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Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
Noam Morningstar-Kywi; Denise N. Morris; Rebecca M. Romero; Ian S. Haworth – Advances in Physiology Education, 2023
Physiologically based pharmacokinetic (PBPK) modeling requires an understanding of chemical, physiologic, and pharmacokinetic principles. Active learning with PBPK modeling software (GastroPlus) may be useful to teach these scientific principles while also teaching software operation. To examine this issue, a graduate-level course was designed…
Descriptors: Physiology, Science Instruction, Teaching Methods, Graduate Students
Tong Wan; Zhongzhou Chen – Physical Review Physics Education Research, 2024
Instructor's feedback plays a critical role in students' development of conceptual understanding and reasoning skills. However, grading student written responses and providing personalized feedback can take a substantial amount of time, especially in large enrollment courses. In this study, we explore using GPT-3.5 to write feedback on students'…
Descriptors: Physics, Science Instruction, Artificial Intelligence, Computer Software
Rita N. To – Marketing Education Review, 2024
The Packaging Mockup Project directs students to (1) learn the basic tools in the Adobe Photoshop application, (2) research and create a new brand concept for different product categories, and (3) design an original packaging mockup of their own brand concept. This project is designed to allow students to apply what they learn about branding as…
Descriptors: Design, Computer Software, Visual Aids, Editing
Sakulin, Sergey; Alfimtsev, Alexander; Sokolov, Dmitry – International Journal of Information and Communication Technology Education, 2021
Today, there is no consensus about proper timing and conditions for integration of PowerPoint presentations into the educational process. But the model-based evaluation can make a decision-making process easier when it comes to using presentations. The purpose of this study is to build a formal model to evaluate presentations. In order to build a…
Descriptors: Visual Aids, Computer Software, Teaching Methods, Instructional Effectiveness
Metin Elkatmis – International Journal of Contemporary Educational Research, 2024
Improving writing skills at all levels of education is a fundamental goal of education. ChatGPT as an artificial intelligence-based language model is recognized as a significant tool in the development of this skill. The primary objective of this research is to examine the impact of ChatGPT on the creative writing processes as perceived by…
Descriptors: Graduate Students, Masters Programs, Artificial Intelligence, Creative Writing
Mohamed Mekheimer – Discover Education, 2025
This study investigated the impact of generative AI-assisted writing feedback, specifically using Grammarly, on English as a Foreign Language (EFL) learners' writing proficiency, revision practices, and writing quality. Sixty postgraduate EFL students were randomly assigned to either an experimental group using Grammarly as an AI-enhanced feedback…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
Berkman, Sydney J.; Roscoe, Eileen M.; Bourret, Jason C. – Journal of Applied Behavior Analysis, 2019
An important skill for behavior analysts is creating graphs that clearly convey outcomes and conform to publication conventions. GraphPad Prism is software designed for creating scientific graphs, but no prior research has empirically evaluated training graphing skills using Prism. Two effective training methods are enhanced written instructions…
Descriptors: Graphs, Skill Development, Training Methods, Computer Software
Pimpuang, Kowit; Yuttapongtada, Methawee – LEARN Journal: Language Education and Acquisition Research Network, 2023
The objectives of this research article were to study the relations of Sanskrit to English, to investigate English words identified as of Sanskrit origin which are loanwords in the Thai language and to explore the effects of using WordWall gamification for English words of Sanskrit origin in Thai learning. The samples consisted of seven master's…
Descriptors: Classical Languages, Linguistic Borrowing, Thai, Intervention
Scheller, Daniel S. – Journal of Public Affairs Education, 2022
The general growth in public affairs programs offering hybrid and online courses to reach a wide variety of students, along with the necessity of doing so during a global health pandemic, calls for an investigation of best practices in teaching public affairs statistics and research-oriented courses. These courses often require the use of a…
Descriptors: Case Studies, Programming Languages, Statistics Education, Teaching Methods
Suárez-Gómez, Andrés-David; Pérez-Holguín, Wilson Javier – Journal of Technology and Science Education, 2020
Educational robotics has become one of the most effective methods to teach STEM concepts in a practical and didactic way at all educational level. In this context, the LEGO Mindstorms robotic platforms have been widely used due to their versatility ease of use and modularity. Despite this, most of the papers focus on K-12 and undergraduate levels,…
Descriptors: Visualization, Teaching Methods, Educational Experience, Mathematics Instruction
Kaufmann, Daniel A. – Journal of Instructional Research, 2019
Online learners face a different set of obstacles than their classroom-based counterparts as they seek to develop clinical skills solely through interaction with the content of an independent learning curriculum. While ground campus learners benefit from classroom content such as lectures or roleplay activities with their peers to rehearse…
Descriptors: Online Courses, Independent Study, Teaching Methods, Video Technology
Crolla, Kristof; Hodgson, Paula; Ho, Angel Wai Yuk – International Journal for the Scholarship of Teaching and Learning, 2019
Post-digital architectural education aims to empower future architects by developing open-mindedness and technical skills for the design of non-standard spatial configurations. Students can learn through exploration and experimentation, using three-dimensional graphic design software to generate initial designs and quality feedback, with a mixed…
Descriptors: Foreign Countries, Architectural Education, Computer Software, Computer Graphics
Auerbach, Joshua E.; Concordel, Alice; Kornatowski, Przemyslaw M.; Floreano, Dario – IEEE Transactions on Learning Technologies, 2019
It has often been found that students appreciate hands-on work, and find that they learn more with courses that include a project than those relying solely on conventional lectures and tests. This type of project driven learning is a key component of "Inquiry-based learning" (IBL), which aims at teaching methodology as well as content by…
Descriptors: Active Learning, Inquiry, Robotics, Artificial Intelligence
Fronza, Ilenia; Corral, Luis; Pahl, Claus – Journal of Information Technology Education: Research, 2020
Aim/Purpose: This work aims to introduce and evaluate an instructional strategy that aids end-users with developing their software products during intensive project-based events. Background: End-users produce software in the labor market, and one of the challenges for End-User Software Engineering (EUSE) is the need to create functional software…
Descriptors: Teaching Methods, Computer Software, Computer Science Education, Student Projects