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Kennedy, Michael J.; McDonald, Sean D.; Griendling, Lindsay M.; VanUitert, Victoria J.; Kunemund, Rachel L. – Journal of Special Education Technology, 2023
Vocabulary is a critical building block for establishing mastery of content area knowledge. Two technology-based tools (InferCabulary and Content Acquisition Podcasts for Students [CAP-S]) have been found to have beneficial effects on students' vocabulary knowledge, but efficacy of device features across varied presentation formats is unknown. The…
Descriptors: Multimedia Instruction, Students with Disabilities, Vocabulary Development, Grade 5
Ahmad Syawaluddin; Nur Aeni – Discover Education, 2025
This study looks at how utilizing digital versions of classic games specifically Snakes and Ladders can help young learners learn more vocabulary in English. The study focuses on how digital versions of classic games can improve primary school students' vocabulary learning and retention. A quasi-experimental approach was used, with a control group…
Descriptors: Educational Technology, Technology Uses in Education, Vocabulary Development, English (Second Language)
Ramezanali, Nasrin; Uchihara, Takumi; Faez, Farahnaz – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2021
This meta-analysis examined the effectiveness of an additional gloss mode in single versus dual and dual versus triple glossing on second language (L2) learners' word learning. In total, 22 studies, providing 26 independent effect sizes, were coded, and 11 moderator variables including quality of data sample, learner variables, gloss features,…
Descriptors: Instructional Effectiveness, Second Language Learning, Vocabulary Development, Meta Analysis
Wee Ling Choo; Lee Luan Ng – Journal of Education and Learning (EduLearn), 2024
While vocabulary learning strategies (VLSs) have primarily been taught in physical classroom settings, the potential for applying strategy training in an online environment remains under-explored. With the rising acceptance of remote education, there is a need to investigate the impacts of applying strategy training in online contexts. Hence, this…
Descriptors: MOOCs, Educational Technology, Videoconferencing, Vocabulary Development
Zakian, Maryam; Xodabande, Ismail; Valizadeh, Mohammadreza; Yousefvand, Mohammad – Asian-Pacific Journal of Second and Foreign Language Education, 2022
The importance of vocabulary knowledge as one of the most challenging aspects of foreign language learning has been widely acknowledged. In order to facilitate learning vocabulary items in English by language learners, mobile assisted vocabulary learning attracted considerable attention in recent years. Nevertheless, the application of mobile…
Descriptors: English (Second Language), Second Language Learning, Vocabulary Development, Instructional Effectiveness
Siowai Lo – Computer Assisted Language Learning, 2024
With the rise of computer-assisted online learning tools such as the "Language Reactor," advanced captioning options such as dual subtitles (i.e. simultaneous display of on-screen texts in the first language and the second/foreign language) have gained much attention. However, little is known about how dual-subtitled viewing may be…
Descriptors: Vocabulary Development, Captions, Intervention, Educational Technology
Khalaf Alharbi – Interactive Learning Environments, 2024
This study focuses on developing specific vocabulary learning strategies to assist the receptive knowledge of English for Specific Purposes (ESP). It aims to provide a practical framework for teaching technical vocabulary. The study introduced the Multimedia Strategic Vocabulary Learning (MSVL) model and investigated its effects on teaching…
Descriptors: Vocabulary Development, English for Special Purposes, COVID-19, Pandemics
Yun Wen; Yanjie Song; Guat Poh Aw; Hock Huan Goh; Yingjiang Zheng; Yanyan Wang – Educational Technology & Society, 2024
Existing studies have evidenced that mobile-assisted vocabulary learning, which allows students to create artefacts and engage in productive skills, can help them in vocabulary learning. However, there remains little research and validated approaches for designing seamless vocabulary learning experiences for young learners. In this paper, a…
Descriptors: Vocabulary Development, Classroom Techniques, Home Study, Instructional Effectiveness
Effects of Memrise on Vietnamese EFL Students' Vocabulary: A Case Study at a College in a Rural Area
Anh Thi Nguyen; Thu Thuy Nguyen; Thanh Thao Le; Hoang Yen Phuong; Trut Thuy Pham; Thi Anh Thu Huynh; Huong Tra Nguyen – Electronic Journal of e-Learning, 2023
Understanding the role of English language acquisition in developing the socioeconomic status of Vietnam forms the backdrop for this study, which seeks to shed light on the potential benefits of technology-assisted vocabulary learning. Based on this context, this study employed a mixed method of quantitative and qualitative design attempting to…
Descriptors: Educational Technology, English (Second Language), Second Language Instruction, Second Language Learning
Zhang, Ruofei; Zou, Di – Computer Assisted Language Learning, 2022
Multimedia technology has been advancing the development of second/foreign language learning over the past two decades. Multimedia input (e.g. text, images, audio, animation, and captions/subtitles) has been extensively investigated and applied as facilitative in second/foreign language education. The increasing recognition and application appear…
Descriptors: Multimedia Materials, Multimedia Instruction, Technology Uses in Education, Educational Technology
Chen, Chih-Ming; Li, Ming-Chaun; Lin, Mei-Feng – Computer Assisted Language Learning, 2022
This study is aimed to design a novel vocabulary learning mechanism (VLM) in the previously developed video-annotated learning and reviewing system (VALRS) that allows learners to identify unfamiliar or unknown words when listening to the video and generate personalized input enhancement from English subtitles for vocabulary learning. It is…
Descriptors: Video Technology, Captions, English (Second Language), Listening Comprehension
Alipour, Poupak – Cogent Education, 2020
The current study aimed to investigate the impact of online vs. blended learning on developing vocabulary learning among Iranian intermediate EFL learners. To fulfill this, 90 Iranian intermediate EFL learners (17 to 19 years) participated and were divided into three equal groups. The control group received vocabulary instruction through the…
Descriptors: English (Second Language), Second Language Instruction, Blended Learning, Online Courses
Reynolds, Eric D.; Fuchs, Richard W.; Johnson, Peter – International Journal of Computer-Assisted Language Learning and Teaching, 2021
The landscape of technology in language classrooms is changing so quickly that it's hard for us to keep pace. Games-based student response systems (GBSRS) in a bring-your-own-device environment have only recently become widely available for language classrooms; consequently, little research has been conducted into the efficacy of GBSRSs for…
Descriptors: Game Based Learning, Electronic Learning, Educational Technology, Vocabulary Development
Hoa, Truong Minh; Trang, Tran Thi Thuy – Anatolian Journal of Education, 2020
In order to evaluate the success of integrating the Interactive Whiteboard into vocabulary lessons in terms of developing the fifth graders' vocabulary achievement, retention and learning attitudes, the thirteen-week quasi-experimental study was conducted in two classes with the participation of 40 fifth graders as the control group and another 40…
Descriptors: Visual Aids, Educational Technology, Vocabulary Development, Retention (Psychology)
Jabali, Mohsen; Walker, Carol – International Journal of Technology in Education, 2021
The study was carried out to investigate the impact of a digital review tool had on students' grades, learning motivation, and engagement. An exploratory cross-sectional study was accomplished with two groups of students. The Experimental Group was taught using the digital tool FlipQuiz while the Control Group was taught with the conventional…
Descriptors: Game Based Learning, Educational Technology, English (Second Language), Second Language Learning