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Showing 1 to 15 of 51 results Save | Export
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Aldo Gordillo; Daniel Lopez-Fernandez – IEEE Transactions on Education, 2024
Contribution: This article analyzes the learning effectiveness of a virtual educational escape room for teaching software engineering and compares this activity with traditional teaching through a randomized controlled trial. Background: Educational escape rooms have been used across a wide variety of disciplines at all levels of education and…
Descriptors: Game Based Learning, Computer Software, Conventional Instruction, Instructional Effectiveness
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Danagul Assylzhanova; Sakhipzhamal Uzakbaeva; Guldensin Rakhimbekova; Nurmambek Ramashov – Journal of Social Studies Education Research, 2024
The integration of ICT in foreign language instruction at primary school level has emerged as a significant component of contemporary educational methodologies. This study aims to examine the impact of ICT-based interactive foreign language instruction on the academic performance and attitudes of fourth-grade students towards foreign language…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Students, Second Language Instruction
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Birgin, Osman; Acar, Hatice – International Journal of Mathematical Education in Science and Technology, 2022
The aim of this study is to determine the effect of computer-supported collaborative learning (CSCL) using GeoGebra software on 11th grade students' achievement in exponential and logarithmic functions. This study was carried out with quasi-experimental design consisting of a pre-test and a post-test with the experimental group and the control…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Computer Software, Grade 11
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Behnam Behforouz; Ali Al Ghaithi – Educational Process: International Journal, 2024
Background/purpose: The present quantitative study investigated the effectiveness of utilizing ChatGPT as an instructional tool to enhance the learners' grammatical proficiency. Materials/methods: The study involved 60 Omani intermediate EFL learners randomly divided into three groups with 20 learners. The control group received traditional…
Descriptors: English (Second Language), Second Language Learning, Artificial Intelligence, Computer Software
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Segal, Ruti; Oxman, Victor; Stupel, Moshe – International Electronic Journal of Mathematics Education, 2021
The study aimed to expose how pre-service teachers perceived the value of an inquiry-based geometrical task with dynamic geometry software for increasing and deepening their understanding of the task itself, and for heightening their mathematical, pedagogical, and technological knowledge in the case of reflection and transformation. Twenty-seven…
Descriptors: Mathematics Instruction, Geometry, Computer Software, Pedagogical Content Knowledge
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Kalpokaite, Neringa; Radivojevic, Ivana – International Journal of Research & Method in Education, 2020
In today's world of pervasive technology use, online education is rapidly growing. Online learning environments offer a multitude of benefits for both learners and teachers, as there are substantially more accessible and affordable. The present research focuses on teaching the use of qualitative data analysis software (CAQDAS) to researchers.…
Descriptors: Instructional Effectiveness, Data Analysis, Computer Software, Conventional Instruction
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Abate, Abera; Atnafu, Mulugeta; Michael, Kassa – Pedagogical Research, 2022
Mathematics is one of the important disciplines for students to solve day-to-day problems in life. Attitude towards mathematics and mathematics learning is critical for a better learning to happen. This study was conducted to investigate the effect of instructional approaches on attitudes of students towards mathematics learning. Quasi-experiment…
Descriptors: Mathematics Instruction, Student Attitudes, Middle School Students, Problem Based Learning
Demir, Ümit – ECNU Review of Education, 2022
Purpose: This study aims to research the impact of the e-learning environment, in which game-based education software was used, on the learning of students with intellectual disabilities. Design/Approach/Methods: The study group consisted of 34 students with intellectual disabilities studying at a special education vocational school in C¸…
Descriptors: Students with Disabilities, Geometric Concepts, Educational Games, Game Based Learning
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Özçakir, Bilal; Çakiroglu, Erdinç – International Journal for Mathematics Teaching and Learning, 2019
The purpose of the study was to investigate the effects of mathematics instruction supported by dynamic geometry activities on seventh grade students' achievements in the area of quadrilaterals, based on their van Hiele geometric thinking levels. The study followed a nonrandomized control group pretest and posttest research design. Participants of…
Descriptors: Instructional Effectiveness, Geometry, Mathematics Activities, Grade 7
Shawn M. Donnelly – ProQuest LLC, 2021
The purpose of this study is to evaluate the effectiveness of IXL Math online software in raising student achievement on the New York State Math exam, with special focus on effects by student gender, ethnicity and disability status. The study includes an analysis of the relationship between scale scores and time spent using the IXL system, number…
Descriptors: Computer Software, Electronic Learning, Academic Achievement, Urban Schools
Diaz-Nunja, Luis; Rodríguez-Sosa, Jorge; Lingán, Susana K. – Journal of Educational Psychology - Propositos y Representaciones, 2018
The study evaluated the effects of the use of GeoGebra software in the teaching of geometry with high school students in the development of their capacities for reasoning and demonstration, mathematical communication and problem-solving. The framework of the study was the increasing presence of technologies in the school teaching of mathematics in…
Descriptors: High School Students, Computer Software, Mathematics Instruction, Computer Assisted Instruction
Prapti Utami, Retno; Rohaeti, Eli – Online Submission, 2019
This research aimed at describing the effectiveness of the macromedia flash based inquiry learning in improving students' concept understanding in chemistry learning. It was an experimental research with post-test only design. The population was the eleventh-grade science students of state high school 5 Yogyakarta, Indonesia. The sample in this…
Descriptors: Chemistry, Scientific Concepts, Concept Formation, Active Learning
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Sewasew, Daniel; Mengestle, Missaye; Abate, Gebeyehu – Educational Research and Reviews, 2015
The aim of this study was to compare PPT and traditional lecture method in material understandability, effectiveness and attitude among university students. Comparative descriptive survey research design was employed to answer the research questions raised. Four hundred and twenty nine participants were selected randomly using stratified sampling…
Descriptors: Comparative Analysis, Computer Uses in Education, Lecture Method, Conventional Instruction
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Li, Qingxia; Yang, Xinyao; Payne, Gloria – European Journal of Educational Sciences, 2015
This project examines the differences in student's Critical Thinking ability by comparing student's Pretest and Posttest through the Watson-Glaser Online Assessment. The targeted courses are the developmental mathematics courses at an open admission institution in the Midwest of United States. The methodology is to apply technology such as…
Descriptors: Remedial Mathematics, Technology Integration, Critical Thinking, Cognitive Tests
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Liou, Wei-Kai; Bhagat, Kaushal Kumar; Chang, Chun-Yen – Journal of Science Education and Technology, 2016
The present study compares the highly interactive cloud-classroom (HIC) system with traditional methods of teaching materials science that utilize crystal structure picture or real crystal structure model, in order to examine its learning effectiveness across three dimensions: knowledge, comprehension and application. The aim of this study was to…
Descriptors: Technology Uses in Education, Educational Technology, Science Instruction, Teaching Methods
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