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Yildirim, Osman; Ozdener, Nesrin – International Journal of Technology in Education and Science, 2021
Computer games are effective instructional tools used in programming courses to increase students' motivation and engagement. This participatory action research aims to redesign the Object-Oriented Programming course in which the first author is both the instructor and researcher to make it more effective and efficient. In the first step of the…
Descriptors: Action Research, Programming, Computer Science Education, Computer Software
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Tsai, Chia-Wen; Lee, Tsang-Hsiung – International Journal of Distance Education Technologies, 2012
Vocational education in Taiwan is highly competitive in that it must attract sufficient student enrollment in the environment with a rapidly increasing number of schools. Many students in this context tend to have lower levels of academic achievement, and do not adequately get involved in their schoolwork. Under such constraints but moving toward…
Descriptors: Foreign Countries, Electronic Learning, Blended Learning, Problem Based Learning
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Tsai, Shu-chiao – Computers & Education, 2009
This study reports on the development of ESP (English for specific purposes) courseware for semiconductor technology and its integration as a "silent partner" into instruction. This kind of team-teaching could help overcome current problems encountered in developing ESP in Taiwan. The content of the material under discussion includes…
Descriptors: Postsecondary Education, Instructional Effectiveness, Foreign Countries, English for Special Purposes
Madison, Sandra; Deng, Min; Gifford, James – 1999
Project FOCAL Point is a multi-strand project designed to increase female participation in the computing sciences. The project targets two crucial groups: high school computing teachers and female high school students. Features include a two-week teacher workshop, a one-week Computer Camp for Young Women, mini-grant projects and a follow-up…
Descriptors: Attitude Measures, Computer Attitudes, Computer Literacy, Computer Science Education