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Buchner, Josef; Rüter, Martina; Kerres, Michael – Research and Practice in Technology Enhanced Learning, 2022
In this study, we investigated whether playing an escape room game after explicit instruction (instruction-first group, N = 20) is more effective to learn about copyright and media law than playing the game before explicit instruction (problem-solving-first group, N = 21). This is an important question as escape room games are complex,…
Descriptors: Educational Games, Instructional Effectiveness, Copyrights, Mass Media
Gardner, Joel; Barclay, Matt; Kong, Younghee; LeVally, Carolyn – Journal of Educational Technology Systems, 2020
Evaluation skills are complex and require careful design to teach effectively. In our master's program in Instructional Design and Performance Technology, students experienced unnecessary difficulty in our evaluation course. To facilitate students' success, we redesigned the course using interactive media and the first principles of instruction, a…
Descriptors: Acceleration (Education), Graduate Students, Assessment Literacy, Instructional Design
Kardipah, Seipah; Wibawa, Basuki – TechTrends: Linking Research and Practice to Improve Learning, 2020
This quasi-experimental study was conducted to investigate the effectiveness of PBL (problem-based learning) in a Flipped-Blended learning environment for improving the performance in a Computer Application Course of Bachelor of Economics for first year students at the Muhammadiyah School of Economics Jakarta, Indonesia. The respondents of this…
Descriptors: Blended Learning, Computer Simulation, Computer Literacy, Instructional Effectiveness
Lee, Sy-Ying; Lo, Yi-Hsuan Gloria; Chin, Ting-Chin – Computer Assisted Language Learning, 2021
Research has shown that a multiliteracies pedagogy creates more chance for students to meaningfully read and write to develop their critical perspective on cultural issues. This study experimented such a practice in an EFL college context applying a problem-based approach. Sophomore English majors were engaged in recursive reading and writing…
Descriptors: Multiple Literacies, Critical Literacy, English (Second Language), Second Language Learning
Rupnik, Denis; Avsec, Stanislav – Journal of Baltic Science Education, 2020
Technological progress, globalization and demographic changes have brought about transformations that have increased economic and social inequalities. A structural transformation in education could support economic growth and sustainability and could also be associated with common actions in science, technology, engineering and mathematics,…
Descriptors: Instructional Effectiveness, Interdisciplinary Approach, STEM Education, Technology Education
Li, Huaizhong; Öchsner, Andreas; Hall, Wayne – European Journal of Engineering Education, 2019
This paper introduced how a mechanical engineering course was redesigned by applying experiential learning theory to improve student engagement and learning experience. Design of machine elements has been considered by students to be a difficult course. Traditional teaching methods tend not to be effective in engaging students. Experiential…
Descriptors: Experiential Learning, Learner Engagement, Student Experience, Engineering Education
Le Doux, Joseph M.; Waller, Alisha A. – Advances in Engineering Education, 2016
This paper describes the problem-solving studio (PSS) learning environment. PSS was designed to teach students how to solve difficult analytical engineering problems without resorting to rote memorization of algorithms, while at the same time developing their deep conceptual understanding of the course topics. There are several key features of…
Descriptors: Problem Solving, Apprenticeships, Engineering Education, Teaching Methods
Vogel-Walcutt, J. J.; Gebrim, J. B.; Bowers, C.; Carper, T. M.; Nicholson, D. – Journal of Computer Assisted Learning, 2011
Computer-assisted learning, in the form of simulation-based training, is heavily focused upon by the military. Because computer-based learning offers highly portable, reusable, and cost-efficient training options, the military has dedicated significant resources to the investigation of instructional strategies that improve learning efficiency…
Descriptors: Educational Strategies, Constructivism (Learning), Instructional Design, Teaching Methods
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2016
For the thirty-ninth time, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Las Vegas, Nevada. The Proceedings of AECT's Convention are published in two volumes.…
Descriptors: Annual Reports, Conference Papers, Conferences (Gatherings), Educational Technology
Bunch, John M. – Journal of Information Systems Education, 2009
This paper presents a goal-based scenario approach to teaching introductory database concepts to undergraduates using two different scaffolding methods. One method, termed "worked-out examples," attempts to reduce extraneous cognitive load by requiring students to complete increasingly complex missing parts of worked out examples. The other…
Descriptors: Cognitive Processes, Difficulty Level, Undergraduate Students, Scaffolding (Teaching Technique)
Spector, J. Michael – Innovations in Education and Teaching International, 2006
New information and communications technologies and research in cognitive science have led to new ways to think about and implement learning environments. Among these new approaches to instruction and new methods to support learning and performance is an interest in and emphasis on complex subject matter (e.g., complex and dynamic systems…
Descriptors: Performance Based Assessment, Difficulty Level, Problem Based Learning, Problem Solving
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers