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Paskevicius, Michael – Journal of Interactive Media in Education, 2021
This paper focuses on the ways educators can work within the guidelines of copyright while using digital media to develop educational content in legal and ethical ways by exploring several key contemporary trends in digital content creation. Educators need not create learning materials from scratch, as the pool of resources available via the…
Descriptors: Copyrights, Instructional Materials, Computer Uses in Education, Open Educational Resources
Basarmak, Ugur – Malaysian Online Journal of Educational Technology, 2019
This research was aimed at finding answers to the question how preservice teachers use creative thinking skills in a digital teaching material development process. The mixed method using both quantitative and qualitative methods was preferred in the research. The Torrance Tests of Creative Thinking (TTCT) Figural Form A was applied to the…
Descriptors: Preservice Teachers, Creative Thinking, Thinking Skills, Instructional Materials
Danilov, Andrew V.; Zaripova, Rinata R.; Anyameluhor, Nnamdi – Cypriot Journal of Educational Sciences, 2018
The aim of the study was to develop the web-based teaching course for use in the process of Information and communication technology learning by the Tatar-speaking students. The first-year students of Higher School of Tatar Philology and Intercultural Communication of Kazan Federal University took part in the experiment. They were divided into two…
Descriptors: Foreign Countries, Russian, Turkic Languages, Web 2.0 Technologies
Lee, Jae Hwa; Segev, Aviv – Computers & Education, 2012
Maps such as concept maps and knowledge maps are often used as learning materials. These maps have nodes and links, nodes as key concepts and links as relationships between key concepts. From a map, the user can recognize the important concepts and the relationships between them. To build concept or knowledge maps, domain experts are needed.…
Descriptors: Expertise, Electronic Learning, Concept Mapping, Instructional Materials
Hakverdi-Can, Meral; Sonmez, Duygu – Science Education International, 2012
This paper describes a study focusing on pre-service teachers' experience of learning how to design a technology supported inquiry-based learning environment using the Internet. As part of their elective course, pre-service science teachers were asked to develop a WebQuest environment targeting middle school students. A WebQuest is an…
Descriptors: Inquiry, Active Learning, Science Instruction, Computer Uses in Education
Fox-Turnbull, Wendy; O'Sullivan, Gary – International Journal of Technology and Design Education, 2013
This article reports on the up-date and development of an on-line resource to support of teachers' conceptual understandings and pedagogical practice in New Zealand. Techlink is a website dedicated to supporting technology teachers, students and those with an interest in technology education. This research documents part of a Ministry of Education…
Descriptors: Foreign Countries, Feedback (Response), Technology Education, Educational Change
Bradshaw, Peter; Younie, Sarah; Jones, Sarah – Campus-Wide Information Systems, 2013
Purpose: This paper aims to report on an externally-funded project and forms part of its dissemination. Design/methodology/approach: The objectives are achieved through a theoretical framing of the project and an alignment of these with the contexts for the project--namely the Professional Standards Framework of the HEA, its use in postgraduate…
Descriptors: Foreign Countries, Open Source Technology, Program Descriptions, Teacher Education Curriculum
Kroski, Ellyssa – School Library Journal, 2009
Screencasts are videos that record the actions that take place on the computer screen, most often including a narrative audio track, in order to demonstrate various computer-related tasks, such as how to use a software program or navigate a certain Web site. All that is needed is a standard microphone and screen recording software, which can be…
Descriptors: Video Technology, Computer Uses in Education, School Libraries, Library Instruction
Price, Colin B. – Simulation & Gaming, 2008
Commercial computer games contain "physics engine" components, responsible for providing realistic interactions among game objects. The question naturally arises of whether these engines can be used to develop educational materials for high school and university physics education. To answer this question, the author's group recently conducted a…
Descriptors: Physics, Computers, Games, Science Education
Poldoja, Hans; Leinonen, Teemu; Valjataga, Terje; Ellonen, Antti; Priha, Marjo – International Journal on E-Learning, 2006
In most cases digital learning objects are used for individual learning (reading, looking, playing, quizzes) or by teachers in their class-room or online teaching (presentations). In PILOT project we argue that learning objects should be designed and presented in a special way in order to promote truly social constructivist learning. The project…
Descriptors: Instructional Materials, Constructivism (Learning), Computer Uses in Education, Material Development
Jegan, Thayanithy; Eswaran, Chikkannan – Journal of Interactive Learning Research, 2004
Content development plays a key role in e-learning. Designing of content with good interactivity is essential for an effective teaching and learning system. Development of such an interactive content is not an easy task for instructors who lack technical knowledge. It requires a collaborative work among experts from various fields. To overcome…
Descriptors: Instructional Materials, Material Development, Computer Uses in Education, Problem Solving
Porter, Andrew C.; Smithson, John; Blank, Rolf; Zeidner, Timothy – Applied Measurement in Education, 2007
With the exception of the procedures developed by Porter and colleagues (Porter, 2002), other methods of defining and measuring alignment are essentially limited to alignment between tests and standards. Porter's procedures have been generalized to investigating the alignment between content standards, tests, textbooks, and even classroom…
Descriptors: Teaching Methods, Computer Uses in Education, Instructional Innovation, Guidance Programs
West, Paul G. – Educational Technology, 2007
This article describes a network among the Commonwealth's 28 smallest countries created to enhance the professional capacity of educators, developing new course materials, and enabling the transfer of courses and qualifications across borders. The focus is on topics such as entrepreneurship, tourism, professional development of educators, life…
Descriptors: Virtual Universities, College Faculty, Virtual Classrooms, Computer Uses in Education
Bishop, Mary Jean; Cates, Ward Mitchell – 2001
Recent technological advances now make possible the full integration of sound in instructional software. Sounds may gain and focus learner attention, reduce distracting stimuli, and make learning more engaging. In addition, they may help learners condense, elaborate upon, and organize details, highlighting interconnections among new pieces of…
Descriptors: Acoustics, Computer Uses in Education, Educational Technology, Instructional Materials
Mitsuhara, Hiroyuki; Kurose, Yoshinobu; Ochi, Youji; Yano, Yoneo – 2001
The authors developed a Web-based Adaptive Educational System (Web-based AES) named ITMS (Individualized Teaching Material System). ITMS adaptively integrates knowledge on the distributed Web pages and generates individualized teaching material that has various contents. ITMS also presumes the learners' knowledge levels from the states of their…
Descriptors: Computer Uses in Education, Educational Technology, Foreign Countries, Individualized Instruction