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Warli; Puji Rahayu; Imas Cintamulya – Mathematics Teaching Research Journal, 2025
This study aimed to describe students' ability to arrange proof of abstract algebra problems (Subgroups) after receiving Information Technology (IT)-assisted scaffolding materials. To achieve this objective, we conducted exploratory qualitative research with students of Mathematics Education, Universitas PGRI Ronggolawe Tuban, participating in the…
Descriptors: Mathematics, Algebra, Validity, Mathematical Logic
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Jon-Chao Hong, Editor – Lecture Notes in Educational Technology, 2024
This book presents the selected papers of the 5th International Conference on Advance in Education and Information Technology (AEIT 2024), which was held in Nagoya, Japan, 2024 January 5-7. With a worldwide increase in technology-enhanced learning in school and industry settings, there has been a progressive increase in the implementation of new…
Descriptors: Technology Uses in Education, Educational Technology, Information Technology, Case Studies
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Bill Anderson; Caroline Cudney – Journal of Effective Teaching in Higher Education, 2025
With the traditional jigsaw technique, small groups are formed with each student having a piece of information needed to complete the assignment. Next, groups of students with the same information meet to explore their material before returning to their home group to complete the assignment. This study sought to determine the efficacy of a…
Descriptors: Cooperative Learning, Instructional Effectiveness, COVID-19, Pandemics
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Su, Fan; Zou, Di – Computer Assisted Language Learning, 2022
With the emergence of educational technology, technology-enhanced collaborative language learning had gained increasing attention from learners, educators, and researchers, and a large number of studies had been conducted to investigate the effects of technology-enhanced collaborative learning on students' development of language knowledge and…
Descriptors: Technology Uses in Education, Cooperative Learning, Second Language Learning, Educational Technology
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Ramírez-Donoso, Luis; Pérez-Sanagustín, Mar; Neyem, Andrés; Alario-Hoyos, Carlos; Hilliger, Isabel; Rojos, Felipe – Interactive Learning Environments, 2023
Over the past years, higher education institutions have been exploring different mechanisms to adapt their learning and teaching practices to increase students' engagement. One of the proposals has been to reuse Massive Online Open Courses (MOOCs) as Small Online Private Courses (SPOCs), or as complementary resources in traditional courses through…
Descriptors: Technology Uses in Education, Electronic Learning, Cooperative Learning, Gamification
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Cynthia J. Metz; Michael J. Metz; Jeff C. Falcone – Advances in Physiology Education, 2024
Changes in the national examination structures have renewed interest in the development of test-taking strategies for professional students in the health sciences. It is often assumed that these high-achieving students have developed proficient test-taking skills and abilities before admittance. However, the assessments in these programs and for…
Descriptors: Student Improvement, Test Wiseness, Student Evaluation, Skill Development
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Labonté, Chantal; Smith, Veronica R. – Education and Information Technologies, 2022
In the present study, students' perceptions of their self-directed and collaborative learning with and without technology were examined in ICT-supported middle school classrooms. Three hundred and twenty middle school students from eight schools across Alberta, Canada participated in the study by completing a questionnaire. Descriptive statistics,…
Descriptors: Middle School Students, Foreign Countries, Technology Uses in Education, Self Concept
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Alicia Palacios; Virginia Pascual; Daniel Moreno-Mediavilla – Journal of Technology and Science Education, 2024
Virtual simulations are a very useful educational resource to improve the teaching of chemistry. Their use makes it possible to facilitate the comprehension of concepts, promotes the development of scientific competences and even improves student attitudes toward chemistry. However, it is important to point out that a simulation by itself is not…
Descriptors: Computer Simulation, Chemistry, Science Instruction, Educational Technology
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Stoszkowski, John; Hodgkinson, Aran; Collins, Dave – Physical Education and Sport Pedagogy, 2021
Background: Coaching researchers have stressed the need for critical reflection in practitioners, as an important tool to facilitate development. In parallel, however, coaches' preference for more informal development methods are well documented. The increased impact of social media and other online applications offers new ways to pursue these…
Descriptors: Video Technology, Computer Mediated Communication, Cooperative Learning, Reflection
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Justin Edwards; Andy Nguyen; Joni Lämsä; Marta Sobocinski; Ridwan Whitehead; Belle Dang; Anni-Sofia Roberts; Sanna Järvelä – British Journal of Educational Technology, 2025
Socially shared regulation of learning (SSRL) is a crucial process for groups of learners to successfully collaborate. Detecting and supporting SSRL is a challenge, especially in real time, but hybrid intelligence approaches such as Artificial Intelligence (AI) agents may make this possible. Leveraging the concept of trigger events which invite…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Metacognition
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Zhou, Chun; Lewis, Matthew – Biochemistry and Molecular Biology Education, 2021
As a high-impact educational practice, cooperative learning uses a structured group study to promote students' active learning. Currently, it lacks economical yet effective tools to facilitate the interactive nature of structured cooperative learning in regular classrooms. Here, we have established a mobile technology-based cooperative learning…
Descriptors: Technology Integration, Educational Technology, Electronic Learning, Handheld Devices
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He, Jie – Education and Information Technologies, 2020
This paper chooses 144 students as subjects to conduct a flipped classroom experiment teaching. The results show that before the experiment students from the experimental class and control class universally lack English learning interest, have no habit of preparing lessons before class and are short of consciousness of autonomous learning.…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Jena, Ananta Kumar; Bhattacharjee, Satarupa; Devi, Jaishree; Barman, Munmi – Online Submission, 2020
Web 2.0 tools includes wikis, blogs, social networking sites, and web applications for community interaction, inputs, content sharing, and collaboration. The study aimed to assess the effects of Web 2.0 technology assisted Slideshare, YouTube, and WhatsApp on the individual and collaborative learning performance and retention in tissues system. In…
Descriptors: Web 2.0 Technologies, Educational Technology, Teaching Methods, Video Technology
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Katherine A. Kim; F. Selin Bagci; Anwell Ho – IEEE Transactions on Education, 2024
Contribution: This study provides an implementation of a partially flipped classroom with gamification aspects that has shown a statistically significant increase in student performance relative to traditional lecture. Background: Electronic Circuits is a challenging required course for first-year students in the Electrical Engineering degree…
Descriptors: Flipped Classroom, Gamification, Student Improvement, Academic Achievement
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Roldán-Álvarez, David; Martín, Estefanía; Haya, Pablo A. – Education Sciences, 2021
Information and Communication Technologies (ICT) provide different opportunities to students with intellectual disabilities and to professionals who work with them. However, few studies address the use of collaborative learning platforms and handheld devices to enhance the integration of people with intellectual disabilities in the labour market.…
Descriptors: Cooperative Learning, Video Technology, Electronic Learning, Handheld Devices
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