Chung, Yeonji; Kim, Jung Min; Kwon, Michelle P.; Seo, Sung Chul; Park, Gil-Hong; Kim, Meyoung-Kon – Journal of Science Education and Technology, 2019
A major goal of education is to help students retain as much meaningful information as possible for long periods of time. The learning process by which students acquire new knowledge and behaviors is closely related to memory, which is the core of cognition. In a previous study, we developed virtual reality visualization model (VRVM) that can be…
Descriptors: Computer Simulation, Metabolism, Biochemistry, Learning Processes
Gonzalez, Alexis A.; Lizana, Pablo A.; Pino, Sonia; Miller, Brant G.; Merino, Cristian – Advances in Physiology Education, 2020
The integrated mechanisms of heart contraction are some of the most complex processes for undergraduate biomedical students to understand. Visual models have the potential to enhance learning environments by providing visual representations of complex mechanisms. Despite their benefits, the use of visual models in undergraduate classrooms is still…
Descriptors: Computer Simulation, Physiology, Biomedicine, Medical Students
Durand, Marina de Toledo; Restini, Carolina Baraldi Araujo; Wolff, Amora C. D.; Faria, Milton, Jr.; Couto, Lucélio Bernardes; Bestetti, Reinaldo Bulgarelli – Advances in Physiology Education, 2019
Over the years, much criticism against animal use for physiology teaching has been made. Hence, replacement by suitable alternatives has increased in several pedagogical approaches. This study examined students' perceptions of animal versus virtual (video/computer) laboratory classes in physiological sciences associated with the effectiveness of…
Descriptors: Foreign Countries, Animals, Science Laboratories, Computer Simulation
Ulrich, Frank; Helms, Niels Henrik; Frandsen, Uffe Poulsgaard; Rafn, Anne Vollen – Interactive Learning Environments, 2021
Recent advances in virtual reality (VR) technologies provide new opportunities for e-learning by giving the students an increased sense of presence. One of the VR technologies recently introduced to the public is (360-degree) 360° video. Despite its limited empirical backing as an effective educational tool, this emerging technology could prove…
Descriptors: Instructional Effectiveness, Video Technology, Technology Uses in Education, Electronic Learning
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