Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Science Education | 2 |
Instructional Effectiveness | 2 |
Learning Analytics | 2 |
Programming Languages | 2 |
Animation | 1 |
Classification | 1 |
Coding | 1 |
Computer Software | 1 |
Concept Formation | 1 |
Difficulty Level | 1 |
Educational Games | 1 |
More ▼ |
Author
Barnes, Tiffany | 1 |
Chi, Min | 1 |
Habgood, M. P. Jacob | 1 |
Jay, Tim | 1 |
Mao, Ye | 1 |
Marwan, Samiha | 1 |
P. Rose, Simon | 1 |
Price, Thomas W. | 1 |
Shi, Yang | 1 |
Publication Type
Reports - Research | 2 |
Journal Articles | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Elementary Education | 1 |
Audience
Location
United Kingdom (England) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Mao, Ye; Shi, Yang; Marwan, Samiha; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2021
As students learn how to program, both their programming code and their understanding of it evolves over time. In this work, we present a general data-driven approach, named "Temporal-ASTNN" for modeling student learning progression in open-ended programming domains. Temporal-ASTNN combines a novel neural network model based on abstract…
Descriptors: Programming, Computer Science Education, Learning Processes, Learning Analytics
P. Rose, Simon; Habgood, M. P. Jacob; Jay, Tim – Journal of Educational Computing Research, 2020
The recent shift in compulsory education from ICT-focused computing curricula to informatics, digital literacy and computer science, has resulted in children being taught computing using block-based programming tools such as Scratch, with teaching that is often limited by school resources and teacher expertise. Even without these limitations,…
Descriptors: Programming Languages, Computer Science Education, Game Based Learning, Educational Games