Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Simulation | 4 |
Instructional Development | 4 |
Instructional Improvement | 4 |
Computer Assisted Instruction | 3 |
Animation | 1 |
Audiovisual Aids | 1 |
Cognitive Style | 1 |
Computer Graphics | 1 |
Computer Oriented Programs | 1 |
Computer Software | 1 |
Constructivism (Learning) | 1 |
More ▼ |
Author
Blanco, Francisco | 1 |
Clayson, Carol Anne | 1 |
Gonzalez, Carina S. | 1 |
Johnson, Tristan E. | 1 |
Matsuda, Hiroshi | 1 |
Shindo, Yoshiaki | 1 |
Tennyson, Robert D. | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gonzalez, Carina S.; Blanco, Francisco – Simulation & Gaming, 2008
Different approaches have demonstrated that learning improves when implemented in a constructivist and social way. In addition, electronic games and simulations are perceived to have high educational value because of their motivational and emotional factors. This potential value can be developed by defining appropriate scenarios in which players…
Descriptors: Constructivism (Learning), Video Games, Educational Games, Integrated Curriculum
Matsuda, Hiroshi; Shindo, Yoshiaki – Innovations in Education and Teaching International, 2006
The 3D computer graphics (3D-CG) animation using a virtual actor's speaking is very effective as an educational medium. But it takes a long time to produce a 3D-CG animation. To reduce the cost of producing 3D-CG educational contents and improve the capability of the education system, we have developed a new education system using Virtual Actor.…
Descriptors: Computer Graphics, Animation, Visual Aids, Audiovisual Aids

Tennyson, Robert D. – Computers in Human Behavior, 1988
Presents model of instructional strategy planning that links specific cognitive learning and thinking processes with specific computer-based instructional strategies. Topics discussed include memory systems; types of knowledge; drill and practice; tutorials; task-oriented simulations; problem-oriented simulations; and self directed experiences.…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Simulation, Drills (Practice)
Johnson, Tristan E.; Clayson, Carol Anne – 1998
As technology developments seek to improve learning, researchers, developers, and educators seek to understand how technological properties impact performance. This paper delineates how a traditional science course is enhanced through the use of simulation projects directed by the students themselves as a means to increase their level of knowledge…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Higher Education