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Showing 1 to 15 of 65 results Save | Export
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Nick Serki; San Bolkan – Communication Education, 2024
This study tested the notion that the impact of clarity (i.e., structure) on learning is indirect and occurs, in part, through the reduction of cognitive load and subsequently through students' motivation to process instructional information. Two hundred fifty-two students were randomly assigned to one of two text-based lessons (clear or unclear)…
Descriptors: College Students, Difficulty Level, Cognitive Processes, Student Motivation
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Stacey Fordyce – BU Journal of Graduate Studies in Education, 2024
This literature review explores the effectiveness of self-regulated learning (SRL) practices in public school classrooms as a means of improving student engagement, motivation, and academic success. Data was gathered from a collection of peer-reviewed articles on varying topics as they relate to self-regulated learning and student engagement,…
Descriptors: Learner Engagement, Self Management, Learning Processes, Literature Reviews
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Xiao-Rong Guo; Si-Yang Liu; Shao-Ying Gong; Yang Cao; Jing Wang; Yan Fang – Education and Information Technologies, 2024
To enhance the effectiveness of educational games, researchers have advocated adding learning supports in educational games, but this may come at the cost of disrupting the learning experience. Embedding virtual companions to provide learning supports may be an effective solution that naturally integrates learning supports into the game. However,…
Descriptors: Educational Games, Mathematics Education, Middle School Students, Psychological Patterns
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Diana Gaviria; Juan Arango; Alejandro Valencia-Arias; Lemy Bran-Piedrahita; Ángel Marcelo Rojas Coronel; Alejandra Romero Díaz – Cogent Education, 2024
The literature has identified a significant dropout of students at the transition from high school to higher education, especially in areas related to mathematics. Therefore, new didactic tools have been identified to help teachers in the process of knowledge transfer, as simulators are an increasingly popular tool in their integration into…
Descriptors: Foreign Countries, Undergraduate Students, Accounting, Mathematics Education
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Olanrewaju P. Olaogun; Nathaniel J. Hunsu – European Journal of Psychology of Education, 2025
Students have misconceptions about many scientific topics they encounter in the classroom--such misconceptions are especially rife in subjects with counterintuitive concepts. Several studies have copiously documented students' misconceptions in different science domains. Research shows that students' misconceptions can be resistant to change and…
Descriptors: College Students, College Faculty, Engineering Education, Misconceptions
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Fahad Saleem Al-Hafdi; Sameer Mosa AlNajdi – Education and Information Technologies, 2024
During the last few years, the popularity of chatbots has risen and grown exponentially with the increase in demand for smartphones and messaging applications. Chatbots can be utilized in education by providing information about educational content, communication, and assistance, enhancing classroom participation, and facilitating collaborative…
Descriptors: Artificial Intelligence, Technology Uses in Education, Instructional Effectiveness, Learning Processes
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Kenzhegul Shalgimbekova; Tatyana Smagliy; Rosa Kalimzhanova; Zhansaya Suleimenova – Cogent Education, 2024
The research aims to investigate the influence of integrating innovative teaching technologies on the effectiveness of the educational process and student motivation. This article employed a quantitative research design utilizing a questionnaire. The total number of participants in the study was 150 students. Participants were divided into…
Descriptors: Educational Technology, Educational Innovation, Student Motivation, Learning Processes
Leah Ann Bryars – ProQuest LLC, 2022
The ability to communicate well through writing has never been more critical. Writing is a necessary skill to make a living and a "life." Even before beginning school, children try to make themselves known by writing. Graves (1983) writes that a child's marks on paper-or a wall-say to the world, "I am" (p. 3). Children are…
Descriptors: Elementary School Students, Grade 4, Writing Apprehension, Student Motivation
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Katai, Zoltan – Educational Technology Research and Development, 2020
We proposed to investigate whether properly calibrated e-learning environments can efficiently promote computational thinking of both sciences- and humanities-oriented people. We invited two groups of students (sciences- vs. humanities-oriented members) to participate in a six-stage learning session: to watch a folk-dance illustration (s1) and an…
Descriptors: Computation, Thinking Skills, Intellectual Disciplines, Instructional Design
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Selvaraj, Anne Malar; Azman, Hazita – International Journal of Evaluation and Research in Education, 2020
Student feedback is established as an imperative learning and teaching technique, but feedback from students is less likely. The potential of feedback to boost learning outcomes refers to scholarly writing and is considered together as one of the most impressive methods for enhancing the success of students. In education, there is, nevertheless a…
Descriptors: Feedback (Response), Written Language, Instructional Effectiveness, Formative Evaluation
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Ismail, Seyed M.; Rahul, D. R.; Patra, Indrajit; Rezvani, Ehsan – Language Testing in Asia, 2022
As assessment plays an important role in the process of teaching and learning, this research explored the impacts of formative and summative assessments on academic motivation, attitude toward learning, test anxiety, and self-regulation skill of EFL students in Iran. To fulfill the objectives of this research, 72 Iranian EFL learners were chosen…
Descriptors: Formative Evaluation, Summative Evaluation, Student Motivation, English (Second Language)
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Fernando Batista, Alex; Thiry, Marcello; Queiroz Gonçalves, Rafael; Fernandes, Anita – Informatics in Education, 2020
This research discusses the use of Augmented Reality, Virtual Reality and Mixed Reality technology applications in the learning process of relevant content to the Computer Science area. This systematic review aims to identify applications that use technologies to represent virtual environments and support the teaching and learning of Computer…
Descriptors: Computer Simulation, Computer Science Education, Simulated Environment, Educational Research
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Özkaya, Perihan Gülce – International Journal of Progressive Education, 2021
The purpose of the current study is to determine the effect of tales on the development of the Turkish language skills of students from different grade levels in Turkey. To this end, a meta-analysis of the studies investigating the effect of tales on the development of the Turkish language skills was conducted. 5 studies were included in the…
Descriptors: Foreign Countries, Turkish, Language Skills, Effect Size
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Silva, Rui; Rodrigues, Ricardo; Leal, Carmem – Accounting Education, 2019
Flow theory is used in this article [Csikszentmihalyi, M. (1990). "The domain of creativity"] to determine whether gamified resources, named Accountingame and Marketingame, possess certain characteristics which, in the form of educational games, increase the performance of Portuguese undergraduate students attending Accounting (N = 816)…
Descriptors: Accounting, Marketing, Business Administration Education, Game Based Learning
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Soydas Çakir, Hülya; Akyazi, Erhan – Online Submission, 2021
Interaction is one of the key elements for learning and it also has a significant role in increasing efficiency in e-learning programs. Several studies indicate that high level of learner and content interaction provided by e-learning programs brings learner satisfaction and achievement. During the learning process, content interaction provides an…
Descriptors: Electronic Learning, Online Courses, Course Content, Learning Processes
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