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Classroom Computer News, 1983
Reviews Apple-II versions of "CyberLogo Turtle" and "Delta Drawing." Focuses on special features, educational value, design quality, written materials, and ease of use, pointing out strengths and weaknesses. Both programs are given high rankings for criteria reviewed. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Instructional Materials
Wright, Jerry; Ollman, Lloyd, Jr. – Creative Computing, 1982
Presents a computer program (Atari basic) called Animath (animated math program). A modified character set is to create a sauntering gorilla who, for example, jumps up and down when a problem is correctly solved. Extensive documentation is included. (JN)
Descriptors: Animation, Computer Graphics, Computer Programs, Elementary Education
Carter, Ricky – Classroom Computer News, 1983
Provides information on Logo, a powerful computer language that allows students to control their own learning. Includes list of available Logo and Turtle Graphics programs (publisher, manufacturer, hardware requirements, software/print materials, and price included). Cautions buyers to beware of imitations which may not support all Logo features…
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education
Allen, Denise – Teaching Pre K-8, 1994
Reviews six computer software programs that emphasize drawing, science, and math skills: (1) "Brushstrokes" (Claris); (2) "Tempra Vision" (Mathematica); (3) "Draw to Learn" (Draw to Learn Associates); (4) "Coaster" (Disney Software); (5) "Rediscover Science" (Edunetics); and (6) "Rediscover Math" (Edunetics). (MDM)
Descriptors: Art Education, Computer Graphics, Computer Software, Computer Software Reviews
Stone, Greg – InCider, 1983
An Apple LOGO program is provided which results in the creation of a cat's face. Discusses program commands, indicating that, although they are never mentioned, various mathematical/geometrical concepts are involved. Indicates that LOGO provides an environment where one can play comfortably with these basic concepts. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Elementary School Mathematics
Buxton, Marilyn – 1983
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this book for intermediate learners at the elementary school level provides a variety of microcomputer activities designed to extend the concepts learned in accompanying instructional manuals (Volumes 3…
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Elementary Education
El-Tigi, Manal A.; And Others – 1997
The way information is visually designed and synthesized greatly affects how people understand and use that information. Increased use of the World Wide Web as a teaching tool makes it imperative to question how visual/verbal information presented via the Web can increase or restrict understanding. The purpose of this study was to examine…
Descriptors: Color, Comprehension, Computer Graphics, Design Requirements

Ainge, David J. – Journal of Educational Computing Research, 1996
A grade 6/7 class which constructed and explored three-dimensional shapes with the VREAM virtual reality (VR) development system program was compared with a grade 5/6/7 control group using card nets (diagrams which can be cut out/folded). Results indicated that VR had little impact on shape visualization and name writing, but it strongly enhanced…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Graphics, Diagrams