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Felix Oromena Egara; Mogege Mosimege – Education and Information Technologies, 2024
The study investigated how blended learning affected secondary school students' achievement and retention in mathematics. The study used a non-equivalent control group pre-test-post-test quasi-experimental design. The participants in the study were learners drawn from two secondary schools purposively chosen. Using a simple random sampling…
Descriptors: Secondary School Mathematics, Secondary School Students, Secondary School Teachers, Blended Learning
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Casey J. Metoyer; Katherine Sullivan; Lee J. Winchester; Mark T. Richardson; Michael R. Esco; Michael V. Fedewa – Measurement in Physical Education and Exercise Science, 2025
Relative adiposity (%Fat) was measured using a smartphone-based application in a convenience sample of adults aged 20-52 years (n = 32, 68.7% female, 84.3% White/Caucasian, 26.7 ± 3.5 kg/m2) across different body positions (Anterior versus Posterior) on consecutive days (Day 1 versus Day 2). A reference photo was obtained from the posterior view…
Descriptors: Adults, Body Composition, Handheld Devices, Computer Assisted Instruction
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Amalija Žakelj; Mara Cotic; Daniel Doz – Cogent Education, 2024
The present research investigates the effects of an active and experiential learning approach on eighth-grade students' mathematics achievement employing a quasi-experimental research design. A total of 231 students from four Slovenian primary schools participated in the study, with 101 students assigned to the experimental group (EG) and 130 to…
Descriptors: Foreign Countries, Secondary School Mathematics, Secondary School Students, Grade 8
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Ting-Chia Hsu; Mu-Sheng Chen – Education and Information Technologies, 2025
This study aimed to compare the effectiveness of the experiential learning cycle (ELC) and self-regulated learning (SRL), both implemented through a game-based approach (AI 2 Robot City board game), in fostering computational thinking (CT) and understanding of artificial intelligence (AI) applications in university level. The sample consisted of…
Descriptors: College Freshmen, Artificial Intelligence, Logical Thinking, Teaching Methods
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Juhee Lee; Yujung Ko – Education and Information Technologies, 2025
Metaverse technology is becoming increasingly popular in educational environments around the world. However, before it is widely applied in public education for adolescents learning English as a foreign language (EFL), it is crucial to assess its effectiveness in comparison to traditional teaching approaches. Our study involved 336 seventh-grade…
Descriptors: Middle School Students, Middle School Teachers, English (Second Language), Second Language Learning
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Gabriele Stupuriene; Tatjana Jevsikova; Yasemin Gülbahar; Anita Juškeviciene; Austeja Gindulyte; Agne Juodagalvyte – Education and Information Technologies, 2025
The demand to incorporate informatics into primary education is seen as a critical necessity both today, and for the future of modern societies. Numerous countries are currently revising their primary education curricula in order to incorporate informatics concepts and computational thinking skills. Although many successful initiatives have been…
Descriptors: Elementary School Curriculum, Elementary School Students, Elementary School Teachers, Elementary Education
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Liggett, Robert Scott – Brock Education: A Journal of Educational Research and Practice, 2017
Today's society places a lot of pressure on schools, teachers, and students to improve test scores. This paper discusses the possibility of using mathematical manipulatives to improve student test scores and students' attitudes towards mathematics. Forty-three Grade 2 students with age ranges between six and eight from a rural town in Saskatchewan…
Descriptors: Grade 2, Elementary School Mathematics, Manipulative Materials, Control Groups
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Sanna, Andrea; Valpreda, Fabrizio – International Journal of Information and Communication Technology Education, 2017
The purpose of this study was to compare different students' backgrounds and two different didactic methodologies to profitably teach computer animation in Italian schools of design and engineering. Teachers and instructors have long been engaged in discussions to define effective curricula for teaching computer animation. Various…
Descriptors: Computer Simulation, Animation, Student Characteristics, Design
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Edwards, Clayton M.; Rule, Audrey C.; Boody, Robert M. – Educational Technology & Society, 2017
Educators seek to develop students' mathematical knowledge retention to increase student efficacy in follow-on classwork, improvement of test scores, attainment of standards, and preparation for careers. Interactive visuals, feedback during problem solving, and incorporation of higher-order thinking skills are known to increase retention, but a…
Descriptors: Middle School Students, Mathematics Achievement, Knowledge Level, Online Courses
Wood, Melissa Marie – ProQuest LLC, 2018
Purpose: The purpose of this quantitative, experimental study was to determine if there was a significant difference in 2016 Smarter Balanced Assessment (SBA) English language arts (ELA) writing levels and ELA overall achievement levels between 7th- and 8th-grade students with and without access to Chromebooks for at least one 46-minute period of…
Descriptors: Access to Computers, Laptop Computers, Statistical Analysis, Language Arts
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Mohrweis, Lawrence C.; Shinham, Kathe M. – American Journal of Business Education, 2015
This study illustrates an active learning approach using instant feedback cards in the first course in accounting. The objectives of this study are to (1) describe instant feedback cards and (2) show how this tool, when used in an active learning environment, can enhance learning. We examined whether students exposed to immediate feedback…
Descriptors: Feedback (Response), Active Learning, Educational Practices, Educational Strategies
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Haughton, Jonathan; Kelly, Alison – Journal of Education for Business, 2015
Approximately 600 undergraduates completed an introductory business statistics course in 2013 in one of two learning environments at Suffolk University, a mid-sized private university in Boston, Massachusetts. The comparison group completed the course in a traditional classroom-based environment, whereas the treatment group completed the course in…
Descriptors: Business Administration Education, Statistics, Delivery Systems, Performance Based Assessment
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Son, Ji Y. – Online Learning, 2016
The purpose of this study was to examine the impact on learning, attitudes, and costs in a redesigned general education undergraduate biology course that implemented web-based virtual labs (VLs) to replace traditional physical labs (PLs). Over an academic year, two new modes of VL instruction were compared to the traditional PL offering: (1) all…
Descriptors: Biology, Conventional Instruction, Online Courses, Blended Learning
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Lazarova, Krassi – Journal of College Science Teaching, 2015
Studying physics for nonphysics majors at college level is usually a process of learning new problem-solving skills and sometimes seems a frustrating experience. In an attempt to provide students with more learning resources, online homework was required to supplement the instruction. This study reveals the role of the online homework assignments…
Descriptors: Electronic Learning, Homework, Introductory Courses, Physics
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Gupta, Tanya; Burke, K. A.; Mehta, Akash; Greenbowe, Thomas J. – Journal of Chemical Education, 2015
The Science Writing Heuristic (SWH) laboratory instruction approach has been used successfully over a decade to engage students in laboratory activities. SWH-based instruction emphasizes knowledge construction through individual writing and reflection, and collaborative learning as a group. In the SWH approach, writing is a core component of…
Descriptors: Active Learning, Inquiry, Critical Thinking, Thinking Skills
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