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Gerit Wagner; Laureen Thurner – Journal of Information Systems Education, 2025
Git, as the leading version-control system, is frequently employed by software developers, digital product managers, and knowledge workers. Information systems (IS) students aspiring to fill software engineering, management, or research positions would therefore benefit from familiarity with Git. However, teaching Git effectively can be…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Software
Rosenberg-Kima, Rinat B.; Merrill, M. David; Baylor, Amy L.; Johnson, Tristan E. – Educational Technology Research and Development, 2022
Novice programmers, who have yet to form effective mental models of the domain, often experience high cognitive load, low confidence, and high anxiety, negatively affecting learning and retention rates. These cognitive and affective limitations pose an instructional challenge. This study aimed to investigate the effectiveness of a whole-task…
Descriptors: Computer Science Education, Instructional Effectiveness, Novices, Programming
Mierdel, Julia; Bogner, Franz X. – Research in Science Education, 2021
Genetics is known to be one of the most challenging subjects in biology education because of its abstract concepts and processes. Therefore, hands-on experiments in authentic learning environments are supposed to increase comprehensibility and provide otherwise unavailable experiences to students. We applied a hands-on module in an out-of-school…
Descriptors: Genetics, Hands on Science, Science Experiments, Authentic Learning
McConnell, Sarah E. A.; Mooney, Christopher J. – Anatomical Sciences Education, 2021
Knowledge of embryology is foundational for understanding normal anatomy and birth defects, yet, embryology is a notoriously difficult subject for medical students. Embryonic lateral folding in particular is one of the most challenging concepts in embryology. Highly effective teaching methods that promote active engagement with dynamic,…
Descriptors: Teaching Methods, Medical Education, Anatomy, Congenital Impairments
Casselman, Matthew D.; Eichler, Jack F.; Atit, Kinnari – Science Education, 2021
Embodied learning tools (ELTs), such as building and manipulating models, bolster students' learning of spatially demanding science content, such as stereochemistry. However, studies comparing the effectiveness of virtual to physical ELTs on student learning are limited. This study compares online instruction using a virtual ELT, virtual models,…
Descriptors: Multimedia Instruction, Science Instruction, Organic Chemistry, Instructional Effectiveness
Kim, Seunghyun; Heo, Ryoun; Chung, Yeonji; Kim, Jung Min; Kwon, Michelle P.; Seo, Sung Chul; Park, Gil-Hong; Kim, Meyoung-Kon – Journal of Science Education and Technology, 2019
A major goal of education is to help students retain as much meaningful information as possible for long periods of time. The learning process by which students acquire new knowledge and behaviors is closely related to memory, which is the core of cognition. In a previous study, we developed virtual reality visualization model (VRVM) that can be…
Descriptors: Computer Simulation, Metabolism, Biochemistry, Learning Processes
Katz, Adi – Journal of Information Systems Education, 2020
Conceptual modeling of databases is a complex cognitive activity, particularly for novice database designers. The current research empirically tests a new pedagogy for this activity. It examines an instructional approach that stresses visualizing gradual transitions between levels of abstraction in different hierarchic levels of a relational…
Descriptors: Databases, Database Design, Information Science Education, Teaching Methods
Totikova, Guldana A.; Yessaliyev, Aidarbek A.; Madiyarov, Nurlybai K.; Medetbekova, Nurgul – European Journal of Contemporary Education, 2020
The use of planar and volumetric geometric figures in the form of didactic games and exercises, the participants in the experiment showed a significant improvement in the results of the level of spatial representation compared with the control group. The methodology of the use of didactic games and exercises with geometric figures showed the…
Descriptors: Thinking Skills, Skill Development, Spatial Ability, Visualization
Marek, Michael W. – International Journal of Computer-Assisted Language Learning and Teaching, 2020
This article proposes a Standard Model of CALL, i.e., a compilation of fundamental theories and practices that should always be considered when creating an instructional design for the Computer Assisted Language Learning (CALL). This proposed model is inspired by the standard model of physics which is the widely accepted understanding about how…
Descriptors: Instructional Design, Second Language Instruction, English (Second Language), Second Language Learning
Liu, Lisha – Education Quarterly Reviews, 2018
This paper presents an educational, experimental research design, aiming at examining the effect of "PAD + microlectures" EAP teaching model on Chinese undergraduates' critical thinking development. It mainly analyzes this experiment from four aspects: research question and hypotheses, difficulties in key term definitions and selection…
Descriptors: Critical Thinking, English for Academic Purposes, Ethics, Undergraduate Students
Sato, Aiko; de Haan, Jonathan – International Journal of Instruction, 2016
The board game hobby has rapidly grown and evolved in recent years, but most of the non-digital games lack tips and tutorials and remain difficult to learn and teach effectively. In this project, we integrated a popular hobbyist approach to teaching modern strategy games with classical experiential learning elements (i.e., demonstration,…
Descriptors: Foreign Countries, Experiential Learning, Educational Games, High School Students
Tao, Yu-Hui; Yeh, C. Rosa; Hung, Kung Chin – Educational Technology & Society, 2015
Several theoretical models have been constructed to determine the effects of buisness simulation games (BSGs) on learning performance. Although these models agree on the concept of learning-cycle effect, no empirical evidence supports the claim that the use of learning cycle activities with BSGs produces an effect on incremental gains in knowledge…
Descriptors: Educational Games, Simulated Environment, Statistical Analysis, Skill Development
Melo, Mário; Miranda, Guilhermina Lobato – Journal of Information Technology Education: Research, 2015
This study was designed to investigate the effects of two instructional approaches (4C-ID versus conventional) on learners' knowledge-acquisition and learning transfer of the electrical circuits content in Physics. Participants were 129 9th graders from a secondary school in Lisbon, M = 14.3 years, SD = 0.54. The participants were divided in two…
Descriptors: Equipment, Teaching Methods, Physics, Science Instruction
Warford, Mark K. – Journal of Educational Technology Systems, 2014
SUNY-wide, the online horse has left the gate. Meanwhile, campuses contend with traditional means for evaluating teaching effectiveness that do not match up against the latest standards for online instruction. Following a discussion of some of the core considerations that individual campuses need to address in responding to Open SUNY, the author…
Descriptors: Guidelines, Instructional Effectiveness, Teaching Methods, Online Courses
Stull, Andrew T.; Hegarty, Mary – Journal of Educational Psychology, 2016
This study investigated the development of representational competence among organic chemistry students by using 3D (concrete and virtual) models as aids for teaching students to translate between multiple 2D diagrams. In 2 experiments, students translated between different diagrams of molecules and received verbal feedback in 1 of the following 3…
Descriptors: Models, Organic Chemistry, Science Instruction, Skill Development
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