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Kaimara, Polyxeni; Fokides, Emmanuel; Oikonomou, Andreas; Deliyannis, Ioannis – Education and Information Technologies, 2022
Digital educational games (DEGs) constitute an effective teaching approach, particularly when they are used in combination with collaborative learning scenarios. However, when changes are made in the teaching and learning process, teachers are responsible to apply and realize them in practice. Therefore, it is vital to understand their views and…
Descriptors: Teaching Methods, Educational Technology, Computer Games, Educational Games
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Ünal, Erhan – International Journal of Contemporary Educational Research, 2020
The purpose of this study was to examine teacher candidates' pre and post intentions to use web 2.0 technologies for teaching before and after a collaborative learning process. An extended TAM was used in the current study. This study was designed as a one-group pretest-posttest design with 56 teacher candidates. In the experiment process, the…
Descriptors: Preservice Teachers, Student Attitudes, Cooperative Learning, Technology Integration
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Niari, Maria – Journal of Learning for Development, 2021
The purpose of this small-scale qualitative research study was to examine the use and perceived value of integrating collaborative learning techniques at teleconferences at the Hellenic Open University (HOU). Qualitative semi-structure interviews with tutors from the School of Humanities at the HOU were conducted in order for the research plan to…
Descriptors: Cooperative Learning, Electronic Learning, Distance Education, Teaching Methods
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Singh, Archana; Sharma, Sarika; Paliwal, Manisha – Interactive Technology and Smart Education, 2021
Purpose: COVID-19 outbreak has compelled the world-wide education system to use the digital collaboration platform (DCP) for online learning, for robust inclusive sustainable education. The purpose of this paper is to understand the adoption intention and effectiveness of DCP using technology acceptance model (TAM) for online learning among…
Descriptors: Adoption (Ideas), Intention, Technology Integration, Electronic Learning