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Kotze, Paula; Renaud, Karen; van Biljon, Judy – Computers & Education, 2008
This paper explores the use of design patterns and anti-patterns in teaching human-computer interaction principles. Patterns are increasingly popular and are seen as an efficient knowledge transfer mechanism in many fields, including software development in the field of software engineering, and more recently in the field of human-computer…
Descriptors: Man Machine Systems, Knowledge Representation, Computer Software, Computers
Chen, Hsinchun – D-Lib Magazine, 1999
Discusses the need for semantic research in digital libraries to help overcome interoperability problems. Highlights include federal initiatives; semantic analysis; knowledge representations; human-computer interactions and information visualization; and the University of Illinois DLI (Digital Libraries Initiative) project through partnership with…
Descriptors: Academic Libraries, Artificial Intelligence, Electronic Libraries, Federal Programs
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Barnard, Philip J.; May, Jon – Human-Computer Interaction, 1999
Interacting cognitive subsystems (ICS) is proposed as a unified cognitive theory that can be used as the basis for representations in human-computer interaction, and two approaches based on the theory are described: one entails the description of cognitive task models, and the other entails the production of less complete diagrammatic notations.…
Descriptors: Cognitive Processes, Cognitive Structures, Computer Interfaces, Computer System Design
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Aroyo, Lora; Mizoguchi, Riichiro – Journal of Interactive Learning Research, 2004
The ultimate aim of this research is to specify and implement a general authoring framework for content and knowledge engineering for Intelligent Educational Systems (IES). In this context we attempt to develop an authoring tool supporting this framework that is powerful in its functionality, generic in its support of instructional strategies and…
Descriptors: Educational Strategies, Engineering, Programming, Intelligent Tutoring Systems