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Showing 1 to 15 of 60 results Save | Export
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Dalia Salloum; Kamie Stack; Suzanne Hood – HAPS Educator, 2024
While active learning strategies have been promoted by researchers as practices to increase performance and retention, some practices have been shown to have unintended negative effects on students such as increasing anxiety. Students often report the debilitating effect of test-taking anxiety on their performance. This study investigated the use…
Descriptors: Educational Technology, Audience Response Systems, Test Construction, Anatomy
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Ebadi, Saman; Rasouli, Rezvan; Mohamadi, Mona – Interactive Learning Environments, 2023
Student response systems (SRS) have been used to provide teachers with immediate feedback on learners' performance to understand their weaknesses and strengths. This exploratory study is aimed at focusing on both distractive and facilitative aspects of using SRS in English as a foreign language (EFL) classes to assess learners' understanding of…
Descriptors: Foreign Countries, Undergraduate Students, Second Language Learning, English (Second Language)
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Keller, Arielle S.; Davidesco, Ido; Tanner, Kimberly D. – CBE - Life Sciences Education, 2020
Attention is thought to be the gateway between information and learning, yet there is much we do not understand about how students pay attention in the classroom. Leveraging ideas from cognitive neuroscience and psychology, we explore a framework for understanding attention in the classroom, organized along two key dimensions: internal/external…
Descriptors: Attention, Attention Control, Classroom Techniques, Cognitive Processes
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Radulovic, Branka – Journal of Baltic Science Education, 2021
Modern approaches in Physics classes which involve the game-based student response system (GSRS) have been in use for a while, but their educational efficiency and students' involvement have not been examined. Therefore, this research's main aim was to determine the educational efficiency and students' involvement of GSRS and to assess their…
Descriptors: Instructional Effectiveness, Game Based Learning, Teaching Methods, Audience Response Systems
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Welleford, Andrew S.; Weaver, Lauren M.; Platt, Kristen M. – HAPS Educator, 2021
Engagement of multiple learning modalities has been shown to promote learning. This study aimed to develop resources for anatomical sciences educators interested in adding additional teaching modalities into their repertoire. Three review sessions were created for the muscle anatomy unit of an undergraduate anatomy and physiology course, each…
Descriptors: Anatomy, Physiology, Learning Modalities, Units of Study
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Petto, Andrew J. – Journal of College Science Teaching, 2019
In very large lecture classes, student engagement is always a challenge, and many instructors use electronic student response systems (SRS) to promote student engagement and active learning. The conventional wisdom in using student response systems is that the technology matters less than the pedagogy; it is the added value of the instructor that…
Descriptors: Teaching Methods, Learner Engagement, Audience Response Systems, Educational Technology
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Djerdjian, Nancy Traiser; Magner, Shawn; Jensen, Murray; Hyson, Rose; Lawford, Heather; Hull, Kerry – HAPS Educator, 2020
One strategy to transform the high attrition rates among community college (CC) students is for CC instructors to utilize the teaching practices shown to most likely lead to student success. CC students and faculty are underrepresented in biology education research (BER), with only 3% of BER articles addressing CC-specific issues (Schinske et al.…
Descriptors: Science Instruction, College Science, Community Colleges, Two Year College Students
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Combes, Nathan J. – Journal of Political Science Education, 2019
In the summer of 2015, I conducted a Scholarship of Teaching and Learning (SoTL) experiment in my quantitative methods for political science class. The experiment tested if, during instruction, asking conceptual questions improved student learning more than asking recall questions. This article provides evidence that instruction with conceptual…
Descriptors: Comprehension, Concept Formation, Research Methodology, Political Science
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Marsa, Shella Septina; Kuspiyah, Hastuti Retno; Agustina, Eka – Journal of English Teaching, 2021
Kahoot! Game is one of the advancements in learning technology. It can facilitate and motivate the students for being active and understanding the content of the text. This study aimed to find out whether there is or not any significant difference between the students who are taught by using Kahoot! Game and the students who are taught by using a…
Descriptors: Games, Learning Motivation, Reading Comprehension, Reading Achievement
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Binek, Slawomir; Kimla, Damian; Jarosz, Jerzy – Physics Education, 2017
We report on the effectiveness of using interactive personal response systems in teaching physics in secondary schools. Our research were conducted over the period of 2013-2016 using the system called clickers. The idea is based on a reciprocal interaction allowing one to ask questions and receive immediate responses from all the students…
Descriptors: Physics, High School Students, Audience Response Systems, Feedback (Response)
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Wang, Y.-H. – Journal of Computer Assisted Learning, 2017
Previous studies on the interactive response system (IRS) have generally adopted the lecture method to facilitate teaching and learning, while few have made efforts to investigate the learning effects of instructional methods and IRS activities on learning and teaching. The purpose of the present study was therefore to explore whether the use of…
Descriptors: Audience Response Systems, Teaching Methods, Quasiexperimental Design, Student Attitudes
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Ghanaat Pisheh, Etrat AlZahra; NejatyJahromy, Yaser; Gargari, Rahim Badri; Hashemi, Touraj; Fathi-Azar, Eskandar – Journal of Computer Assisted Learning, 2019
The effect of the implementation of student response systems (SRSs) in teaching on the critical thinking (CT) of young students was investigated. The study benefited from a quasi-experimental design and a pretest/posttest set-up. Subjects consisted of 156 K-8 students in Tehran during 2016-2017, selected through a multistage cluster sampling, and…
Descriptors: Audience Response Systems, Handheld Devices, Educational Technology, Elementary Education
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Roussel, Stephanie; Galan, Jean-Philippe – Language Learning & Technology, 2018
This study investigated clicker-use impact in a legal German lecture, given to 65 French students of Law in which the learning focus was both language and content. 36 participants who attended the entire course were tested. Upon their introductory session, students took a preliminary two-fold multiple-choice questionnaire involving 16 questions on…
Descriptors: German, Second Language Learning, Second Language Instruction, Introductory Courses
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Sénécal, Anna-Marie; Mezzaluna, Vanessa; Cardoso, Walcir – Research-publishing.net, 2018
This study explored the effects of learner response systems (clickers) on the development of vocabulary knowledge in English (L2). Sixty-one Grade 8 learners divided in two groups participated in the experiment, which followed a pretest-posttest-delayed posttest research design. While the experimental group received a clicker-based treatment via…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Vocabulary Development
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Kho, Lee Sze; Chen, Chwen Jen – Interactive Learning Environments, 2017
Student response systems (SRSs) are wireless answering devices that enable students to provide simple real-time feedback to instructors. This study aims to evaluate the effects of different SRS interaction modes on elementary school students' science learning. Three interaction modes which include SRS Individual, SRS Collaborative, and Classroom…
Descriptors: Elementary School Students, Elementary School Science, Quasiexperimental Design, Intermode Differences
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