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Damar Isti Pratiwi; Sri Wuli Fitriati; Issy Yuliasri; Budi Waluyo – Asian-Pacific Journal of Second and Foreign Language Education, 2024
While gamified technology integration in vocabulary instruction within a flipped classroom has yielded beneficial teaching outcomes, specific studies have raised concerns about potential adverse effects linked to this approach. As a result, conducting a comparative analysis between gamified technology and conventional paper-based methods within…
Descriptors: Teaching Methods, Vocabulary Development, Game Based Learning, Comparative Analysis
Yip Chin Chin; Chua Kah Heng – Malaysian Online Journal of Educational Sciences, 2024
Learning the periodic table of elements can pose a challenge for students due to the complex organization and relationships between the different elements. Game-based interventions have been shown in past studies to be one of the feasible ways to overcome this challenge. In this research, a tabletop game, called "Little Periodic" was…
Descriptors: Science Teachers, Chemistry, Game Based Learning, Instructional Design