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Riordon, Tim – Computing Teacher, 1984
Describes activities designed to teach students about embedded recursion. Topics cover providing intuitions about embedded recursions, predicting embedded recursions, seeing patterns and processes, presenting graphic designs containing embedded copies of themselves, and exploring graphics, numerical, and word examples. Parts I and II are in…
Descriptors: Branching, Computer Graphics, Illustrations, Instructional Materials

McMillan, Thomas C. – Mathematics and Computer Education, 1992
Describes the derivation of the parameters incorporated into computer programs that are utilized to draw hypocycloids, which are the loci of points traced out by a point on a disk as it rolls against a circle and its interior. Includes information to obtain copies of the programs described. (JJK)
Descriptors: Computer Assisted Instruction, Computer Graphics, Higher Education, Instructional Materials
Hines, Sandra N. – Educational Computer, 1983
Describes a study conducted with six pupils using Apple II Plus microcomputers and LOGO to determine whether five year olds can perform simple computer programing. This report describes the introductory educational games and activities, the pre- and posttests, some general findings, and possible implications for the teaching of problem-solving…
Descriptors: Computer Graphics, Early Childhood Education, Educational Games, Instructional Materials

Schuermann, Allen C.; Hommertzheim, Donald L. – Simulation and Games, 1983
Describes five statistical simulation programs developed at Wichita State University--Coin Flip and Raindrop, which demonstrate the binomial, Poisson, and other related distributions; Optimal Search; QSIM; and RANDEV, a random deviate generation program. Advantages of microcomputers over mainframes and the educational uses of models are noted.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Engineering Education
Electronic Learning, 1984
Provides instructor's guide and participant materials for a workshop introducing LOGO. It includes background information on LOGO, introduction to graphics and commands, its utilization to teach geometry, defining and editing procedures, subprocedures, differences between linear chaining and block style programing, and using LOGO to print and…
Descriptors: Computer Graphics, Illustrations, Inservice Teacher Education, Instructional Materials
Buxton, Marilyn – 1983
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this book for intermediate learners at the elementary school level provides a variety of microcomputer activities designed to extend the concepts learned in accompanying instructional manuals (Volumes 3…
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Elementary Education
Taitt, Henry A. – 1983
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this book for advanced learners at the junior high level provides a variety of microcomputer activities designed to extend the concepts learned in the accompanying instructional manuals (volumes 5 and 6).…
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Input Output Devices
Taitt, Kathy – 1983
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this instructional manual for advanced learners provides a brief section of information for each new topic together with a sample program to enter, run on the computer, and observe; a suggested change to…
Descriptors: Adult Education, Computer Graphics, Computer Science Education, Computer Software
Taitt, Henry A. – 1983
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this book for intermediate learners at the junior high level provides a variety of microcomputer activities designed to extend the concepts learned in the accompanying instructional manuals (Volumes 3 and…
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Input Output Devices
Taitt, Henry A. – 1983
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this book for intermediate learners at the high school/adult level provides a variety of microcomputer activities designed to extend the concepts taught in the accompanying instructional manuals (Volumes 3…
Descriptors: Adult Education, Computer Graphics, Computer Science Education, Computer Software
Taitt, Henry A. – 1983
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this book for advanced learners at the high school/adult level provides a variety of microcomputer activities designed to extend the concepts learned in the accompanying instructional manuals (volumes 3…
Descriptors: Adult Education, Computer Graphics, Computer Science Education, Computer Software

Prybutok, Victor R.; And Others – Journal of Computers in Mathematics and Science Teaching, 1991
Described are examples of classroom exercises that use interactive graphics software for personal computers to enhance the teaching of statistical concepts by allowing students to generate multiple examples, make conjectures, and verify their findings about the concept. The transfer of this interactive tool to other subject areas is suggested.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Concept Formation
Taitt, Kathy – 1984
Designed to improve students' thinking, learning, and creative skills while they learn to program a microcomputer in BASIC programing language, this instructional manual for beginning learners provides a brief section of information for each new topic together with a sample program to enter, run on the computer, and observe; a suggested change to…
Descriptors: Adult Education, Computer Graphics, Computer Science Education, Computer Software
Graphic Communications--Preparatory Area. Book I--Typography and Modern Typesetting. Student Manual.
Hertz, Andrew – 1978
Designed to develop in the student skills in all of the preparatory functions of the graphic communications industry, this student guide covers copy preparation, art preparation, typography, camera, stripping, production management, and forms design, preparation, and analysis. In addition to the skills areas, material is included on the history of…
Descriptors: Computer Graphics, Curriculum Guides, Electronic Equipment, Graphic Arts

Ainge, David J. – Journal of Educational Computing Research, 1996
A grade 6/7 class which constructed and explored three-dimensional shapes with the VREAM virtual reality (VR) development system program was compared with a grade 5/6/7 control group using card nets (diagrams which can be cut out/folded). Results indicated that VR had little impact on shape visualization and name writing, but it strongly enhanced…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Graphics, Diagrams
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