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Destina Wahyu Winarti; Sitti Maesuri Patahuddin; Tom Lowrie – Educational Studies in Mathematics, 2024
This study assessed the effectiveness of a spatialized mathematics intervention on the mathematical performance and spatial visualization skills of students from an underprivileged Indonesian community. Grade 8 students (N = 407) were assigned to one of twelve experimental classes, receiving the spatial mathematics intervention, or one of seven…
Descriptors: Middle School Mathematics, Mathematics Instruction, Learning Processes, Visualization
Artyom Zinchenko; Markus Conci; Hermann J. Müller; Thomas Geyer – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
Visual search is faster when a fixed target location is paired with a spatially invariant (vs. randomly changing) distractor configuration, thus indicating that repeated contexts are learned, thereby guiding attention to the target (contextual cueing [CC]). Evidence for memory-guided attention has also been revealed with electrophysiological…
Descriptors: Cues, Memory, Attention, Visual Perception
Milkova, Eva; Pekarkova, Simona – Interactive Learning Environments, 2023
The presented study focuses on children aged from 5 to 6.5 who attend Czech kindergartens. Its purpose is to explore a potential positive impact of an educational game application on malleability of children's spatial skills through the application usage. The research was conducted as a pedagogical experiment in which the pre-test and post-test…
Descriptors: Spatial Ability, Kindergarten, Preschool Children, Educational Games
McLoughlin, Kevin; Farren, Margaret – International Journal for Transformative Research, 2020
Technical Graphics is one of the technology subjects taught at Junior Certificate level in post- primary schools in Ireland. The Junior Certificate examination is held at the end of the Junior Cycle in post-primary schools, which caters for students aged from 12 to 15 years. As a teacher of Technical Graphics for the past seven years, I have…
Descriptors: Action Research, Secondary School Students, Technology Education, Computer Graphics
Matlen, Bryan J.; Richland, Lindsey E.; Klostermann, Ellen C.; Lyons, Emily – Grantee Submission, 2018
Mathematical problem solving typically involves manipulating visual symbols (e.g., equations), and prior research suggests that those symbols serve as diagrammatic representations (e.g., Landy & Goldstone, 2010). The present work examines the ways that instructional design of student engagement with these diagrammatic representations may…
Descriptors: Visual Aids, Mathematics Instruction, Instructional Effectiveness, Incidence
Lowe, Richard; Boucheix, Jean-Michel – Learning and Instruction, 2011
The time course of learners' processing of a complex animation was studied using a dynamic diagram of a piano mechanism. Over successive repetitions of the material, two forms of cueing (standard colour cueing and anti-cueing) were administered either before or during the animated segment of the presentation. An uncued group and two other control…
Descriptors: Animation, Cues, Eye Movements, Learning Processes
Douglas H. Clements; Julie Sarama – Routledge, Taylor & Francis Group, 2014
In this important book for pre- and in-service teachers, early math experts Douglas Clements and Julie Sarama show how "learning trajectories" help diagnose a child's level of mathematical understanding and provide guidance for teaching. By focusing on the inherent delight and curiosity behind young children's mathematical reasoning,…
Descriptors: Young Children, Early Childhood Education, Numeracy, Mathematics Education
Mason, Lucia; Tornatora, Maria Caterina; Pluchino, Patrik – Computers & Education, 2013
This study used eye-tracking methodology in the school setting to examine fourth graders' online processing of text and graphics while reading an illustrated science text. We were interested in identifying patterns of visual behavior, which was examined considering individual differences in reading comprehension, prior knowledge, and spatial…
Descriptors: Multimedia Materials, Pretests Posttests, Correlation, Web Based Instruction
Widder, Mirela; Gorsky, Paul – Journal of Computers in Mathematics and Science Teaching, 2013
In schools, learning spatial geometry is usually dependent upon a student's ability to visualize three dimensional geometric configurations from two dimensional drawings. Such a process, however, often creates visual obstacles which are unique to spatial geometry. Useful software programs which realistically depict three dimensional geometric…
Descriptors: Computer Simulation, Mathematics Instruction, High School Students, Learning Processes
Liang, Hai-Ning; Sedig, Kamran – International Journal of Computers for Mathematical Learning, 2010
Many epistemic activities, such as spatial reasoning, sense-making, problem solving, and learning, are information-based. In the context of epistemic activities involving mathematical information, learners often use interactive 3D mathematical visualizations (MVs). However, performing such activities is not always easy. Although it is generally…
Descriptors: Experimental Groups, Control Groups, Visualization, Interaction
Hauptman, Hanoch – Computers & Education, 2010
Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into account the range of tools that technology offers, as well as their limitations. In this paper, we report on the design of Virtual Spaces 1.0 software, a…
Descriptors: Computer Software, Educational Technology, Spatial Ability, Geometric Concepts