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Hilal Ugras; Mustafa Ugras – Education and Information Technologies, 2025
The aim of this study is to determine the effectiveness of using ChatGPT, an artificial intelligence-supported tool, to overcome the challenges in the implementation of early childhood STEM education based on teachers' views. In the study, a case study, which is a qualitative research method, was used. The participants of the study consisted of 43…
Descriptors: Artificial Intelligence, Technology Uses in Education, Early Childhood Education, Instructional Innovation
Mustafa Saritepeci; Hatice Yildiz Durak – Education and Information Technologies, 2024
Integrating Artificial Intelligence (AI) into learning activities is an essential opportunity to develop students' varied thinking skills. On the other hand, design-based learning (DBL) can more effectively foster creative design processes with AI technologies to overcome real-world challenges. In this context, AI-supported DBL activities have a…
Descriptors: Technology Integration, Artificial Intelligence, Learning Activities, Design
Robert L. Moore; Woorin Hwang; Jennifer D. Moses – Educational Technology & Society, 2024
This systematic review examines the empirical literature published between 2015 and 2021 on mobile-based microlearning in adult learning contexts. The rapid shift to online learning in 2020 in response to the global COVID-19 pandemic has emphasized the need to explore flexible learning options for adult learners. The convenience of mobile-based…
Descriptors: Adult Students, Handheld Devices, Learning Activities, Electronic Learning
Claire Dorris; Karen Winter; Liam O'Hare; Edda Tandi Lwoga – Campbell Systematic Reviews, 2024
Mobile devices in the primary school classroom may improve literacy and numeracy learning, though concerns about risk of bias and uncertainty about modes of effect limit conclusions. This review gathered evidence on how mobile devices (including tablets, mobile phones, and handheld digital games) are used in primary school classrooms to help…
Descriptors: Handheld Devices, Technology Uses in Education, Elementary School Students, Literacy
Gulsara Tazhenova; Natalia Mikhaylova; Botagul Turgunbayeva – Education and Information Technologies, 2024
This study aims to investigate digital media in the context of informal educational activities to determine their impact on learning effectiveness and the level of participant engagement. It was assumed that the integration of digital media into informal education positively influences the effectiveness of learning, the level of student…
Descriptors: Learning Activities, Informal Education, Technology Integration, Learner Engagement
Dilin Liu; Jie Qin – Modern Language Journal, 2024
This systematic review synthesizes the literature (involving 62 empirical studies) regarding the effectiveness of cognitive linguistics-inspired language pedagogies (CL-ILPs) on second language (L2) learning. It begins with an overview of the main theoretical tenets of cognitive linguistics followed by a description of the data selection, coding,…
Descriptors: Psycholinguistics, Teaching Methods, Grammar, Semantics
Wang, Yang – International Journal of Science Education, Part B: Communication and Public Engagement, 2022
This study is to examine the effects of AR Game-based science learning on students' engagement, learning performance, and satisfaction towards physics learning. Based on the marker-based AR technology, an Augmented Reality Game-based Science Learning (ARGSL) system was designed and developed to support students' physics learning. A…
Descriptors: Computer Simulation, Game Based Learning, Learner Engagement, Physics
Borup, Jered; Velasquez, Rocio Quiroga; Graham, Charles R.; Archambault, Leanna; Kimmons, Royce – Journal of Technology and Teacher Education, 2022
Teacher preparation programs have been slow to answer calls to prepare teachers for the online learning environment, leaving many online teachers needing to learn on the job. However, little research has examined how online teachers grow as educators while teaching online. One way to better understand this growth is to examine the changes online…
Descriptors: Elementary Secondary Education, Teachers, Electronic Learning, Distance Education
Shadiev, Rustam; Xueying, Wang; Huang, Yueh Min – International Review of Research in Open and Distributed Learning, 2020
Virtual reality (VR) technology makes it possible to create an authentic virtual environment that benefits immersive learning. We designed an intercultural learning activity and applied VR technology to support it. Then, we investigated students' perceptions of the learning activity, VR technology, and intercultural competence (IC) development…
Descriptors: Computer Simulation, Learning Activities, Technology Integration, Foreign Countries
Kannan, Vijayanandhini; Warriem, Jayakrishnan M.; Majumdar, Rwitajit; Ogata, Hiroaki – Research and Practice in Technology Enhanced Learning, 2022
With COVID-19 pandemic forcing academic institutions to shift to emergency remote teaching (ERT), teachers worldwide are attempting several strategies to engage their learners. Even though existing research in online learning suggests that effectiveness of the online session is more dependent on pedagogical design rather than technology feature,…
Descriptors: Physics, Undergraduate Students, COVID-19, Pandemics
Kaewunruen, Sakdirat – Education Sciences, 2019
Interactive learning technology is an emerging innovation for future communication-aided teaching and learning that could positively enhance students' engagement and intrinsic motivation. Due to the virtue of interactive communication, classrooms are now anticipated to enable a variety of interaction-based learning technologies with diverse…
Descriptors: Engineering Education, Case Studies, Transportation, Educational Technology
Van Horne, Sam; Murniati, Cecilia Titiek; Saichaie, Kem; Jesse, Maggie; Florman, Jean C.; Ingram, Beth F. – New Directions for Teaching and Learning, 2014
This chapter describes the results of an assessment project whose purpose was to improve the faculty-development program for instructors who teach in technology-infused TILE (Transform, Interact, Learn, Engage) classrooms at the University of Iowa. Qualitative research methods were critical for (1) learning about how students and instructors…
Descriptors: Qualitative Research, Technology Integration, Instructional Effectiveness, Faculty Development
Price, S.; Jewitt, C.; Sakr, M. – Journal of Computer Assisted Learning, 2016
This paper reports an empirical study that takes a multimodal analytical approach to examine how mobile technologies shape students' exploration and experience of place during a history learning activity in situ. In history education, mobile technologies provide opportunities for authentic experiential learning activities that have the potential…
Descriptors: History Instruction, Handheld Devices, Telecommunications, Learning Activities
Kenney, Jane L.; Newcombe, Ellen – International Journal of Technology in Teaching and Learning, 2014
This study measured the effectiveness of a blended, flipped instructional approach in an undergraduate education course. Blended learning combines online and face-to-face instruction. Students learned course content online and face-to-face time was used to supplement the course material. This approach was adopted to increase student preparation…
Descriptors: Blended Learning, Action Research, Thinking Skills, Educational Technology
Zhan, Hong; Cheng, Hsiu-Jen – International Journal of Technology in Teaching and Learning, 2014
Chinese characters have been an obstacle preventing the development of Chinese proficiency for learners of Chinese whose native language does not have characters. A substantial literature review identified linguistic, pedagogical, and political factors as causes such difficulties. Tone changes represent different meanings of a word. Compound…
Descriptors: Chinese, Written Language, Distinctive Features (Language), Difficulty Level