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Keiichi Kobayashi – Educational Psychology Review, 2024
This study was conducted to meta-analytically investigate the influence of teaching vs. no teaching expectancy on the learning effects of teaching after preparatory learning. A meta-analysis of 39 studies revealed that a weighted mean effect size for the effect of teaching after studying with or without teaching expectancy vs. merely studying…
Descriptors: Learning Processes, Expectation, Prior Learning, Teacher Role
Zohar Barnett-Itzhaki; Dizza Beimel; Arava Tsoury – Online Learning, 2023
The last decade has brought far-reaching changes in higher education, leading institutions to shift some or all instruction online. This shift to distance learning has contributed to a more significant need for active learning: changing students from passive knowledge consumers into proactive knowledge producers using interactive teaching…
Descriptors: Teaching Methods, Instructional Effectiveness, Electronic Learning, Distance Education
Wang, Fuxing; Cheng, Meixia; Mayer, Richard E. – Journal of Educational Psychology, 2023
Learning-by-teaching is a generative learning strategy in which students are asked to teach what they are learning to others (Fiorella & Mayer, 2015). In this study, college students watched a multimedia lesson on chemical synaptic transmission with instructions that afterward they would explain the materials by making a lecture video…
Descriptors: Teaching Methods, Interaction, Learning Activities, Social Behavior
Ho, Chun-Heng; Zhang, Hang-qin; Li, Juan; Zhang, Min-quan – International Journal of Distance Education Technologies, 2023
Digital education has recently become a mainstream education model. Despite digital education's increasing popularity, there remain issues when it comes to teacher-student interactions in digital space, which have made it impossible for this model to achieve the same teaching quality as traditional in-person education. Compared with other academic…
Descriptors: Technology Uses in Education, Electronic Learning, Teacher Student Relationship, Interaction
Munawaroh; Setyani, Nanik Sri; Susilowati, Lina; Sholihah, Qomariyatus; Lenggono, Kumoro Asto – Eurasian Journal of Educational Research, 2021
Purpose: The acceleration of the transformation of education and learning technology due to the COVID-19 pandemic has spawned various online learning program platforms to support and maintain the quality of graduates. The limitation of face-to-face meetings (offline) encourages many parties to develop models and applications of effective and…
Descriptors: Electronic Learning, Problem Based Learning, COVID-19, Pandemics
Jerez, Oscar; Orsini, Cesar; Ortiz, Catalina; Hasbun, Beatriz – Learning: Research and Practice, 2021
Large-group activities have increased in higher education since 2000. Research focused on the possibility to have positive effects on students' learning, regardless of the number of students by identifying facilitating factors. Hence, the achievement of learning results is used as a criterion of effectiveness. This review summarises the findings…
Descriptors: Large Group Instruction, Learning Activities, Group Activities, Higher Education
Huang, Sheng-Bo; Jeng, Yu-Lin; Lai, Chin-Feng – Journal of Educational Computing Research, 2021
In recent years, the government has actively set up computer programming courses to train those with the relevant talent; however, the learning performance of the students is not ideal. Therefore, in order to learn programming skills, students usually adopt note-taking strategies because, due to the pressure of the course, the teachers do not have…
Descriptors: Notetaking, Learning Strategies, Cognitive Style, Peer Teaching
Makransky, Guido; Andreasen, Niels K.; Baceviciute, Sarune; Mayer, Richard E. – Journal of Educational Psychology, 2021
We investigated the instructional effectiveness of using an interactive and immersive virtual reality (IVR) simulation versus a video for teaching scientific knowledge in 2 between-subjects experiments. In Experiment 1, 131 high school students (84 females) used a science simulation that involved forensic analysis of a collected DNA sample in a…
Descriptors: Computer Simulation, Learning Strategies, Video Technology, Science Instruction
Shahzad, Muhammad; Nadeem, Muhammad Asif; U-Nisa, Zaib – Pakistan Journal of Distance and Online Learning, 2021
The study was conducted in three phases that is testing, using multimedia and observation of the controlled group. Major objective of the research were to assess the implications of software development design on learners and to identify effects of interactive multimedia environment on learning patterns of learners' at graduate level. The…
Descriptors: Educational Environment, Multimedia Instruction, Instructional Effectiveness, Hypermedia
Albuquerque, Ana; Martins, Margarida Alves – International Journal of Early Years Education, 2021
There is considerable evidence on the connections between emergent literacy-related skills in preschool-age and successful reading and writing. The purpose of this double-designed experimental/descriptive study was to analyse the impact of invented spelling activities on kindergarten children's spelling performance and to explore adult mediation…
Descriptors: Invented Spelling, Emergent Literacy, Spelling Instruction, Instructional Effectiveness
Li, Juan; Ma, Fengzhan; Wang, Yannan; Lan, Ruoxi; Zhang, Yanrong; Dai, Xiaotong – Interactive Learning Environments, 2020
In this study, a situation-based interactive e-book system was developed for improving children's learning performance of numerical operations. To evaluate the effectiveness of the system, an experiment was conducted in one kindergarten. The results showed that the proposed approach significantly improved the children's learning achievements.…
Descriptors: Foreign Countries, Preschool Children, Kindergarten, Interaction
Milikic, Nikola; Gasevic, Dragan; Jovanovic, Jelena – IEEE Transactions on Learning Technologies, 2020
Learning design in a massive open online course (MOOC) intends to promote creativity, autonomy, and social networked learning, amongst other things. Students in a MOOC are required to self-regulate their learning to properly self-monitor their learning process and effectiveness of the adopted learning strategies. This paper presents the results of…
Descriptors: Scaffolding (Teaching Technique), Learning Strategies, Self Control, Online Courses
Abykanova, Bakytgul; Nugumanova, Samal; Yelezhanova, Shynar; Kabylkhamit, Zhanargul; Sabirova, Zhanylsyn – International Journal of Environmental and Science Education, 2016
This paper is linked to a study aiming to provide a theoretical rationale for the methodological foundations of the use of interactive learning technology in institutions of higher learning and undertakes to describe the process of practical implementation of this approach and analyze the outcomes. The authors examine the views expressed by…
Descriptors: Educational Technology, Interaction, Higher Education, College Students
Wang, Y.-H. – Journal of Computer Assisted Learning, 2017
This study aimed to explore whether integrating augmented reality (AR) techniques could support a software editing course and to examine the different learning effects for students using online-based and AR-based blended learning strategies. The researcher adopted a comparative research approach with a total of 103 college students participating…
Descriptors: College Students, Computer Software, Computer System Design, Blended Learning
Case, Jennifer M. – Teaching in Higher Education, 2015
The relationship between teaching and learning is represented in contemporary higher education research which has looked at the correlations between students' approaches to learning and teachers' approaches to teaching. This article proposes a rethinking of this relationship, building on a critical realist perspective. Here, the teaching-learning…
Descriptors: Interaction, Higher Education, Teaching Methods, Learning Strategies