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Meria Ultra Gusteti; Widdya Rahmalina; Suci Wulandari; Khairul Azmi; Asrina Mulyati; Rahmatul Hayati; Rana Gustina; Vifit Nor Cahyati – International Journal of Education in Mathematics, Science and Technology, 2025
This study aims to test the effectiveness of GeoGebra Augmented Reality in improving students' mathematical problem-solving skills. The method used is a quasi-experiment with a posttest-only control group design. The research population is students of the Mathematics Education Study Program at a private university in Indonesia, with a sample of 32…
Descriptors: Computer Software, Computer Simulation, Mathematics Instruction, Problem Solving
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Hamidah; Jaka Wijaya Kusuma; Siti Chotimah; Eka Senjayawati – Journal of Research and Advances in Mathematics Education, 2025
The problem in this study is to evaluate the improvement of students' geometry skills using the GeoGebra application by focusing on two key indicators: logical thinking and drawing skills. This study employs both quantitative and qualitative methods. In the first stage, quantitative data were collected through pretests and posttests to measure…
Descriptors: Geometry, Mathematics Skills, Computer Software, Logical Thinking
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Stefano Scippo; Serena Madiai; Stefano Cuomo – Journal of Information Technology Education: Research, 2025
Aim/Purpose: This study aims to assess the effectiveness of a tessellation-based instructional program supported by digital technologies for enhancing geometric learning in primary school pupils. Background: Digital education offers various benefits, including increased motivation and engagement, and has been shown to be effective in teaching…
Descriptors: Mathematics Instruction, Geometry, Computer Assisted Instruction, Elementary School Students
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Jean-Baptiste Ndagijimana; Evode Mukama; Liz Lakin; Samia Khan; Jean Pierre Alpha Munyaruhengeri; Jean Claude Dushimimana; Olivier Habimana; Paulin Manirakiza; Jeannette Musengimana; Henriette Mushimiyimana – Cogent Education, 2024
This study examines the effectiveness of GeoGebra in enhancing students' conceptual understanding of points, lines, and angles within a socio-cultural learning context. A quasi-experimental, nonequivalent pretest-posttest design was utilized, involving 279 first-year secondary school students from four public schools in Rwanda. Participants were…
Descriptors: Mathematics Instruction, Educational Technology, Computer Software, Instructional Effectiveness
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Lisnani; Afiliana Likurnia Stevani; Benidiktus Tanujaya; Sri Adi Widodo – Mathematics Teaching Research Journal, 2025
The development of Android-based mathematics learning media aligns with the advancements of Industrial Era 5.0. This study aims to develop an Android-based mathematics learning media on geometry that is contextually relevant to tourist destinations. The methodology employed was the ADDIE approach, comprising five phases: analysis, design,…
Descriptors: Geometry, Tourism, Mathematics Instruction, Grade 4
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Attila Körei; Szilvia Szilágyi; Ingrida Vaiciulyte – Problems of Education in the 21st Century, 2023
Considering Gen Z's learning needs, primarily focusing on bachelor IT students, a STEAM-based methodology was developed and tested for teaching and learning the principal properties of the cardioid curve. The four-component methodology is based on visuality and combines frontal teaching techniques with educational robotics, dynamic geometry…
Descriptors: Computer Software, Robotics, College Mathematics, Active Learning
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Pham Sy Nam; Le Hong Thai; Zsolt Lavicza; Angelika Schmid; Tony Houghton – International Journal for Technology in Mathematics Education, 2024
In the 11th-grade Vietnamese Mathematics Curriculum, students learn about parallel relations between planes in space. This is cognitively challenging for many students. Studies have shown difficulties relating to limited spatial imagination and drawing representations. The teacher's approach also causes difficulties for some students; for example,…
Descriptors: Foreign Countries, Computer Simulation, Technology Uses in Education, Mathematics Education
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Alabdulaziz, Mansour Saleh; Aldossary, Sarah Mubarak; Alyahya, Sahar Abdulaziz; Althubiti, Hind Muhareb – Education and Information Technologies, 2021
The objective of this research is to identify the effectiveness of the GeoGebra program in developing academic achievement and ensuring survival of the learning impact of the mathematics among female secondary stage students. To achieve this objective, an experimental approach was applied. This consisted of a quasi-experimental design comprising…
Descriptors: Mathematics Instruction, Computer Software, Mathematics Achievement, Secondary School Students
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Jean Pierre Alpha Munyaruhengeri; Odette Umugiraneza; Jean Baptiste Ndagijimana; Theoneste Hakizimana – Cogent Education, 2023
With the use of a variety of digital tools, services, and applications to enhance the learning environment, technology is now deeply interwoven within the educational process. Technological, pedagogical, and content knowledge (TPACK) model was used as a lens to evaluate GeoGebra's potential and limitations in the teaching and learning of Limits…
Descriptors: Secondary School Teachers, Mathematics Teachers, Secondary School Students, Geometry
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Dikkartin Övez, Filiz Tuba; Acar, Irem Gizem – Journal of Educational Technology and Online Learning, 2022
The aim of study to investigate the effects of block-based game development activities carried out on the goal-based scenario approach on the geometry achievement and computational thinking skills of seventh-grade students and to reveal their opinions regarding the process. The study used a one-group pretest-posttest experimental model an…
Descriptors: Programming, Educational Games, Geometry, Thinking Skills
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Sekulic, Tanja; Takaci, Djurdjica; Strboja, Mirjana; Kostic, Valentina – International Journal for Technology in Mathematics Education, 2020
This study examined the influence of mathematical modeling in GeoGebra environment on students' learning of the concept of the derivative and its application. The study included an experimental and a control group with 204 first-year undergraduate students of applied sciences. The students in the experimental group (102 students) conducted the…
Descriptors: Mathematical Models, Computer Uses in Education, Computer Software, Geometry
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Kusumah, Yaya S.; Kustiawati, Dedek; Herman, Tatang – International Journal of Instruction, 2020
The purpose of this research is to analyze the effect of GeoGebra in three-dimensional geometry learning on students 'mathematical communication ability as a whole and based on students' prior mathematical abilities. This quasi-experimental research with randomized posttest only design included 84 XII grade students in high school in Central…
Descriptors: Mathematics Instruction, Geometry, Communication Skills, Mathematics Skills
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Mensah, Justice Yawson; Nabie, Michael Johnson – International Journal of Technology in Education, 2021
This study explored the effect of PowerPoint integration on students' motivation and achievement in less endowed Senior High Schools (SHSs). The study employed the embedded mixed method approach involving quasi-experimental design in which 80 students were randomly selected from two government-assisted Senior High Schools and assigned to control…
Descriptors: Geometry, Mathematics, Mathematics Instruction, Secondary School Mathematics
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Birgin, Osman; Uzun Yazici, Kübra – Journal of Computer Assisted Learning, 2021
The aim of this study was to investigate the effect of using dynamic geometry software (GeoGebra) on the eighth-grade students' conceptual understanding and the retention of learning regarding linear equations and slope. In this study, a quasi-experimental design with pre-test, post-test and delayed post-test was employed. This study was conducted…
Descriptors: Geometry, Mathematics Instruction, Computer Software, Teaching Methods
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Uygun, Tugba – Mathematics Education Research Journal, 2020
This study reports the classroom mathematical practices proposed in an instructional sequence grounding on the principles of inquiry-based learning (IBL) through the use of the dynamic geometry software (DGS) in learning to teach geometric transformations. A 5-week instructional sequence consisting of IBL activities that were guided by the…
Descriptors: Active Learning, Inquiry, Mathematics Instruction, Instructional Effectiveness
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