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Showing 1 to 15 of 21 results Save | Export
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Sanal Kumar T. S.; R. Thandeeswaran – Education and Information Technologies, 2024
The COVID-19 pandemic has forced a significant increase in the utilization of video-based e-learning platforms for programming education. These platforms never considered the essential attributes of student characteristics and learning preferences while designing such a problematic subject having high dropout and failure rates. The traditional…
Descriptors: Blended Learning, Electronic Learning, Higher Education, Programming
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Lin, Yu-Tzu; Yeh, Martin K.-C.; Tan, Sheng-Rong – IEEE Transactions on Education, 2022
Contribution: Programming is a complex cognitive activity that involves both conceptual understanding and procedural skills, which is challenging for novices. To develop both program comprehension and implementation competency, this study proposed a live-coding-based instruction. Experts' live coding with think-aloud was recorded. Students then…
Descriptors: Programming, Coding, Video Technology, Teaching Methods
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Haipeng Wan; Xue Zhang; Xinxue Yang; Shan Li – Education and Information Technologies, 2024
This study investigated the impact of problematization-oriented scaffolding and structuring-oriented scaffolding, incorporated within instructional videos, on students' computational thinking and their performance in programming education. We recruited 86 participants from three senior classes at a high school. Each of the three classes was…
Descriptors: Scaffolding (Teaching Technique), Instructional Design, Thinking Skills, Computer Science Education
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Ramírez-Donoso, Luis; Pérez-Sanagustín, Mar; Neyem, Andrés; Alario-Hoyos, Carlos; Hilliger, Isabel; Rojos, Felipe – Interactive Learning Environments, 2023
Over the past years, higher education institutions have been exploring different mechanisms to adapt their learning and teaching practices to increase students' engagement. One of the proposals has been to reuse Massive Online Open Courses (MOOCs) as Small Online Private Courses (SPOCs), or as complementary resources in traditional courses through…
Descriptors: Technology Uses in Education, Electronic Learning, Cooperative Learning, Gamification
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Dalize van Heerden; Jeanne Kriek – Online Submission, 2024
Researchers and educators are concerned about student success in tertiary programming courses, a situation that is even more pronounced in open and distance e-learning institutions. The aim of this study was to integrate 60 video lessons and compare passing and failing student in terms of their performance in JavaScript with three broad online…
Descriptors: Video Technology, Technology Uses in Education, Electronic Learning, Introductory Courses
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Thongkoo, Krittawaya; Panjaburee, Patcharin; Daungcharone, Kannika – Knowledge Management & E-Learning, 2019
In view of the benefits of inquiry-based learning and knowledge management (KM) in triggering students' communication and knowledge construction and the benefits of a flipped classroom in engaging student learning in- and out-of-classroom, this study proposed to integrate inquiry learning and KM into a flipped classroom to cultivate student…
Descriptors: Inquiry, Knowledge Management, College Students, Teaching Methods
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I-Fan Liu; Hui-Chun Hung; Che-Tien Liang – Interactive Learning Environments, 2024
With the rise of big data, artificial intelligence, and other emerging information technologies, an increasing number of students without computer science (CS) backgrounds have begun to learn programming. Programming is considered a complex task for beginners, and instructors find it difficult to quickly address all the problems that students…
Descriptors: Programming, Student Attitudes, Blended Learning, Video Technology
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Scheller, Daniel S. – Journal of Public Affairs Education, 2022
The general growth in public affairs programs offering hybrid and online courses to reach a wide variety of students, along with the necessity of doing so during a global health pandemic, calls for an investigation of best practices in teaching public affairs statistics and research-oriented courses. These courses often require the use of a…
Descriptors: Case Studies, Programming Languages, Statistics Education, Teaching Methods
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Barón, Júlia; Celaya, M. Luz – Language Teaching Research, 2022
The present study deals with the effect of audio-visual material for second language (L2) pragmatic learning in the foreign language classroom. More specifically, it analyzes whether being exposed to captioned and non-captioned input in an experimental condition entailing no instruction on pragmatics might have any influence on the learners'…
Descriptors: Audiovisual Aids, Visual Aids, Second Language Learning, Second Language Instruction
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Naylor, Anthea; Spence, Sarah E.; Poed, Shiralee – Support for Learning, 2019
Video Self-Modelling (VSM) and Video Peer-Modelling (VPM) have proved effective when teaching pro-social behaviours to students with disability, individually and during whole-class instruction. In Victoria, Australia, this has been achieved in specialist schools using a television programme known as meTV. This study examined the application of…
Descriptors: Video Technology, Modeling (Psychology), Peer Teaching, Prosocial Behavior
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González-Castro, Nuria; Muñoz-Merino, Pedro J.; Alario-Hoyos, Carlos; Delgado Kloos, Carlos – Australasian Journal of Educational Technology, 2021
Massive open online courses (MOOCs) pose a challenge for instructors when trying to provide personalised support to learners, due to large numbers of registered participants. Conversational agents can be of help to support learners when working with MOOCs. This article presents an adaptive learning module for JavaPAL, a conversational agent that…
Descriptors: Online Courses, Learning Modules, Computer Science Education, Programming
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Chen, David; Faichney, Jolon – International Journal of Adult Vocational Education and Technology, 2019
Flipped classrooms are an instructional strategy that is becoming popular in educational contexts, particularly higher education. The principle of Flipped Classroom is that events that have traditionally taken place inside the classroom now take place outside the classroom and vice versa. Various studies have reported increased student performance…
Descriptors: Student Satisfaction, Teaching Methods, Blended Learning, Educational Benefits
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Fatima Abdulrahman Alsalloom – Journal of Second Language Acquisition and Teaching, 2022
The present study investigates the effectiveness of consciousness-raising approach in interpreting conversational implicature using audiovisual input. The study was conducted on 126 Saudi female students at the Department of English Language and Literature at AlImam Muhammad Ibn Saud Islamic University in Riyadh. The experimental group was…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
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Mok, Heng Ngee – Journal of Information Systems Education, 2014
The flipped classroom has been gaining popularity in recent years. In theory, flipping the classroom appears sound: passive learning activities such as unidirectional lectures are pushed to outside class hours in the form of videos, and precious class time is spent on active learning activities. Yet the courses for information systems (IS)…
Descriptors: Teaching Methods, Video Technology, Active Learning, Homework
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Bowers, Janet; Bezuk, Nadine; Aguilar, Karen; Klass, Steve – Journal of Technology and Teacher Education, 2011
This report describes reflections from two cycles of developmental research that involved creating and refining a series of computer-based applets for reasoning about the relative magnitude of fractional quantities. The applet sequence stemmed from a cognitively demanding task used in face-to-face teacher education settings that involved placing…
Descriptors: Feedback (Response), Mathematics Instruction, Research and Development, Number Concepts
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