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Sepp, Stoo; Wong, Mona; Hoogerheide, Vincent; Castro-Alonso, Juan Cristobal – Journal of Computer Assisted Learning, 2022
Background: As a result of the COVID-19 pandemic, many teachers found themselves making a rapid and often challenging shift from in-person classroom teaching to teaching in an online environment. As teachers continue to learn about working in this new environment, research in cognitive and learning sciences, specifically findings from cognitive…
Descriptors: COVID-19, Pandemics, Online Courses, Teaching Methods
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Martin Merkt; Daniel Bodemer – Journal of Computer Assisted Learning, 2024
Background: When watching educational online videos, learners need to determine whether the videos' contents are suitable for learning. Whereas this may induce metacognitive monitoring processes, it may also distract learners from the learning materials. Objectives: In the current set of experiments, we investigated whether asking participants to…
Descriptors: Video Technology, Teaching Methods, Metacognition, Instructional Materials
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Kollmer, Julia; Hosp, Theresa; Glogger-Frey, Inga; Renkl, Alexander; Eitel, Alexander – Journal of Computer Assisted Learning, 2021
To achieve deeper understanding when learning from multiple representations, learners should actively select, organize and integrate the relevant information from text and graphics within a coherent mental representation. However, as learners often fail to select and integrate all relevant information, especially from graphics, they need specific…
Descriptors: Educational Technology, Technology Uses in Education, Multimedia Instruction, Visual Aids
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Colliot, Tiphaine; Jamet, Éric – Journal of Computer Assisted Learning, 2020
We investigated the effects of readymade versus self-generated graphic organizers (GOs) on learning, comparing the performances of undergraduates (N = 81) tasked with learning a multimedia document. This document was either presented on its own ("control group"), with a readymade GO, or with a blank GO that students had to fill in either…
Descriptors: Instructional Materials, Learning Processes, Undergraduate Students, Multimedia Materials
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Blik, H.; Harskamp, E.G.; van Leeuwen, S.; Hoekstra, R. – Journal of Computer Assisted Learning, 2017
Intellectually disabled (ID) students in secondary education are often taught in an individual setting where video instruction is used. Especially, when the instruction is about complex assignments, many students may forget parts of it. In this study, we tried to find out if prompting ID students to explain video instruction would help them to…
Descriptors: Video Technology, Intellectual Disability, Assignments, Task Analysis
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Taramopoulos, A.; Psillos, D. – Journal of Computer Assisted Learning, 2017
The present study investigates the impact of utilizing virtual laboratory environments combining dynamically linked concrete and abstract representations in investigative activities on the ability of students to comprehend simple and complex phenomena in the field of electric circuits. Forty-two 16- to 17-year-old high school students participated…
Descriptors: Energy, Computer Simulation, High School Students, Computer Assisted Instruction
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Park, Y.; Ambrose, G.; Coleman, M. B.; Moore, T. C. – Journal of Computer Assisted Learning, 2017
The purpose of this study was to examine the effectiveness of an intervention in which teacher-led instruction was combined with computerized writing software to improve paragraph writing for three middle school students with intellectual disability. A multiple probe across participants design was used to evaluate the effectiveness of the…
Descriptors: Intervention, Program Effectiveness, Middle School Students, Intellectual Disability
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de Koster, S.; Kuiper, E.; Volman, M. – Journal of Computer Assisted Learning, 2012
The fit between existing educational practices and promoted classroom use of information and communication technologies is increasingly recognized as a factor in successful integration of such technologies in classroom practice. Using a descriptive multiple-case study design, we characterize the types of information and communication technology…
Descriptors: Information Technology, Students, Teaching Methods, Traditional Schools
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Girard, C.; Ecalle, J.; Magnan, A. – Journal of Computer Assisted Learning, 2013
Computer-assisted learning is known to be an effective tool for improving learning in both adults and children. Recent years have seen the emergence of the so-called "serious games (SGs)" that are flooding the educational games market. In this paper, the term "serious games" is used to refer to video games (VGs) intended to serve a useful purpose.…
Descriptors: Educational Games, Video Games, Meta Analysis, Learner Engagement
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Su, C. Y.; Chiu, C. H.; Wang, T. I. – Journal of Computer Assisted Learning, 2010
This study incorporates the 5E learning cycle strategy to design and develop Sharable Content Object Reference Model-conformant materials for elementary science education. The 5E learning cycle that supports the constructivist approach has been widely applied in science education. The strategy consists of five phases: engagement, exploration,…
Descriptors: Electronic Learning, Constructivism (Learning), Elementary School Science, Learning Processes
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Tricot, A.; Pierre-Demarcy, C.; El Boussarghini, R. – Journal of Computer Assisted Learning, 2000
Examines the issue of help devices for students in hypermedia environments according to the learning context and cognitive processes involved. Describes three main types of learning situations--learning-by-doing, learning-by-instruction, learning-by-exploring--and explores the main cognitive processes involved in them. Discusses specific types of…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Educational Environment