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Ahmed Al Khateeb; Hind Alotaibi – Pegem Journal of Education and Instruction, 2024
The metaverse has the potential to revolutionise education in several ways. It can provide students with immersive learning experiences, allowing them to explore and interact with virtual worlds and objects that are difficult or impossible to replicate in the real world. Yet, studies investigating the impact of the metaverse on students' skills…
Descriptors: Computer Simulation, Technology Integration, Educational Environment, Academic Achievement
Eve Flores, Yennelly – ProQuest LLC, 2023
This investigation narrates how digital game playing while integrating augmented reality can help enhance higher-order thinking. Digital game playing, when referring to games played on computers, game consoles, or handhelds, can be considered a powerful learning tool in education. The central problem of this investigation lies in the fact that…
Descriptors: Play, Video Games, Computer Simulation, Thinking Skills
Lynn Long; Avgoustos Tsinakos – Journal of Interactive Learning Research, 2025
Development of effective oral presentation skills is an essential component of entrepreneurship education, but class size and time constraints can limit opportunities to practice and receive quality feedback. Immersive virtual reality can provide time- and place-independent opportunities to hone presentation skills in diverse settings with…
Descriptors: Computer Simulation, Computer Uses in Education, Public Speaking, Skill Development
Svetlana Rzanova; Elena Yushchik; Svetlana Markova; Albina Sergeeva – Education and Information Technologies, 2024
The globalization of contemporary education is ensured by the incorporation of cutting-edge pedagogical techniques and active learning technologies, such as case-method technology, into the teaching and learning process as a whole. The primary objective of this research endeavour was to assess the efficacy of the case method when employed in the…
Descriptors: Computer Simulation, Computer Uses in Education, Case Method (Teaching Technique), Engineering Education
Kormos, Erik – Computers in the Schools, 2021
This research explored teacher in-school educational technology use for middle grades instruction. A quantitative investigation examined adoption of technology, sources of acquired skills, use frequencies, perceived effectiveness, and barriers to integration. A total of 796 participants employed across a Mid-Atlantic state from various demographic…
Descriptors: Middle School Teachers, Teacher Attitudes, Technology Integration, Technological Literacy
Ayse Merzifonluoglu – Journal of Educational Technology and Online Learning, 2023
In the modern digital age, educational technologies have become valuable resources that effectively support language learning and facilitate the development of various language skills. Among these skills, listening proficiency is of paramount importance as it is indispensable for effective communication and comprehension. With the increasing…
Descriptors: Listening Skills, Second Language Learning, English (Second Language), Handheld Devices
Basche, Andrea; Krupek, Fernanda Souza; Chatterjee, Nilovna; Speth, Carol – Natural Sciences Education, 2021
As agriculture increasingly moves into a digital realm, it is important for future professionals to gain experience with predictive and computer-based technologies. Farm simulation platforms can be efficient tools for crop management and natural resources courses, yet limited research has demonstrated their efficacy in undergraduate education. We…
Descriptors: Agricultural Education, Undergraduate Students, Farm Management, Agricultural Skills
Elfeky, Abdellah Ibrahim Mohammed; Elbyaly, Marwa Yasien Helmy – Interactive Learning Environments, 2021
Little studies have been conducted on the question of the use of augmented reality technology in the education field. The effects of augmented reality technology on the educational environment of tertiary students need to be further explored. Therefore, the present study aimed to investigate the effectiveness of augmented reality technology in…
Descriptors: Skill Development, Clothing, Design, Aesthetics
Hamidi, Necmeddin Berk; Kinay, Ismail – International Journal of Progressive Education, 2021
The aim of this study is to examine the opinions of the preservice teachers about the micro teaching course. Study group consists of the preservice teachers who study at the Faculty of Education of a state university and have taken the micro-teaching course and study in the Foreign Languages Education Department. Qualitative research method was…
Descriptors: Preservice Teachers, Preservice Teacher Education, Microteaching, Second Language Instruction
Loughlin, Wendy A.; Cresswell, Sarah L. – Journal of Chemical Education, 2021
Students in advanced undergraduate chemistry laboratories are required to undertake a wide range of complex and multistep syntheses and analytical procedures, and prospective employers of chemistry graduates seek students with proven skills in these areas. Our approach has been to use video resources which are made available to students both ahead…
Descriptors: Interactive Video, Technology Integration, Science Instruction, Instructional Effectiveness
Ata, Ridvan; Yildirim, Kasim; Ipek, Pelin; Atas, Umut Can – European Educational Researcher, 2021
This research aimed to explore the elementary school classroom teachers' perceptions of technology integration into teaching literacy skills. A total of 122 elementary school classroom teachers working at different elementary schools from the middle socioeconomic status setting, enrolled in the study voluntarily. In this study, a self-report…
Descriptors: Technology Integration, Technological Literacy, Pedagogical Content Knowledge, Elementary School Teachers
Dilmen, Irem; Atalay, Nurhan – Journal of Science Learning, 2021
This study investigates augmented reality (AR) applications on 21st-century skills and basic skills of elementary school students. The research method is determined as a mixed method. The sample group of the research consisted of 62 randomly selected elementary school 4th-grade students. In the experimental group, courses were taught using AR, and…
Descriptors: Instructional Effectiveness, Science Instruction, Simulated Environment, Technology Integration
Lebid, ?ndrii E.; Shevchenko, Natal'ya A. – European Journal of Contemporary Education, 2020
The article gives an overview of the basic principles and approaches to the matter of cooperative learning based on the use of interactive forms and methods of education. It is argued that in the conditions of the changing labor market, there will be a demand for such skills, abilities and competencies that are most effectively formed and…
Descriptors: Gender Differences, Engineering Education, College Students, Student Attitudes
Chen, Yen-Chieh; Lu, Yu-Ling; Lien, Chi-Jui – Interactive Learning Environments, 2021
Students' engagement in a learning environment has been a crucial factor in evaluating the quality of learning and predicting their academic success. With technologies being more applied in science education for enhancing learning engagement, it is important to study how learning environments with different levels of technological engagement…
Descriptors: Technology Integration, Game Based Learning, Video Technology, Conventional Instruction
Mukhtar, Saparuddin; Putri, K. Y. S. – Journal of Social Studies Education Research, 2021
This study aims to analyze the technology integrated into media literacy in higher education. This research uses a qualitative approach. The type of case study in this research is explanatory. Data collection was carried through interviews to analyze integrated technology to help students understand media literacy and student interest in using…
Descriptors: Technological Literacy, Technology Integration, Media Literacy, Social Media