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Birt, David – Programmed Learning and Educational Technology, 1976
Teaching history through simulation, with examples taken from a history book: "Involvement in History--The Tudors." (LS)
Descriptors: History, Instructional Materials, Simulation, Textbooks
Gann, Nigel – Programmed Learning and Educational Technology, 1976
A personal view of simulation considers evaluation, game variables, reasons for using and not using simulations, producing organizations, and promoting greater use. (LS)
Descriptors: Educational Games, Evaluation, Instructional Materials, Publicize
Hill, J. R. W. – Programmed Learning and Educational Technology, 1970
Descriptors: Instructional Materials, Material Development, Program Descriptions, Teaching Machines
Crabb, Geoffrey – Programmed Learning and Educational Technology, 1975
A summary of the relevant provisions of the British copyright law, a review of the main difficulties faced by education in general and resource centers in particular in the use of copyright material and an account of the work of the Council for Technology in seeking solutions to the problems is given. (Author)
Descriptors: Copyrights, Educational Media, Instructional Materials, Resource Centers
Cruickshank, Donald R.; Mager, Gerald M. – Programmed Learning and Educational Technology, 1976
Three suggestions are made for improving on the present uncoordinated state of games and simulations: establish precise vocabulary, understand the relationships between simulation/gaming and other instructional alternatives, and instigate systematic research based on the descriptive--correlational--experimental loop model. (Author/LS)
Descriptors: Educational Games, Game Theory, Instructional Materials, Models
Hartley, James; Holt, Janet – Programmed Learning and Educational Technology, 1971
Descriptors: Instructional Materials, Material Development, Measurement Techniques, Questionnaires
Burt, Gordon – Programmed Learning and Educational Technology, 1976
A method of analyzing textual learning materials is described. Using data from student questionnaires, the method reveals the underlying structure of concepts in the materials and can pinpoint the location and cause of student difficulties.
Descriptors: Content Analysis, Difficulty Level, Formative Evaluation, Instructional Design
Maclean, Rupert – Programmed Learning and Educational Technology, 1976
Rationale for use of simulations and games. Emphasizes game use in economics, particularly consumer education and studies at the secondary level. (LS)
Descriptors: Consumer Education, Economics, Educational Games, Instructional Materials
Gibbs, G. Ian – Programmed Learning and Educational Technology, 1974
The paper discusses the problem of testing initial Breathing Apparatus Control Training. The subject-matter is described. Simulation tests are detailed and the results of cognitive and affective evaluation are stated and discussed. (Author)
Descriptors: Achievement Tests, Educational Games, Educational Technology, Instructional Materials
Teather, D. C. B. – Programmed Learning and Educational Technology, 1974
Descriptors: Evaluation, Films, Instructional Materials, Learning Processes
Clarke, John – Programmed Learning and Educational Technology, 1973
Descriptors: Educational Technology, Instructional Materials, Program Descriptions, Program Development
Duchastel, P.; Whitehead, D. – Programmed Learning and Educational Technology, 1980
Describes a survey carried out on a small sample of Open University (England) students to assess the value they attach to inserted questions they encounter within or at the end of their study materials. Part 2 of the two-part questionnaire used in the study is included. (Author/JD)
Descriptors: College Students, Instructional Materials, Questionnaires, Self Evaluation (Individuals)
Coombs, M. J. – Programmed Learning and Educational Technology, 1974
Descriptors: Educational Television, Expectation, Instructional Materials, Learning
Lawless, C. J. – Programmed Learning and Educational Technology, 1975
Descriptors: Developing Nations, Experiments, Instructional Materials, Learning Modalities
Dunnett, Colin W. – Programmed Learning and Educational Technology, 1979
Describes a seven-level taxonomy intended to assist design teams to produce more generalized, flexible media to support instruction. The levels are defined as jargon and definitions, component point recognition, awareness of purpose, components of usage skill, awareness of sequences, skill performance or application of relationships, and…
Descriptors: Classification, Curriculum Development, Educational Media, Educational Resources
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