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Caltabiano, Marie; Errington, Ed; Ireland, Lynette; Sorin, Reesa; Nickson, Amanda – Asian Journal of University Education, 2018
This paper reports on the use of role-play as a scenario-based learning approach in the teaching of counselling skills, client assessment and diagnostic interviewing within psychological training. While role-play is not a new technique in teaching such skills, its use is generally reserved for the training of higher level students. This paper…
Descriptors: Role Playing, Teaching Methods, Undergraduate Study, Counselor Training
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Todd, E. Michelle; Higgs, Cory A.; Mumford, Michael D. – Creativity Research Journal, 2019
Although scholars have identified many variables that contribute to creative problem-solving, less attention has been given to variables that might lead to failure in creative problem-solving. One set of variables that might lead to poor performance in creative problem-solving efforts may be found in various decision biases. In this study, the…
Descriptors: Problem Solving, Creativity, Prediction, Decision Making
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Bystrova, Bogdana; Nemlii, Liudmyla; Pazyura, Nataliya; Vasiukovych, Oksana – Advanced Education, 2019
The research aimed to study and experimentally verify the efficiency of the use of problem-based methods in teaching future air traffic controllers to conduct radio exchange in non-routine situations. The professional readiness to conduct radio exchange is viewed as a complex of professional skills and knowledge (communicative, cognitive and…
Descriptors: Air Transportation, Traffic Safety, English for Special Purposes, Second Language Learning
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Lu, Jingyan; Lajoie, Susanne P.; Wiseman, Jeffrey – International Journal of Computer-Supported Collaborative Learning, 2010
Small-group medical problem-based learning (PBL) was a pioneering form of collaborative learning at the university level. It has traditionally been delivered in face-to-face text-based format. With the advancement of computer technology and progress in CSCL, educational researchers are now exploring how to design digitally-implemented scaffolding…
Descriptors: Problem Based Learning, Scaffolding (Teaching Technique), Role Playing, Computer Simulation
Horton, Lucas; Liu, Min; Olmanson, Justin; Toprac, Paul – Online Submission, 2011
In this paper we explore students' engagement in a new media enhanced problem-based learning (PBL) environment and investigate the characteristics of these environments that facilitate learning. We investigated both student experiences using a new media enhanced PBL environment and the specific elements students found most supportive of their…
Descriptors: Learner Engagement, Problem Based Learning, Grade 6, Information Processing
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Savin-Baden, Maggi; Gourlay, Lesley; Tombs, Cathy; Steils, Nicole; Tombs, Gemma; Mawer, Matt – Educational Research, 2010
Background: The literature on immersive virtual worlds and e-learning to date largely indicates that technology has led the pedagogy. Although rationales for implementing e-learning have included flexibility of provision and supporting diversity, none of these recommendations has helped to provide strong pedagogical location. Furthermore, there is…
Descriptors: Higher Education, Staff Role, College Instruction, Literature Reviews
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Hughes, Ian – Higher Education Research and Development, 1992
In an instructional exercise at the University of Newcastle (Australia), social work students, staff, and organizations role-play in a simulated city to solve complex problems in a realistic but safe learning context. Experience suggests the extended simulation technique is effective. (MSE)
Descriptors: Classroom Techniques, Foreign Countries, Higher Education, Instructional Effectiveness
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Mclaughlan, R. G.; Kirkpatrick, D. – European Journal of Engineering Education, 2004
Increasingly, professional university programmes seek to develop graduates' generic skills and capabilities and their capacity to transfer skills to new situations. Professionally-oriented study should demonstrate not only academic rigour, but also genuine relevance and value to the profession. In disciplines such as science and engineering this…
Descriptors: Learner Engagement, Economic Development, Active Learning, Foreign Countries
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Arvaja, Maarit; Rasku-Puttonen, Helena; Hakkinen, Paivi; Etelapelto, Anneli – Journal of Educational Computing Research, 2003
This study aimed to find out how and on what level the students of two separate secondary schools shared and constructed knowledge on imperialism by interacting through historical role characters in a Web-based environment. Furthermore, the study aimed to find out how social and contextual features affected the nature of knowledge sharing and…
Descriptors: Computer Simulation, Secondary School Students, Foreign Policy, Historical Interpretation
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers