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Kaya, Omer Sami; Bicen, Huseyin – International Journal of Distance Education Technologies, 2019
Augmented reality (AR) applications can be used in almost all education and training environments. In this study, it reveals the relationship between perceived usefulness, utility and attitudes regarding the use of AR applications in educational environments as well as the relationship between attitude levels and academic achievements. It also…
Descriptors: Computer Simulation, Technology Uses in Education, Academic Achievement, Usability
Wu, Yu-Feng – ProQuest LLC, 2011
With the rapid growth of multimedia in education, the importance of investigating the effect of redundancy, repeating instructional messages to enhance conceptualization in instructional material design, is becoming more important. Various studies have been conducted recently regarding the effects of different forms of redundancy. A multimedia…
Descriptors: Spatial Ability, Instructional Materials, Animation, Redundancy
Smith, Dennie; McLaughlin, Tim; Brown, Irving – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
This study explored computer animation vignettes as a replacement for live-action video scenarios of classroom behavior situations previously used as an instructional resource in teacher education courses in classroom management strategies. The focus of the research was to determine if the embedded behavioral information perceived in a live-action…
Descriptors: Classroom Techniques, Preservice Teacher Education, Preservice Teachers, Education Courses
O'Day, Danton H. – Journal of College Teaching & Learning, 2010
Textbook companies are increasingly including larger numbers of animations as complementary resources for students and teachers. Are all animations useful as teaching tools? The answer is no. Animations can be useful for communicating dynamic events and processes but only when specific rules are followed. The authors review the important…
Descriptors: Feedback (Response), Textbooks, Long Term Memory, Science Education
Huk, Thomas; Steinke, Mattias; Floto, Christian – Instructional Science: An International Journal of the Learning Sciences, 2010
Within the framework of cognitive learning theories, instructional design manipulations have primarily been investigated under tightly controlled laboratory conditions. We carried out two experiments, where the first experiment was conducted in a restricted system-paced setting and is therefore in line with the majority of empirical studies in the…
Descriptors: Cues, Laboratories, Instructional Materials, Educational Experiments
Wiebe, Eric; Annetta, Leonard – Journal of Educational Multimedia and Hypermedia, 2008
Previous work applying cognitive load theory has demonstrated the effect of various text/graphic/narration relations on learning using multimedia material. Other work has looked at how the degree of integration between the text and graphics influences their use. This study set out to look at how the degree of integration between text and graphics…
Descriptors: Attention, Multimedia Materials, Instructional Materials, Narration
Wright, Jerry; Ollman, Lloyd, Jr. – Creative Computing, 1982
Presents a computer program (Atari basic) called Animath (animated math program). A modified character set is to create a sauntering gorilla who, for example, jumps up and down when a problem is correctly solved. Extensive documentation is included. (JN)
Descriptors: Animation, Computer Graphics, Computer Programs, Elementary Education

Vastola, Deborah A.; Walker, Ellen L. – Computers & Education, 1995
Describes a computer application that uses graphics, color, and animation to make the learning of statistical reasoning with uncertainty easier and more fun. Notes that the initial implementation focuses on the Dempster-Shafer model, although the design is a framework that can incorporate other models. Also discusses how the tool may be used to…
Descriptors: Animation, Color, Computer Assisted Instruction, Computer Graphics
Hurn, Janet E. – 1997
In this paper, an instructor at Miami University Middletown (Ohio) describes how Authorware (by Macromedia) proved to be a valuable tool in developing interactive computer tutorials for physics instruction. Obstacles to improved instruction that had presented themselves were as follows: (1) some of the students' learning styles were not being…
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics

Smith, Hazel; Dean, Roger T. – Interactive Multimedia Electronic Journal of Computer-Enhanced Learning (IMEJ), 2002
Focuses on the way new technologies are shifting page-based notions of literature. Argues hyperlinking and animation allow for new kinds of textual structure and linguistic mobility. Suggests the merging of words, sound, and visual image within the domain of the computer can create new types of meaning through semiotic juxtaposition and exchange.…
Descriptors: Animation, Computer Graphics, Electronic Text, Hypermedia

Hamel, Cheryl J.; Ryan-Jones, David L. – Educational Technology Research and Development, 1997
Focuses on how three-dimensional graphical and interactive features of computer-based instruction can enhance learning and support human cognition during technical training of equipment procedures. Presents guidelines for using three-dimensional interactive graphics to teach equipment procedures based on studies of the effects of graphics, motion,…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Equipment Utilization
Peters, H. J.; Daiker, K. C. – Pipeline, 1982
Investigated the overall effectiveness of and use of animation/graphics in "Introduction to Organic Chemistry" computer programs on student achievement and attitudes (n=approximately 400). Results indicate that although materials were effective animation sequences, they did not have an effect on student test scores. (JN)
Descriptors: Academic Achievement, Animation, Chemistry, College Science
Xiao, Xiaoquan; Jones, Marshall G. – 1995
Computer animation can be effectively incorporated into computer based instruction programs for English as a Foreign Language (EFL) learning environments. Computer animation is defined as computer-generated animated graphics that function as visual aids to instruction. The applications of instructional graphics fall into two categories: (1)…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Software Development
Howell, Dusti; Howell, Deanne – 2002
This book is intended for those teachers who want to create more dynamic classroom lessons and presentations using quick and easy custom animations. The focus of this book is to explain how to use PowerPoint to create transitions, graphics, charts, graphs, and sound effects in a format that makes learning fun. The book is designed to give…
Descriptors: Animation, Charts, Computer Graphics, Computer Uses in Education

Willden, Jeff – TechTrends, 2001
"Bohr's Atomic Model" is a small interactive multimedia program that introduces the viewer to a simplified model of the atom. This interactive simulation lets students build an atom using an atomic construction set. The underlying design methodology for "Bohr's Atomic Model" is model-centered instruction, which means the central model of the…
Descriptors: Animation, Atomic Structure, Computer Assisted Instruction, Computer Graphics
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