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Hani Morgan – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2024
ChatGPT, a type of generative artificial intelligence, recently became the fastest-growing app of all time, with over 100 million users. The increasing use of this chatbot has led educators to fear that its use will cause various problems, including cheating. However, using ChatGPT can lead to desirable outcomes. Teachers can use this technology…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
Jacqueline Zammit – Technology in Language Teaching & Learning, 2024
The Chat Generative Pretrained Transformer (ChatGPT) is a state-of-the-art artificial intelligence (AI) language model developed by OpenAI. It employs advanced deep-learning algorithms to generate text that mimics human language. ChatGPT, launched on November 30, 2022, has rapidly gained widespread recognition. Its influence on the future of…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Second Language Learning
Orit Zeevy Solovey – Technology in Language Teaching & Learning, 2024
The effectiveness of providing Written Corrective Feedback (WCF) in English as a Foreign Language (EFL) classrooms to enhance students' general writing skills has been well-established. With the advent of various feedback modes in modern classrooms, this pilot study aimed to explore EFL students' perceptions and preferences regarding the…
Descriptors: Peer Evaluation, Feedback (Response), Artificial Intelligence, Synchronous Communication
Behnam Behforouz; Ali Al Ghaithi – Educational Process: International Journal, 2024
Background/purpose: The present quantitative study investigated the effectiveness of utilizing ChatGPT as an instructional tool to enhance the learners' grammatical proficiency. Materials/methods: The study involved 60 Omani intermediate EFL learners randomly divided into three groups with 20 learners. The control group received traditional…
Descriptors: English (Second Language), Second Language Learning, Artificial Intelligence, Computer Software
Yijia Yuan – Interactive Learning Environments, 2024
This experimental research examined the effectiveness of using chatbots in English as a Foreign Language (EFL) classrooms at a Chinese elementary school. Seventy-four students were divided into two groups: one employing traditional methods, and the other using chatbots. Before and after the 3-month teaching period, pre- and post-tests were used to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
The chatbot has been increasingly applied and investigated in education, along with many review studies from different aspects. However, few reviews have been conducted on chatbot-assisted learning from the pedagogical and implementational aspects, which may provide implications for future application and investigation of educational chatbots. To…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Teaching Methods
Carlos Samano Ramirez – ProQuest LLC, 2021
The Hispanic student population is growing at a fast pace in the United States. This population is more likely to be first-generation students than their peers and thus, require additional support. Advances in technology make it possible to leverage artificial intelligence and machine learning to support students at scale presenting an opportunity…
Descriptors: Hispanic American Students, First Generation College Students, Artificial Intelligence, Computer Software
Giray, Görkem – Education and Information Technologies, 2021
As COVID-19 reached Turkey in March 2020, all universities switched to e-learning in a very short period. Computer and software engineering (CE/SE) undergraduate students studying at university campuses have switched to e-learning. This paper seeks to understand the e-learning experience of CE/SE undergraduate students. A questionnaire was created…
Descriptors: Student Satisfaction, Undergraduate Students, Electronic Learning, Video Technology
Kaufmann, Daniel A. – Journal of Instructional Research, 2019
Online learners face a different set of obstacles than their classroom-based counterparts as they seek to develop clinical skills solely through interaction with the content of an independent learning curriculum. While ground campus learners benefit from classroom content such as lectures or roleplay activities with their peers to rehearse…
Descriptors: Online Courses, Independent Study, Teaching Methods, Video Technology
Jia, Chengyuan; Hew, Khe Foon Timothy – Computer Assisted Language Learning, 2022
Lower-level processes have long been overlooked in EFL listening pedagogy. To address this pervasive problem, in this study, a program was designed that integrated WeChat, the most popular mobile instant messaging app in China, into dictation practice. Students in two classes studying a compulsory university EFL course were selected as…
Descriptors: Computer Software, Second Language Learning, Second Language Instruction, English (Second Language)
Kartal, Galip – International Journal of Contemporary Educational Research, 2019
This paper is devoted to exploring the way how the mobile instant messaging WhatsApp is deployed to enhance the learning of a second or foreign language. Therefore, this study set out to investigate the empirical studies related to WhatsApp and language learning published in peer-reviewed journals. Thirty-seven studies were selected after a…
Descriptors: Computer Software, Synchronous Communication, Second Language Learning, Second Language Instruction
Vizcaíno, Aurora; García, Félix; de Guzmán, Ignacio García Rodriguez; Moraga, M. Ángeles – ACM Transactions on Computing Education, 2019
Global Software Development (GSD) is currently a strong industry trend. This means that if computer science engineers are to be trained to deal with this model, it is very important to include the topic in software engineering courses, attempting to ensure that students learn about GSD and become familiar with its advantages and challenges.…
Descriptors: Educational Games, Global Approach, Computer Software, Computer Science Education
Wu, Po-Han; Hwang, Gwo-Jen; Milrad, Marcelo; Ke, Hui-Ru; Huang, Yueh-Min – British Journal of Educational Technology, 2012
Concept maps have been widely employed for helping students organise their knowledge as well as evaluating their knowledge structures in a wide range of subject matters. Although researchers have recognised concept maps as being an important educational tool, past experiences have also revealed the difficulty of evaluating the correctness of a…
Descriptors: Feedback (Response), Concept Mapping, Learning Strategies, Instructional Innovation
Leong, S.; Cheng, L. – Journal of Computer Assisted Learning, 2014
This pilot study focuses on the use real-time visual feedback technology (VFT) in vocal training. The empirical research has two aims: to ascertain the effectiveness of the real-time visual feedback software "Sing & See" in the vocal training of pre-service music teachers and the teachers' perspective on their experience with…
Descriptors: Synchronous Communication, Feedback (Response), Preservice Teachers, Singing
De Lucia, A.; Francese, R.; Passero, I.; Tortora, G. – International Journal of Distance Education Technologies, 2012
Mobile devices are changing the way people work and communicate. Most of the innovative devices offer the opportunity to integrate augmented reality in mobile applications, permitting the combination of the real world with virtual information. This feature can be particularly useful to enhance informal and formal didactic actions based on student…
Descriptors: Foreign Countries, Photography, Student Participation, Cooperative Learning