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Showing all 9 results Save | Export
Spyridoula Tsouganatou – ProQuest LLC, 2024
The purpose of this dissertation is to identify quality indicators for visual based learning material for technology education classes for grades 6th to 9th. This is a three round Delphi study aimed in answering the following research question. RQ: What are the quality indicators that contribute to the successful selection of visual-based learning…
Descriptors: Grade 6, Grade 7, Grade 8, Grade 9
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Chengxin Zhang; Bochen Jia – Discover Education, 2024
Background: In the contemporary recent education landscape, an inventive paradigm known as "STEAM" has emerged, which augments the erstwhile STEM framework by incorporating the dimension of "Art". STEAM endeavors to enhance students' capacities for creativity, innovation, and design thinking. Among the various forms of artistic…
Descriptors: Art Education, STEM Education, Visual Arts, Journal Articles
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Ion Razvan Radulescu; Antonio Dinis; Benny Malengier; Andrej Cupar; Mirela Blaga; Radek Polansky – International Association for Development of the Information Society, 2022
Industry 4.0 and digitization are nowadays important trends in the textile industry. The need for well-prepared professionals in software for the design and modelling of textile products requires the creation of up-to-date educational resources. Virtual learning supported by e-learning offers the instruments to continue education during pandemic…
Descriptors: Foreign Countries, Online Courses, Computer Software, Design
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Howson, Alexandra – Learning and Teaching: The International Journal of Higher Education in the Social Sciences, 2008
This article reports on the incorporation of visual material as a tool for learning sociology and discusses a poster assignment introduced as a means of assessment in an academic context committed to innovative learning strategies and to teaching and learning enhancement. The article draws on an evaluation of using the poster assignment to assess…
Descriptors: Foreign Countries, Visual Aids, Instructional Materials, Sociology
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Reedy, Gabriel B. – Technology, Pedagogy and Education, 2008
PowerPoint and other visual technologies have become pervasive in schools. Adoption of these technologies is perceived as a necessary--or, at the very least, an educationally appropriate--innovation in UK schools, even though systematic examination of their use is relatively recent. On the basis of a wider ethnographic study of ICT use in one UK…
Descriptors: Computer Uses in Education, Ethnography, Educational Technology, Foreign Countries
Cavati, Cicero Romao – 1998
This paper describes an educational package to help the learning process. A case study is presented of an energy distribution course in the Electrical Engineering Department at the Federal University of Espirito Santo (UFES). The advantages of the developed package are shown by comparing it with the traditional academic book. This package presents…
Descriptors: Active Learning, Computer Software, Computer Uses in Education, Engineering Education
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Wiesenberg, Faye P. – Canadian Journal of Native Education, 1992
Learning outcomes of Alberta Native and non-Native adult learners were differentially affected by relative preference for visual versus verbal learning style. Also demonstrated were the importance of individual differences and the complex interaction of learning style preference, instructional materials, learning task, and cultural background.…
Descriptors: Adult Students, American Indians, Canada Natives, Cognitive Style
Fleer, Marilyn – 1989
This booklet examines the educational value of jigsaw puzzles and gives practical suggestions on how to select and make them for use by children ages 1 through 8. It asserts that jigsaw puzzles provide children with the opportunity to develop problem-solving strategies, and discusses a theory of adult-child interaction that encourages the…
Descriptors: Adult Child Relationship, Early Childhood Education, Educational Games, Eye Hand Coordination
Ketzer, Jan W. – 1987
Audiovisual, or mass media education can play a significant role in children's social, emotional, cognitive, sensory, motor, and creative development. It includes all school activities which teach children to interact with The field includes all school activities which teach children to interact with visualize ideas. Students can be involved in…
Descriptors: Audiovisual Aids, Audiovisual Communications, Audiovisual Instruction, Communication Skills