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Abdulla, Mohammed H. – Education and Information Technologies, 2018
Online-based response systems are increasingly used as a continuous assessment tool in classroom due to availability and ease of access. The present study aimed to validate the utilisation of online-based exercises for teaching to medical students. For this study, Socrative, a free online platform was used in teaching a physiology component of a…
Descriptors: Medical Students, Audience Response Systems, Physiology, Lecture Method
McCulloch, Ryan Sterling – International Journal of Higher Education, 2017
The role of any statistics course is to increase the understanding and comprehension of statistical concepts and those goals can be achieved via both theoretical instruction and statistical software training. However, many introductory courses either forego advanced software usage, or leave its use to the student as a peripheral activity. The…
Descriptors: Statistics, Mathematics Instruction, Introductory Courses, Computer Software
Sewasew, Daniel; Mengestle, Missaye; Abate, Gebeyehu – Educational Research and Reviews, 2015
The aim of this study was to compare PPT and traditional lecture method in material understandability, effectiveness and attitude among university students. Comparative descriptive survey research design was employed to answer the research questions raised. Four hundred and twenty nine participants were selected randomly using stratified sampling…
Descriptors: Comparative Analysis, Computer Uses in Education, Lecture Method, Conventional Instruction
Bhaskar, Anand – Advances in Physiology Education, 2014
Theory lectures are boring and sleep inducing for students, and it is difficult to get their full attention during 1 h of lecture. The ability of students to concentrate diminishes 20-25 min after the start of the lecture. There is also a lack of active participation of students during theory lectures. In an effort to break the monotony of the…
Descriptors: Physiology, Teaching Methods, Educational Games, Lecture Method
Love, Betty; Hodge, Angie; Grandgenett, Neal; Swift, Andrew W. – International Journal of Mathematical Education in Science and Technology, 2014
The traditional lecture style of teaching has long been the norm in college science, technology, engineering, and mathematics (STEM) courses, but an innovative teaching model, facilitated by recent advances in technology, is gaining popularity across college campuses. This new model inverts or "flips" the usual classroom paradigm, in…
Descriptors: Algebra, College Mathematics, STEM Education, Lecture Method
Trenholm, Sven; Alcock, Lara; Robinson, Carol L. – International Journal of Mathematical Education in Science and Technology, 2012
In this article, we consider the transformation of tertiary mathematics lecture practice. We undertake a focused examination of the related research with two goals in mind. First, we document this research, reviewing the findings of key studies and noting that reflective pieces on individual practice as well as surveys are more prevalent than…
Descriptors: Learner Engagement, Student Attitudes, Lecture Method, Educational Technology
Soiferman, L. Karen; O'Brien Moran, Michael; Podolsky, Tim – Online Submission, 2012
The purpose of this study was to investigate the efficacy of providing students with access to formatted copies of lecture notes based on the PowerPoint slides used by the instructor. The research question was as follows: "Can first-year students taking the ARTS 1110 Introduction to University course be taught how to make better use of online…
Descriptors: College Freshmen, Introductory Courses, Lecture Method, Notetaking
Akpinar, Ercan – Journal of Science Education and Technology, 2014
This study investigates the effects of using interactive computer animations based on predict-observe-explain (POE) as a presentation tool on primary school students' understanding of the static electricity concepts. A quasi-experimental pre-test/post-test control group design was utilized in this study. The experiment group consisted of 30…
Descriptors: Animation, Elementary School Science, Computer Uses in Education, Elementary School Students
Brady, Melanie; Seli, Helena; Rosenthal, Jane – Computers & Education, 2013
The purpose of this study was to establish whether electronic response systems (clickers) influence student metacognition in large lecture settings more than low-technology polling devices. In this first part of a two part mixed methods study inquiry was made into whether student metacognition was influenced and how metacognition was influenced.…
Descriptors: Feedback (Response), Comparative Analysis, Educational Psychology, Mixed Methods Research
Jakee, Keith – International Journal of Teaching and Learning in Higher Education, 2011
This instructional paper is intended to provide an alternative approach to developing lecture materials, including handouts and PowerPoint slides, successfully developed over several years. The principal objective is to aid in the bridging of traditional "chalk and talk" lecture approaches with more active learning techniques, especially in more…
Descriptors: Student Participation, Attendance Patterns, Active Learning, Lecture Method
Craig, Paul A.; Michel, Lea Vacca; Bateman, Robert C. – Biochemistry and Molecular Biology Education, 2013
As biochemists, one of our most captivating teaching tools is the use of molecular visualization. It is a compelling medium that can be used to communicate structural information much more effectively with interactive animations than with static figures. We have conducted a survey to begin a systematic evaluation of the current classroom usage of…
Descriptors: Biochemistry, Science Instruction, Visualization, Multimedia Instruction
Grimley, Michael; Green, Richard; Nilsen, Trond; Thompson, David; Tomes, Russell – Active Learning in Higher Education, 2011
Computer games are fun, exciting and motivational when used as leisure pursuits. But do they have similar attributes when utilized for educational purposes? This article investigates whether learning by computer game can improve student experiences compared with a more formal lecture approach and whether computer games have potential for improving…
Descriptors: College Students, Student Experience, Teaching Methods, Video Games
Lanir, Joel; Booth, Kellogg S.; Hawkey, Kirstie – Computers & Education, 2010
Many lecture halls today have two or more screens to be used by instructors for lectures with computer-supported visual aids. Typically, this additional screen real estate is not used to display additional information; rather a single stream of information is projected on all screens. We describe a controlled laboratory study that empirically…
Descriptors: Visual Aids, Earth Science, Lecture Method, Computer Uses in Education
Bartsch, Robert A.; Murphy, Wendy – Journal of Educational Computing Research, 2011
This experiment examines the causal effect an electronic classroom response system (ECRS) has on students. Previous studies using an ECRS in the classroom indicate improved performance; however, many have confounds typical of classroom studies. To complement these studies, we conducted a laboratory study to minimize these confounds and concentrate…
Descriptors: Feedback (Response), Student Reaction, Program Effectiveness, Lecture Method
Turney, C. S. M.; Robinson, D.; Lee, M.; Soutar, A. – Active Learning in Higher Education, 2009
Improvements in technology appear to provide an unprecedented opportunity to improve learning and teaching within the higher education system. At present, however, opinions are divided over the efficacy of such an approach and the extent to which technology should be embraced in teaching. Over a period of two years, we have developed a new…
Descriptors: Higher Education, Educational Technology, Teaching Methods, Computer Uses in Education