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Nour Eddine El Fezazi; Smaili El Miloud; Ilham Oumaira; Mohamed Daoudi – Educational Process: International Journal, 2025
Background/purpose: Mobile learning (M-learning) has become a crucial component of higher education due to the increasing demand for flexible and adaptive learning environments. However, ensuring personalized and effective M-learning experiences remains a challenge. This study aims to enhance M-learning effectiveness by introducing an AI-driven…
Descriptors: Electronic Learning, Learning Management Systems, Instructional Effectiveness, Artificial Intelligence
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Asmaa Bengueddach; Djamila Hamdadou – International Society for Technology, Education, and Science, 2024
The COVID-19 pandemic, an unprecedented global health crisis, has not only significantly impacted public health but has also caused substantial disruptions to conventional education systems. In response to these challenges, our institution has undertaken innovative measures within the realm of education. A pivotal aspect of our response involves…
Descriptors: Personal Autonomy, Online Courses, Educational Change, Coding
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Thanapat Sripan; Komgrit Manyam – Journal of Education and Learning, 2025
This study explores the challenges and effectiveness of game-based learning (GBL) through Minecraft: Education Edition (M:EE) in teaching coding and fostering creative thinking among fourth-grade students in Thailand. Conducted over eight weeks in 2023 at a laboratory school in Bangkok, the study involved 284 students. Data was gathered using…
Descriptors: Game Based Learning, Computer Science Education, Creative Thinking, Coding
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Nitesh Kumar Jha; Plaban Kumar Bhowmik; Kaushal Kumar Bhagat – Educational Technology Research and Development, 2024
A majority of research in Computational Thinking (CT) mainly focuses on teaching coding to school students. However, CT involves more than just coding and includes other skills like algorithmic thinking. The current study developed an Online Inquiry-based Learning Platform for Computational Thinking (CT-ONLINQ) that follows Inquiry-Based Learning…
Descriptors: Thinking Skills, Computer Science Education, Comparative Analysis, Problem Solving
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Yigit, Mehmet Fatih; Seferoglu, Süleyman Sadi – Innovations in Education and Teaching International, 2023
Feedback is an essential element of education in raising student learning and performance. Along with the ubiquitous use of technologies in education, video feedback has emerged recently as a new mode of feedback delivery. While there are a number of previous studies on perceptions about video feedback, its effectiveness on feedback use remains…
Descriptors: Video Technology, Feedback (Response), Teacher Student Relationship, Teaching Methods
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Auyelbek, Murat; Ybyraimzhanov, Kalibek; Andasbayev, Erlan; Abdykerimova, Elmira; Turkmenbayev, Asset – Journal of Turkish Science Education, 2022
Based on the consistent development of technologization, robotics has become widely used in many fields of activity as a tool and an educational resource. This article presents some arguments about insufficiency, as well as the importance of further academic discourse, which can serve as a starting point for similar studies and the development of…
Descriptors: Teaching Methods, Robotics, Instructional Effectiveness, Research Reports
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Tlili, Ahmed; Denden, Mouna; Essalmi, Fathi; Jemni, Mohamed; Chang, Maiga; Kinshuk; Chen, Nian-Shing – Interactive Learning Environments, 2023
The ability of automatically modeling learners' personalities is an important step in building adaptive learning environments. Several studies showed that knowing the personality of each learner can make the learning interaction with the provided learning contents and activities within learning systems more effective. However, the traditional…
Descriptors: Learning Analytics, Learning Management Systems, Intelligent Tutoring Systems, Bayesian Statistics