Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Computer Science Education | 4 |
Grade 10 | 4 |
Instructional Effectiveness | 4 |
Foreign Countries | 3 |
Cooperative Learning | 2 |
High School Students | 2 |
Programming | 2 |
Student Attitudes | 2 |
Active Learning | 1 |
Adolescents | 1 |
Attention Span | 1 |
More ▼ |
Source
Computers & Education | 1 |
Contemporary Educational… | 1 |
Informatics in Education | 1 |
Journal of Interactive… | 1 |
Author
Busuttil, Leonard | 1 |
Chang, Ling-Chian | 1 |
Chuechote, Suparat | 1 |
Formosa, Marquita | 1 |
Kalyuga, Slava | 1 |
Laosinchai, Parames | 1 |
Lee, Chee | 1 |
Lee, Greg C. | 1 |
Lei, Cheokpong | 1 |
Nokkaew, Artorn | 1 |
Phongsasithorn, Apichat | 1 |
More ▼ |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
High Schools | 4 |
Grade 10 | 3 |
Secondary Education | 3 |
Elementary Secondary Education | 1 |
Grade 11 | 1 |
Grade 9 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chuechote, Suparat; Nokkaew, Artorn; Phongsasithorn, Apichat; Laosinchai, Parames – Contemporary Educational Technology, 2020
Sorting is a fundamental computing concept. As for today, it is taught at the secondary school level. However, this kind of algorithm is an obstacle for some students due to its high level of abstraction. To prevent discouragement as well as to incorporate a fun and challenging algorithmic task, a novel tablet-based digital game,…
Descriptors: Thinking Skills, Computer Games, Game Based Learning, High School Students
Busuttil, Leonard; Formosa, Marquita – Informatics in Education, 2020
This paper investigates unplugged computing as a formal pedagogical strategy to teaching computing to a Maltese secondary class of Year 9 students. It aims at identifying the effectiveness of this pedagogy outlining the strengths and weaknesses in its application, taking into consideration the level of attainment for students, as well as the…
Descriptors: Foreign Countries, Computer Science Education, Grade 9, Secondary School Students
Zhang, Liming; Kalyuga, Slava; Lee, Chee; Lei, Cheokpong – Journal of Interactive Learning Research, 2016
This paper reports the results of an experiment designed to investigate the effectiveness of different collaborative group formations (homogeneous vs. heterogeneous in terms of prior computer knowledge levels) for learning complex tasks in computer programming from the perspective of cognitive load theory. Web-based learning platform was used to…
Descriptors: Cooperative Learning, Computer Science Education, Programming, Prior Learning
Chang, Ling-Chian; Lee, Greg C. – Computers & Education, 2010
Project-based learning (PBL) is a highly effective means of motivating students to learn independently. However, training or encouraging teachers to practice PBL in their classrooms is challenging, especially if the educational system does not accommodate creative teaching practices. In particular, in a test-driven educational system, time…
Descriptors: Student Projects, Models, Cooperation, Active Learning