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Adi Perry-Kates; Anat Cohen – Journal of Computer Assisted Learning, 2025
Background: In light of the growing need to understand interactive learning effectivity and especially post-COVID 19 pandemic constraints, the key question is how to develop interactive videos in order to get the most effective results. Objectives: This research aims to explore the pedagogical benefits of interactive video with branching…
Descriptors: Video Technology, Interaction, Instructional Effectiveness, Teaching Methods
Álvarez-Álvarez, Carmen; Falcon, Samuel – Educational Technology Research and Development, 2023
University teaching practices impact student interest, engagement, and academic performance. This paper presents a study that uses artificial intelligence (AI) to examine students' preferences for university teaching practices. We asked students in various fields open-ended questions about the best teaching practices they had experienced. Due to…
Descriptors: College Students, Preferences, Teaching Methods, Artificial Intelligence
Alam, Farhana; Das, Happy Kumar; Arafin, Shaikh Shamsul – Journal of Applied Research in Higher Education, 2023
Purpose: Incorporating student voice to improve both academic and institutional performances is the contemporary innovative way to enhance and ensure quality in higher education. Higher education organizations are developing a culture and an encouraging environment for the students where they can express their opinions and be an integral part and…
Descriptors: Student Attitudes, Teaching Methods, Business Administration Education, College Students
Blaire L. Speck; Lisa K. Karr; Doug A. Golick; Lena M. Luck – NACTA Journal, 2023
Courses that are typically hands-on, like equine science, may be more challenging online, but there is a higher demand for online offerings. With an increase in students taking online equine courses, a review of teaching methods was conducted to determine students' preferred teaching tools in online equine courses. The survey was sent out to…
Descriptors: Student Attitudes, Animals, Online Courses, Learning Processes
Marin, Katherine Ariemma; White, Stephanie J. – School Science and Mathematics, 2023
Middle and high school students are part of Generation Z (birth years 1997-2012), a group that is emerging as very different from their parents and teachers. This article considers ways that generational research about Generation Z learners and NCTM's Effective Mathematics Teaching Practices can be used to inform and innovate practice in the…
Descriptors: Teaching Methods, Mathematics Instruction, Age Groups, Instructional Design
Yanar, Senol – African Educational Research Journal, 2020
This research aims to guide coaches in determining the preferences of coaches regarding teaching methods by demonstrating the effects of different teaching methods in tennis in teaching. Working groups were created, and the subjects who participated in these groups were composed of female students who had never played tennis before and studied in…
Descriptors: Foreign Countries, Athletic Coaches, Teaching Methods, Racquet Sports
Marnewick, Carl; Chetty, Jacqui – International Journal of Educational Technology in Higher Education, 2021
Gamification is used in various disciplines to elucidate complex problems. These disciplines are typically the science, technology, engineering, and mathematics disciplines. It is not known whether gamification can be used to teach research methodology. MinecraftEDU was used to create games to explain the various concepts within research…
Descriptors: Educational Games, Game Based Learning, Teaching Methods, Research Methodology
Chazin, Kate T.; Ledford, Jennifer R. – Journal of Behavioral Education, 2021
Prompting procedures are effective for teaching skills, but limited comparative data exist to guide practitioners to select the best procedures for individuals. This study compared efficiency of two prompting procedures--constant time delay (CTD) and system of least prompts (SLP)--to teach expressive identification of 32 targets to 10 preschoolers…
Descriptors: Prompting, Teaching Methods, Time Factors (Learning), Preschool Children
Liu Liu – Education and Information Technologies, 2025
The study examines the impact of artificial intelligence (AI)-enhanced gamification on learning outcomes and motivation in English as a Foreign Language (EFL) contexts. A mixed-methods approach and quasi-experimental design were employed to compare the effectiveness of three instructional strategies: adaptive learning paths, conversational agents,…
Descriptors: Technology Uses in Education, Artificial Intelligence, Gamification, Second Language Learning
Kim, Mijung; McFeetors, P. Janelle; Jin, Qingna; Rose, Kerry; Carey, Jason; Miller-Young, Janice; Jamieson, Marnie; Adeeb, Samer – Journal of University Teaching and Learning Practice, 2023
Increasing numbers of studies in STEM fields indicate that there are higher gains in student outcomes in classroom environments implementing evidence-based teaching approaches focused on learners and their learning when compared to traditional lecture-based classrooms. However, despite the compelling results, studies show that lecture is still the…
Descriptors: Engineering Education, Pedagogical Content Knowledge, College Faculty, Student Centered Learning
Knoster, Kevin; Goodboy, Alan; Martin, Matthew; Thomay, Alan – Communication Education, 2021
Guided by rhetorical and relational goals theory, this study explores medical students' preferences for effective teaching using a "build-a-professor" design. Using a budget methodology, medical students (N = 177) created their ideal clinical or nonclinical medical school educator by prioritizing 10 teaching behaviors and characteristics…
Descriptors: Medical Students, Student Attitudes, Teaching Methods, Medical School Faculty
Fakhoury, Hana. M. A.; Fatoum, Hanaa A.; Aldeiry, MHD Amer; Alahmad, Hawazen; Enabi, Joud; Kayali, Sara; Bawahab, Yahya; Masuadi, Emad M.; Obeidat, Akef; Lumsden, Colin James – Biochemistry and Molecular Biology Education, 2021
The flipped classroom has gained prominence in higher education, but little has been written about its application in the Middle East. This study aimed to assess the feasibility, acceptability, and impact of flipping biochemistry classes in comparison to the traditional didactic program. The study was conducted on first-year medical students…
Descriptors: Foreign Countries, Flipped Classroom, Medical Education, Medical Students
Missaoui, Siwar; Maalel, Ahmed – Education and Information Technologies, 2021
A student's profile defines the best way a student chooses to learn. It comprises information on student's characteristics such as background knowledge, learning style preference, goals, personality etc. The foremost challenge that the students experience in learning system is that they are unable to bring back relevant information based on their…
Descriptors: Profiles, Models, Computer Games, Cognitive Style
Ghilay, Yaron – Journal of Education and Learning, 2021
The Text-Based Video (TBV) model is a particular case of the more general Video-Based Learning (VBL) model in which an instructor's curriculum is fully covered by high-quality videos and texts. The aim of this study is to test the effectiveness of the TBV model by examining and comparing its two main components: Videos and texts. The model is…
Descriptors: Foreign Countries, Mathematics Education, Educational Technology, Video Technology
Pisman, Maegan D.; Luczynski, Kevin C. – Journal of Applied Behavior Analysis, 2020
Young children diagnosed with autism spectrum disorder often require systematic teaching to learn new skills, and caregivers can teach their children by embedding learning opportunities in a play-based context. However, researchers have not evaluated procedures to train caregivers how to implement a combination of strategies designed to establish…
Descriptors: Play, Teaching Methods, Preferences, Young Children