Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 4 |
Descriptor
Instructional Effectiveness | 8 |
Learning Processes | 8 |
Visual Stimuli | 8 |
Animation | 4 |
Attention | 3 |
Cues | 3 |
Multimedia Instruction | 3 |
Cognitive Processes | 2 |
Computer Assisted Instruction | 2 |
Computer Graphics | 2 |
Experiments | 2 |
More ▼ |
Source
Learning and Instruction | 2 |
Educational Technology… | 1 |
Journal of Computing in… | 1 |
Journal of Educational… | 1 |
Journal of Experimental… | 1 |
Author
Artyom Zinchenko | 1 |
Chan, Kung-Chi | 1 |
ChanLin, Lih-Juan | 1 |
Glowalla, Ulrich | 1 |
Hermann J. Müller | 1 |
Kohnert, Alfred | 1 |
Markus Conci | 1 |
Mautone, Patricia | 1 |
Mayer, Richard E. | 1 |
Paas, Fred | 1 |
Park, Ok-choon | 1 |
More ▼ |
Publication Type
Journal Articles | 6 |
Reports - Research | 6 |
Speeches/Meeting Papers | 2 |
Reports - Evaluative | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Artyom Zinchenko; Markus Conci; Hermann J. Müller; Thomas Geyer – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2024
Visual search is faster when a fixed target location is paired with a spatially invariant (vs. randomly changing) distractor configuration, thus indicating that repeated contexts are learned, thereby guiding attention to the target (contextual cueing [CC]). Evidence for memory-guided attention has also been revealed with electrophysiological…
Descriptors: Cues, Memory, Attention, Visual Perception
Shin, Donghee; Park, Seyoung – Journal of Computing in Higher Education, 2019
As an instructional material, 3D instructions afford people to learn procedural-manipulative tasks. Observing and emulating motions presented in 3D animations is important in learning contexts. This study examined the effects of visual cueing in an effort to identify the optimal way to present information in a 3D virtual environment. While…
Descriptors: Teaching Methods, Creativity, Computer Software, Animation
A Closer Look at Split Visual Attention in System- and Self-Paced Instruction in Multimedia Learning
Schmidt-Weigand, Florian; Kohnert, Alfred; Glowalla, Ulrich – Learning and Instruction, 2010
Two experiments examined visual attention distribution in learning from text and pictures. Participants watched a 16-step multimedia instruction on the formation of lightning. In Experiment 1 (N=90) the instruction was system-paced (fast, medium, slow pace), while it was self-paced in Experiment 2 (N=31). In both experiments the text modality was…
Descriptors: Eye Movements, Attention, Memory, Multimedia Instruction
de Koning, Bjorn B.; Tabbers, Huib K.; Rikers, Remy M. J. P.; Paas, Fred – Learning and Instruction, 2010
To examine how visual attentional resources are allocated when learning from a complex animation about the cardiovascular system, eye movements were registered in the absence and presence of visual cues. Cognitive processing was assessed using cued retrospective reporting, whereas comprehension and transfer tests measured the quality of the…
Descriptors: Animation, Cues, Eye Movements, Human Body

Mayer, Richard E.; Mautone, Patricia; Prothero, William – Journal of Educational Psychology, 2002
The task was to survey an area of a planet's surface to identify the presence of various geological features such as a trench, ridge, or basin. Students who received prior pictorial representations of features performed more accurately than students who did not, but there was no significant effect for including verbal statements about strategies…
Descriptors: Aptitude Treatment Interaction, Educational Games, Instructional Effectiveness, Instructional Materials

Park, Ok-choon – Educational Technology Research and Development, 1998
Investigates the effects of two instructional strategies, visual display (animation, and static graphics with and without motion cues) and contextual presentation, in the acquisition of electronic troubleshooting skills using computer-based instruction. Study concludes that use of visual displays and contextual presentation be based on the…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Context Effect
ChanLin, Lih-Juan; Chan, Kung-Chi – 1996
This study explores the instructional impact of using computer multimedia to integrate metaphorical verbal information into graphical representations of biotechnology concepts. The combination of text and graphics into a single metaphor makes concepts dual-coded, and therefore more comprehensible and memorable for the student. Visual stimuli help…
Descriptors: Animation, Biotechnology, College Students, Computer Graphics
Woutersen, Mirjam – 1996
A study investigated the processes used by bilinguals for organizing vocabulary by presenting subjects with bilingual word recognition tasks in two modalities (aural and visual) and using a repetition paradigm. Subjects were asked to decide whether a word presented to them was a nonsense word or a real word. Two separate experiments are described.…
Descriptors: Auditory Stimuli, Bilingualism, Comparative Analysis, Contrastive Linguistics