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Showing all 11 results Save | Export
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Zhang Huiyu; Linda Fang – International Journal of Designs for Learning, 2021
Biostatistics is a second-year subject taken by Biomedical Engineering Diploma students in Temasek Polytechnic, Singapore. Gamification elements, referenced from the popular "Pokémon GO," were infused into a suite of activities. The purpose was to engage and sustain the interest of students while facilitating the successful execution of…
Descriptors: Game Based Learning, Computer Games, Active Learning, Student Projects
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Guajardo-Cuéllar, Alejandro; Vázquez, Carlos Renato; Navarro Gutiérrez, Manuel – Education Sciences, 2022
Design of Mechanism is a standard subject in Mechatronics and Mechanical Engineering majors. Different methods and tools are used by lecturers to teach the subject. In this work, we investigate the impact on the competencies development by implementing a project-based learning methodology in a mechanism course. For this, we analyze the performance…
Descriptors: Engineering, Engineering Education, Mechanics (Physics), Student Projects
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Ayaz, Elcin; Sarikaya, Rabia – Journal of Education in Science, Environment and Health, 2021
This study aims to examine the effects of engineering design-based science teaching (EDBST) on classroom teacher candidates' decision-making skills, scientific creativity and engineering design-based process skills. The random design of the quantitative approach with a pretest-posttest control group was used in the study. The study group consists…
Descriptors: Science Education, Elementary Education, STEM Education, Engineering
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Fronza, Ilenia; Corral, Luis; Pahl, Claus – Journal of Information Technology Education: Research, 2020
Aim/Purpose: This work aims to introduce and evaluate an instructional strategy that aids end-users with developing their software products during intensive project-based events. Background: End-users produce software in the labor market, and one of the challenges for End-User Software Engineering (EUSE) is the need to create functional software…
Descriptors: Teaching Methods, Computer Software, Computer Science Education, Student Projects
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Çeliker, Huriye Denis – Journal of Educational Issues, 2020
The purpose of this study is to determine the effects of the scenario-based STEM project design process on pre-service science teachers' perceptions of 21st-century skills, competencies, integrative STEM teaching intentions, and STEM attitude. In the study, a pretest-posttest quasi-experimental design, which does not contain a control group, was…
Descriptors: Vignettes, Problem Based Learning, Active Learning, Student Projects
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Szmodis, Whitney E.; Bodzin, Alec – Electronic Journal of Science Education, 2018
A project-based engineering education unit was implemented in a primary school in Cambodia. An effectiveness study was conducted to investigate students' attitudes and expectations of engineering as a profession and students' self-perceived 21st century skills. The findings revealed that prior to the curriculum implementation both male and female…
Descriptors: Foreign Countries, Elementary School Students, Self Concept, Engineering Education
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Sababha, Belal H.; Alqudah, Yazan A.; Abualbasal, Abdelraheem; AlQaralleh, Esam A. – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Exposing engineering students during their education to real-world problems and giving them the chance to apply what they learn in the classroom is a vital element of engineering education. The Embedded Systems course at Princess Sumaya University for Technology (PSUT) is one of the main courses that bridge the gap between theoretical electrical…
Descriptors: Active Learning, Student Projects, Engineering Education, Foreign Countries
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Yavuzcan, H. Güçlü; Sahin, Damla – Design and Technology Education, 2017
In industrial design (ID) education, mechanics-based courses are mainly based on a traditional lecture approach and they are highly abstract for ID students to comprehend. The existing studies highlight the requirement of a new approach for mechanics-based courses in ID departments. This study presents a combined teaching model for mechanisms…
Descriptors: Industry, Design, Teaching Methods, Active Learning
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Añino, María Magdalena; Merino, Gabriela; Miyara, Alberto; Perassi, Marisol; Ravera, Emiliano; Pita, Gustavo; Waigandt, Diana – International Journal of Mathematical Education in Science and Technology, 2014
This paper describes an action-research experience carried out with second year students at the School of Engineering of the National University of Entre Ríos, Argentina. Vector calculus students played an active role in their own learning process. They were required to present weekly reports, in both oral and written forms, on the topics studied,…
Descriptors: Action Research, Foreign Countries, College Students, Mathematical Concepts
Fang, Jun – ProQuest LLC, 2012
Two critical issues are of great concern in engineering education today: the increasingly broad requirements for 21st-century engineers and the lack of effective instructional approaches needed to produce students who meet the requirements. However, pedagogical approaches in engineering have remained relatively unchanged for the last 40 years and…
Descriptors: Engineering, Engineering Education, College Freshmen, Learner Engagement
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McDonald, Susan; Howell, Jennifer – British Journal of Educational Technology, 2012
This paper describes the use of robotics in an Early Years classroom as a tool to aid the development of technological skills in a creative environment rich with literacy and numeracy opportunities. The pilot project illustrates how a three-phase process can result in the development of: (1) emergent literacy and numeracy, (2) digital access for…
Descriptors: Foreign Countries, Pilot Projects, Numeracy, Engineering