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Showing 1 to 15 of 48 results Save | Export
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Klingenberg, Sara; Fischer, Rachel; Zettler, Ingo; Makransky, Guido – Journal of Computer Assisted Learning, 2023
Introduction: This study investigates the effectiveness of the segmentation principle from the cognitive theory of multimedia learning as well as the effectiveness of the generative learning strategy of summarization in immersive virtual reality (IVR) within a sample of preadolescents. Although previous research has supported the effectiveness of…
Descriptors: Computer Simulation, Computer Uses in Education, Secondary School Students, STEM Education
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Raiyn, Jamal – Journal of Education and Practice, 2016
Various concepts have been introduced to improve students' analytical thinking skills based on problem based learning (PBL). This paper introduces a new concept to increase student's analytical thinking skills based on a visual learning strategy. Such a strategy has three fundamental components: a teacher, a student, and a learning process. The…
Descriptors: Visual Learning, Thinking Skills, Student Improvement, Elementary School Students
Wells, Sandra H. – ProQuest LLC, 2018
The purpose of this quantitative descriptive comparative study was to investigate and explore the usage of multimedia instructional tools (MMITs) in an integrated business applications course to determine if there was a statistically significant difference in the gain scores between the pretest and posttest scores of high school students who used…
Descriptors: Multimedia Materials, High School Students, Business Education, Multimedia Instruction
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Mayfield, Chandler H.; Ohara, Peter T.; O'Sullivan, Patricia S. – Anatomical Sciences Education, 2013
Mobile technologies offer new opportunities to improve dissection learning. This study examined the effect of using an iPad-based multimedia dissection manual during anatomy laboratory instruction on learner's perception of anatomy dissection activities and use of time. Three experimental dissection tables used iPads and three tables served as a…
Descriptors: Anatomy, Medical Care Evaluation, Laboratory Procedures, Electronic Learning
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Bouyias, Yannis; Demetriadis, Stavros – Computers & Education, 2012
Research on computer-supported collaborative learning (CSCL) has strongly emphasized the value of providing student support with micro-scripts, which should withdraw (fade-out) allowing students to practice the acquired skills. However, research on fading shows conflicting results and some researchers suggest that the impact of fading is enhanced…
Descriptors: Control Groups, Persuasive Discourse, Cooperative Learning, Learning Strategies
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Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013
The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…
Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology
Kuhn, Matt; Hubbell, Elizabeth R.; Pitler, Howard – ASCD, 2012
If you've upgraded to the second edition of the landmark book "Classroom Instruction That Works," you need this companion guide to help you use technology to support research-based instruction. The authors follow the revised Instructional Planning Guide that makes it easier for you to know when to emphasize each of the instructional strategies,…
Descriptors: Instructional Effectiveness, Educational Strategies, Educational Technology, Cooperative Learning
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Ak, Serife – Current Issues in Education, 2011
The purpose of this paper is to investigate the effects of computer supported problem based learning on students' approaches to learning. The research was conducted as a pre-test and posttest one-grouped design used to achieve the objectives of the study. The experimental process of study lasted 5 weeks and was carried out on 78 university…
Descriptors: Problem Based Learning, Computer Uses in Education, Learning Processes, Learning Strategies
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García-Peñalvo, Francisco José, Ed.; Seoane-Pardo, Antonio Miguel, Ed. – IGI Global, 2014
After centuries of rethinking education and learning, the current theory is based on technology's approach to and affect on the planned interaction between knowledge trainers and trainees. "Online Tutor 2.0: Methodologies and Case Studies for Successful Learning" demonstrates, through the exposure of successful cases in online education…
Descriptors: Electronic Learning, Tutoring, Teacher Role, Learning Activities
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Spektor-Levy, Ornit; Granot-Gilat, Yael – Interdisciplinary Journal of E-Learning and Learning Objects, 2012
The goal of this study was to examine the impact of a one-to-one program on the implementation of learning skills, information literacy, and the usage of computerized tools among students. These skills are part of the demands placed upon schools to develop 21st century competencies. Seventh and ninth grade students participated in this study…
Descriptors: Program Effectiveness, Information Literacy, Middle School Students, Learning Strategies
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Li, Lan; Liu, Xiongyi; Steckelberg, Allen L. – British Journal of Educational Technology, 2010
This study investigated the relationship between the quality of peer assessment and the quality of student projects in a technology application course for teacher education students. Forty-three undergraduate student participants completed the assigned projects. During the peer assessment process, students first anonymously rated and commented on…
Descriptors: Feedback (Response), Undergraduate Students, Student Projects, Data Analysis
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Wong, L-H.; Looi, C-K. – Journal of Computer Assisted Learning, 2010
In recent years, we have witnessed the concomitant rise of communicative and contextualized approaches as well as the paradigmatic development of the mobile-assisted language learning (MALL) framework in analysing language learning. The focus of MALL research has gradually shifted from content-based (delivery of learning content through mobile…
Descriptors: Electronic Learning, Case Studies, Vocabulary Development, Learning Experience
Sessums, Christopher Davis – ProQuest LLC, 2009
Teacher professional development is a complex enterprise (Sprinthall, Reiman, and Thies-Sprinthall, 1996). While many online professional development programs have been introduced over the past several years that provide continuous, job-embedded support, empirical evidence relating what works and what does not has been limited (Whitehouse, Breit,…
Descriptors: Internet, Teacher Collaboration, Action Research, Computer Mediated Communication
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Miller, David J.; Robertson, Derek P. – British Journal of Educational Technology, 2010
It is known that computer games are motivating for children, but there is limited direct evidence of their effects on classroom learning. The aim of this exploratory study was to investigate the effects of a commercial off-the-shelf computer game on children's mental computation skills and on aspects of self-perceptions. A pre-post design was…
Descriptors: Student Attitudes, Mental Computation, Brain, Learning Strategies
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Jeng, Yu-Lin; Wu, Ting-Ting; Huang, Yueh-Min; Tan, Qing; Yang, Stephen J. H. – Educational Technology & Society, 2010
Mobile devices are more powerful and portable nowadays with plenty of useful tools for assisting people to handle daily life. With the advance of mobile technology, the issue of mobile learning has been widely investigated in e-learning research. Many researches consider it is important to integrate pedagogical and technical strengths of mobile…
Descriptors: Foreign Countries, Electronic Learning, Program Effectiveness, Educational Technology
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