Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Business Administration… | 2 |
| Computer Games | 2 |
| Instructional Effectiveness | 2 |
| Structural Equation Models | 2 |
| Teaching Methods | 2 |
| Adoption (Ideas) | 1 |
| Case Studies | 1 |
| College Faculty | 1 |
| College Instruction | 1 |
| College Students | 1 |
| Comparative Analysis | 1 |
| More ▼ | |
Author
| Baker, David Scott | 1 |
| Cheng, Chieh-Jen | 1 |
| Sun, Szu-Yuan | 1 |
| Tao, Yu-Hui | 1 |
| Thakur, Ramendra | 1 |
| Underwood, James, III | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Higher Education | 2 |
| Postsecondary Education | 1 |
Audience
Location
| Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Baker, David Scott; Underwood, James, III; Thakur, Ramendra – Marketing Education Review, 2017
This study aimed to establish a pedagogical positioning of a business marketing simulation as a grounded learning teaching tool and empirically assess the dimensions of cognitive absorption related to grounded learning effectiveness in an iterative business simulation environment. The method/design and sample consisted of a field study survey…
Descriptors: Marketing, Simulation, Predictor Variables, Instructional Effectiveness
Tao, Yu-Hui; Cheng, Chieh-Jen; Sun, Szu-Yuan – Educational Technology & Society, 2012
The higher education system in Taiwan has increasingly adopted business simulation games (BSGs) in recent years. Previous BSG benefit research has shifted focus from learning performance to motivation due to mixed results. One recent study empirically investigated student perceptions on the continued use of BSGs; however, the counterpart of higher…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation

Peer reviewed
Direct link
