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Khaleel Al-Said; Nidal Amarin; Lyubov Krasnova – Education and Information Technologies, 2024
This study aims to determine how the use of virtual reality impacts physics students, their knowledge, and the quality of training. The study involved 116 students aged 17-19. The main purpose is to explore the effect that VR technology has on students' knowledge and motivation. As per usual, the students were divided into two research groups:…
Descriptors: Physics, Science Instruction, Computer Simulation, Student Motivation
Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
Zha, Shenghua; Morrow, Debra A. L.; Curtis, Jennifer; Mitchell, Shane – Journal of Educational Computing Research, 2021
Computer science and computational thinking (CT) education in K-12 schools have been escalating in recent years. A couple of CT instructional models have been proposed to depict the roles of CT in K-16 education. Yet, neither of them discussed CT infusion into a subject course. In this article, we proposed a CT-integration model called…
Descriptors: Spanish, Second Language Instruction, High School Students, Thinking Skills
Pepkolaj, Lekë; Duraj, Siditë – Mathematics Teaching Research Journal, 2021
Linear algebra is a crucial part of mathematical training for engineering students and there are many problems in the application of this subject in engineering, physical, and even mathematical disciplines. In this scope, a study on the sustainability of learning this subject and how it can be improved is considered necessary. This article aims to…
Descriptors: Mathematics Instruction, College Mathematics, Undergraduate Study, Algebra
McCulloch, Allison; Lovett, Jennifer N.; Edgington, Cyndi – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2019
The purpose of this study was to investigate a function machine in the form of a Vending Machine applet as a means to motivate preservice teachers to examine their own understanding of the function concept. The applet was designed to purposefully problematize common misconceptions associated with the algebraic nature of typical function machines.…
Descriptors: Preservice Teachers, Mathematical Concepts, Computer Oriented Programs, Preservice Teacher Education
Ramírez, Jaime; Rico, Mariano; Riofrío-Luzcando, Diego; Berrocal-Lobo, Marta; de Antonio, Angélica – Journal of Educational Computing Research, 2018
This article presents an investigation on the educational value of virtual worlds intended for the acquisition of procedural knowledge. This investigation takes as a case of study a virtual laboratory on biotechnology. A remarkable feature in this virtual laboratory is an automatic tutor that supervises student's actions and provides tutoring…
Descriptors: Foreign Countries, Case Studies, Biotechnology, Computer Uses in Education
Rakhimova, Alina E.; Yashina, Marianna E.; Mukhamadiarova, Albina F.; Sharipova, Astrid V. – Interchange: A Quarterly Review of Education, 2017
The article deals with the description of the process of development sociocultural knowledge and competences using computer technologies. On the whole the development of modern computer technologies allows teachers to broaden trainees' sociocultural outlook and trace their progress online. Observation of modern computer technologies and estimation…
Descriptors: Competency Based Education, Social Development, Computer Uses in Education, Sociocultural Patterns
Baker, Doris Luft; Ma, Hao; Gallegos, Elisa – Bilingual Research Journal, 2019
This experimental study explores the effects of workshops designed to increase directly the knowledge of Latinx parents, and indirectly, their children's vocabulary knowledge. Thirty-two Latinx mothers were randomly assigned to either attend six workshops in Spanish (n = 17), or to a wait-list control group (n = 15). Workshops included carefully…
Descriptors: Parent Workshops, Knowledge Level, Family Literacy, Young Children
Yeung, Siu-Kit; So, Wing-Mui Winnie; Cheng, Nga-Yee Irene; Cheung, Tsz-Yan; Chow, Cheuk-Fai – International Journal of Sustainability in Higher Education, 2017
Purpose: This paper aims to compare the learning outcomes of gaming simulation and guided inquiry in sustainability education on plastic waste management. The current study targets the identification of success factors in these teaching approaches. Design/methodology/approach: This study used a quasi-experimental design with undergraduate…
Descriptors: Sanitation, Plastics, Environmental Education, Sustainability
Luo, Wei; Pelletier, Jon; Duffin, Kirk; Ormand, Carol; Hung, Wei-chen; Shernoff, David J.; Zhai, Xiaoming; Iverson, Ellen; Whalley, Kyle; Gallaher, Courtney; Furness, Walter – Journal of Geoscience Education, 2016
The long geological time needed for landform development and evolution poses a challenge for understanding and appreciating the processes involved. The Web-based Interactive Landform Simulation Model--Grand Canyon (WILSIM-GC, http://serc.carleton.edu/landform/) is an educational tool designed to help students better understand such processes,…
Descriptors: Computer Simulation, Teaching Methods, Computer Uses in Education, Comparative Analysis
Ishiyama, John; Watson, Wendy L. – Journal of Political Science Education, 2014
It is generally accepted in the literature that writing assignments, even short ones, increase both student writing ability and comprehension of the material covered in the assignments. As class enrollments increase, particularly at the introductory level, however, instructors often sacrifice writing assignments because of the difficulty in…
Descriptors: Computer Uses in Education, Writing Assignments, Content Area Writing, Political Science
Jaakkola, T.; Veermans, K. – Journal of Computer Assisted Learning, 2015
Contemporary evidence on the effectiveness of concrete and abstract representations in science education is based solely on studies conducted in college context. There it has been found that learning with abstract representations produces predominantly better outcomes than learning with concrete representations and combining the representations…
Descriptors: Elementary School Students, Elementary School Science, Science Instruction, Computer Simulation
Chang, Hsin-Yi; Hsu, Ying-Shao; Wu, Hsin-Kai – Interactive Learning Environments, 2016
We investigated the impact of an augmented reality (AR) versus interactive simulation (IS) activity incorporated in a computer learning environment to facilitate students' learning of a socio-scientific issue (SSI) on nuclear power plants and radiation pollution. We employed a quasi-experimental research design. Two classes (a total of 45…
Descriptors: Comparative Analysis, Computer Simulation, Computer Uses in Education, Science and Society
Vreman-de Olde, Cornelise; de Jong, Ton; Gijlers, Hannie – Educational Technology & Society, 2013
This study compares learning from designing instruction in the context of simulation-based inquiry learning with learning from expository teaching. The domain of instruction was the electricity domain of high-pass and
low-pass filters. Participants were students from a technical vocational school. In the experimental condition ("N" =…
Descriptors: Inquiry, Active Learning, Instructional Design, Computer Simulation
Bishop, Dana C.; Dusenbury, Linda; Pankratz, Melinda M.; Hansen, William B. – Journal of Drug Education, 2013
This article presents results from a study that evaluated an online message system designed to improve the delivery of prevention programs. We conducted a quasi-experimental study with 32 agencies and schools that implemented substance use prevention programs and examined differences between the comparison and intervention groups. We also examined…
Descriptors: Computer Uses in Education, Prevention, Quasiexperimental Design, Substance Abuse
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