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Gang Zhao; Lijun Yang; Biling Hu; Jing Wang – Journal of Educational Computing Research, 2025
Human-computer collaboration is an effective way to learn programming courses. However, most existing human-computer collaborative programming learning is supported by traditional computers with a relatively low level of personalized interaction, which greatly limits the efficiency of students' efficiency of programming learning and development of…
Descriptors: Artificial Intelligence, Man Machine Systems, Programming, Learning Strategies
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Ross, Jonathan; Schulz, Robert – British Journal of Educational Technology, 1999
This exploratory study investigated the impact of learning styles on human-computer interaction with undergraduate students. Measures used, including the Gregorc Style Delineator, are described, and results indicate that computer-aided instruction may not be the most appropriate method of learning for all students. (Author/LRW)
Descriptors: Cognitive Style, Computer Assisted Instruction, Higher Education, Interaction
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Duchastel, Philippe C. – British Journal of Educational Technology, 1988
Discusses whether techniques found useful in text design can be transposed to the display of computer-assisted learning (CAL) materials. Highlights include differences in interaction between books and computers; problems in learning from books; text displays; computer displays; and possible future developments. (Author/LRW)
Descriptors: Computer Assisted Instruction, Futures (of Society), Instructional Design, Instructional Materials
Schwier, Richard A. – 1992
This paper rejects the hardware-based "levels of interaction" made popular in interactive video literature to describe human-machine interaction in favor of a new taxonomy of learner-media interaction based on the type of cognitive engagement experienced by learners. Interaction can be described on three levels, based on the quality of…
Descriptors: Artificial Intelligence, Classification, Cognitive Processes, Instructional Design
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Duchastel, P.; And Others – Journal of Educational Technology Systems, 1989
Discusses intelligent computer assisted instruction (ICAI) and presents various models of learning which have been proposed. Topics discussed include artificial intelligence; intelligent tutorial systems; tutorial strategies; learner control; system design; learning theory; and knowledge representation of proper and improper (i.e., incorrect)…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer System Design, Instructional Design
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Ragsdale, Ronald G. – Education and Computing, 1991
Arguing that the results of tool applications of microcomputers in school and business settings are often disappointing, this paper discusses the assumptions underlying tool application in computer-assisted instruction; reviews the literature; and suggests other learning strategies based on student participation and interaction in learning. (57…
Descriptors: Computer Assisted Instruction, Elementary Secondary Education, Interaction, Learning Strategies
Bork, Alfred; Pomicter, Nancy – Journal of Computer-Based Instruction, 1990
Describes learning strategies used by design groups at the Educational Technology Center at the University of California, Irvine, to develop interactive computer-based learning materials. Highlights include excerpts from scripts developed in project design sessions; yes-no questions and string matching; pointing input and single characteristic…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Development, Courseware
Williams, Michael D.; Dodge, Bernard J. – 1993
Some specific computer-based tools for collecting and examining audit trails, i.e., data that describe a learner's path through a computer-based instruction (CBI) lesson, are detailed. Data analysis and measurement issues related to audit trails are also discussed. A particular set of embedded computer-based tools currently being used at San Diego…
Descriptors: College Students, Computer Assisted Instruction, Computer Software, Data Analysis
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Vennix, Jac A. M.; Geurts, Jac L. A. – Simulation and Games, 1987
Describes design principles followed in developing an interactive microcomputer-based simulation to study financial and economic aspects of the Dutch social security system. The main goals are to improve participants' insights into the formal simulation model, and to improve policy development skills. Plans for future research are also discussed.…
Descriptors: Computer Simulation, Developed Nations, Economic Factors, Foreign Countries