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Showing 1 to 15 of 17 results Save | Export
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Strudler, Neal; Wetzel, Keith – Journal of Research on Technology in Education, 2012
At a time when implementation of electronic portfolios (EPs) is expanding, the issues of clarifying their purposes continue to plague teacher education programs. Are student-centered uses of EPs compatible with program assessment and accreditation efforts? Is this an either/or situation, or can a productive middle ground be forged? This article…
Descriptors: Portfolios (Background Materials), Teacher Education Programs, Portfolio Assessment, Evidence
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Mang, Colin F.; Wardley, Leslie J. – Journal of Information Technology Education: Innovations in Practice, 2012
This paper explores the integration of tablets, such as the Apple iPad, in university classes and provides recommendations for other instructors to consider when adopting tablet technology. During the trial conducted in the summer of 2011 using iPads, we found that tablets had both academic and social uses, which should be considered when using…
Descriptors: Handheld Devices, Technology Integration, Laptop Computers, Computer Software
Fadde, Peter; Rich, Peter – Educational Technology, 2010
Contemporary changes in pedagogy point to the need for a higher level of video production value in most classroom video, replacing the default video protocol of an unattended camera in the back of the classroom. The rich and complex environment of today's classroom can be captured more fully using the higher level, but still easily manageable,…
Descriptors: Preservice Teachers, Public School Teachers, Evaluation Methods, Case Method (Teaching Technique)
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Sanden, Sherry; Darragh, Janine – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2011
In today's Web 2.0 world, teachers are perpetually struggling with how to incorporate technology into the classroom effectively in order to meet the diverse literacy needs of 21st-century learners. Utilizing the National Council of Teachers of English (NCTE, 2008) Position Statement addressing these needs, the theoretical framework of Lankshear…
Descriptors: Foreign Countries, Computer Uses in Education, Web Sites, Electronic Publishing
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Fang, Jun; Strobel, Johannes – Educational Media International, 2011
Game-based learning has been a popular development and recommended as an effective pedagogy in educating new generations of learners. Few studies, however, have demonstrated the efficacy of game-based learning on learners' academic performance with empirical data. The described learning outcomes of game-based pedagogy within the limited available…
Descriptors: Design Requirements, Instructional Design, Educational Games, Guidelines
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Kicken, Wendy; Brand-Gruwel, Saskia; van Merrienboer, Jeroen; Slot, Wim – Instructional Science: An International Journal of the Learning Sciences, 2009
In on-demand education, students often experience problems with directing their own learning processes. A Structured Task Evaluation and Planning Portfolio (STEPP) was designed to help students develop 3 basic self-directed learning skills: Assessing the quality of own performance, formulating learning needs, and selecting future learning tasks. A…
Descriptors: Portfolios (Background Materials), Independent Study, Learning Processes, Learner Controlled Instruction
Sawtelle, Sara – Learning & Leading with Technology, 2008
Proving that technology works is not as simple as proving that a new vendor for art supplies is more cost effective. Technology effectiveness requires both the right software and the right implementation. Just having the software is not enough. Proper planning, training, leadership, support, pedagogy, and software use--along with many other…
Descriptors: Scientific Methodology, Outcomes of Education, Cost Effectiveness, Program Effectiveness
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Bonk, Curtis J.; Lee, Mimi Miyoung; Kim, Nari; Lin, Meng-Fen Grace – Internet and Higher Education, 2009
Wikis have the potential to change learning environments from traditional knowledge transmission models to knowledge transformative ones where students generate, share, and reshape knowledge. In this three-part study, graduate students created wikibooks across institutional settings. One of these projects extended to universities in China, Taiwan,…
Descriptors: Constructivism (Learning), Graduate Students, Transformative Learning, Foreign Countries
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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
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Hadley, Nancy J. – Journal of Educational Technology Systems, 2007
Many electronic portfolios become shining but superficial collections instead of environments for nurturing insight. Instructors must balance instructional time between perfecting the technical expertise of the student and fully developing the critical expertise needed for the student to become a thoughtful scholar. In a deliberate move, I have…
Descriptors: Portfolio Assessment, Portfolios (Background Materials), Formative Evaluation, Discovery Processes
Foshay, Rob; Ahmed, Muhammad I. – 2000
This paper provides a balanced set of guidelines for reviewing educational software, and offers a simple and practical procedure that can be used to select software for instructional purposes. The procedure applies equally well to individual "titles" or to large-scale curriculum-based systems. It applies to software delivered on a CD-ROM, through…
Descriptors: Computer Software, Computer Software Selection, Computer Uses in Education, Courseware
Thoms, Karen Jarrett – 1998
Teaching via Interactive Television (ITV) is more than pushing a few buttons. Existing courses taught in the traditional lecture-based format must be modified in order to be effective via ITV. Visual literacy and guidelines which support visual literacy are critical to the success and effectiveness of an ITV course. This paper addresses visual…
Descriptors: Audiovisual Instruction, Computer Uses in Education, Design Preferences, Distance Education
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Brophy, Timothy S. – Music Educators Journal, 1996
Defines guided composition as composing music with as many prescribed parameters as a young composer needs. Although the melody should never be proscribed, instructional "controls" can be built into the rhythm, length (and repeats), scale, and clef. Includes excerpts from three K-4 compositions using this technique. (MJP)
Descriptors: Applied Music, Computer Uses in Education, Educational Technology, Elementary Education
Pohl, Margit – 1998
This paper reports on a study that observed students creating structured hypertext documents, and how they try to convey structural information, in order to formulate tentative guidelines/principles for the design of concept mapping tools or hypertext systems with an emphasis on the representation of structural knowledge, and to formulated…
Descriptors: Authoring Aids (Programming), College Students, Computer Uses in Education, Concept Mapping
Winfield, William; Mealy, Martha; Scheibel, Pamela – 1998
The University of Wisconsin Learning Innovations Center's instructional design model for World Wide Web delivered courses incorporates a range of collaborative discussions and interactive experiences for the learner. In addition, these courses capitalize on the multimedia learning environment that the web offers to accommodate many kinds of…
Descriptors: Computer Uses in Education, Cooperative Learning, Course Evaluation, Design Preferences
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