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Showing 1 to 15 of 54 results Save | Export
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Imhof, Birgit; Scheiter, Katharina; Gerjets, Peter – Computers & Education, 2011
The rapid development of computer graphics technology has made possible an easy integration of dynamic visualizations into computer-based learning environments. This study examines the relative effectiveness of dynamic visualizations, compared either to sequentially or simultaneously presented static visualizations. Moreover, the degree of realism…
Descriptors: Realism, Computer Graphics, Computer Assisted Instruction, Instructional Materials
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Williams, Baden G.; Patrick, William H. – Journal of Chemical Education, 1977
Describes a rapid computer technique for plotting Eh-pH diagrams using a line printer. (MLH)
Descriptors: Chemistry, Computer Graphics, Computers, Diagrams
Mitchell, Eugene E., Ed. – 1980
Described is an inexpensive apparatus, consisting of a microcomputer, a magnetostrictive digitizing tablet, and a teletype terminal, that accurately and quickly measures positions, lengths, and areas. Particular emphasis is given to interfacing, software, and to some applications in education and research of this minimum configuration system.…
Descriptors: Computer Graphics, Computers, Educational Media, Engineering
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Whitman, David L.; Terry, R. E. – CoED, 1984
A computer program which allows the solution of a Monte Carlo simulation (probabilistic sensitivity analysis) has been developed for the Vic-20 microcomputer. Theory of Monte Carlo simulation, program capabilities and operation, and sample calculations are discussed. Student comments on the program are included. (JN)
Descriptors: Computer Graphics, Engineering, Engineering Education, Higher Education
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Rodriguez, Joaquin – Journal of Geological Education, 1983
Describes interactive, geology programs (GEOPACK) for use in geostatistical applications, demonstrations and reviews, and geocartography. Programs, designed for beginning and advanced students, make use of the graphics capabilities of the Apple II microcomputer. (JN)
Descriptors: College Science, Computer Graphics, Computer Programs, Geology
Mihalevich, J. Richard; Dyrenfurth, Michael J. – 1986
This description of existing hardware and software configurations for integrating computing into higher education instruction emphasizes practical applications for use in the classroom/laboratory setting. Three basic components of a "Computerized Instructional Materials Tool Kit" are discussed: (1) graphic and text generation; (2)…
Descriptors: Authoring Aids (Programing), Computer Graphics, Courseware, Higher Education
Marcovitz, Alan B., Ed. – 1977
The method of phase-plane presentation as an educational tool in the study of the dynamic behavior of systems is discussed. In the treatment of nonlinear or piecewise-linear systems, the phase-plane portrait is used to exhibit the nature of singular points, regions of stability, and switching lines to aid comprehension. A technique is described by…
Descriptors: Analog Computers, Computer Graphics, Engineering, Engineering Education
Jolls, Kenneth R.; And Others – 1976
A technique is described for the generation of perspective views of three-dimensional models using computer graphics. The technique is applied to models of familiar thermodynamic phase diagrams and the results are presented for the ideal gas and van der Waals equations of state as well as the properties of liquid water and steam from the Steam…
Descriptors: Chemistry, Computer Graphics, Computers, Engineering
Technological Horizons in Education, 1983
Describes a software package called "Hi-Res Secrets," a programmer utility designed to teach how to create and manipulate block shapes, character graphics animation, character fonts, color fill, and multiple color graphics. Also describes the continuing education course at the University of California (San Diego) in which the package is used. (JN)
Descriptors: Computer Graphics, Computer Programs, Course Descriptions, Higher Education
1994
This collection of computer generated images aims to present media tools and processes, stimulate ideas, and inspire artists and art students working in computer-related design. The images are representative of state-of-the-art editorial, broadcast, packaging, fine arts, and graphic techniques possible through computer generation. Each image is…
Descriptors: Art, Art Education, Artists, Computer Graphics
Rick, John W. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Discusses use of computer simulation as an archeological tool for research and teaching involving the remains of prehistoric game animals to aid in understanding effects of various strategies of prehistoric hunters on populations of game animals. A simulation involving possible vicuna hunting strategies is described. (MBR)
Descriptors: Animal Behavior, Archaeology, Behavior Patterns, Computer Graphics
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Balaban, David J.; And Others – Analytical Chemistry, 1983
Describes an interactive computer program designed to provide graphical representations of chemistry and engineering experimental data sets and results of data analyses. Extremely flexible, the program requires no reprograming when new models are used. Models are entered into the program as input lines. (JN)
Descriptors: Chemical Analysis, Chemistry, College Science, Computer Graphics
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Wise, M. N.; Kelley, T. G. – American Journal of Physics, 1977
Describes a presentation of basic quantum mechanics for nonscience majors that relies on a computer-generated graphic display to circumvent the usual mathematical difficulties. It allows a detailed treatment of free-particle motion in a wave picture. (MLH)
Descriptors: College Science, Computer Assisted Instruction, Computer Graphics, Higher Education
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Barrett, J.; Beezer, A. E. – Education in Chemistry, 1977
Describes the use of computer-assisted graphical displays in experiments to determine the order and activation energy for a chemical reaction. (MLH)
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Graphics
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Schruben, Lee W. – Journal of Computing in Higher Education, 1992
SIGMA (Simulation Graphical Modeling and Analysis) is a computer graphics environment for building, testing, and experimenting with discrete event simulation models on personal computers. It uses symbolic representations (computer animation) to depict the logic of large, complex discrete event systems for easier understanding and has proven itself…
Descriptors: Classroom Techniques, Comprehension, Computer Graphics, Computer Science Education
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