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Showing 1 to 15 of 16 results Save | Export
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Javadi, Elahe; Gebauer, Judith; Novotny, Nancy L. – Information Systems Education Journal, 2017
Online discussions enable peer-learning by allowing students to communicate ideas on what they have learned in and beyond the classroom. Peer-learning through online discussions is fostered when online discussions are interactive. Interactivity occurs when students refer to and use perspectives shared by peers, and elaborate, respond to, or…
Descriptors: Interaction, Asynchronous Communication, Peer Influence, Group Discussion
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Du, Jianxia; Wang, Chuang; Zhou, Mingming; Xu, Jianzhong; Fan, Xitao; Lei, Saosan – Interactive Learning Environments, 2018
The present investigation examines the multidimensional relationships among several critical components in online collaborative learning, including group trust, communication media, and interactivity. Four hundred eleven university students from 103 groups in the United States responded survey items on online collaboration, interactivity,…
Descriptors: College Students, Cooperative Learning, Trust (Psychology), Electronic Learning
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Piro, Jody S.; Anderson, Gina – Teacher Educator, 2018
The goal of a creating civil discourse in teacher education deeply intersects with the ways that students interact in online discussions. However, as discussion shifts to online formats, digital misinformation is becoming widespread and threatens critical and civil communication as cognitive biases emerge in dialogue. The purpose of this case…
Descriptors: Classification, Electronic Learning, Computer Mediated Communication, Case Studies
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Nissen, Elke – Research-publishing.net, 2016
What are the perceived effects of Telecollaboration (TC), compared to other types of communication-scenarios with peers (i.e. local peers in small groups and Erasmus students abroad)? This is the question this exploratory study tackles within a blended language learning course. The analysis of students' perceptions paints a rather contrastive…
Descriptors: Telecommunications, Cooperation, Comparative Analysis, Blended Learning
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Larbi-Siaw, Otu; Owusu-Agyeman, Yaw – Journal of Educational Technology Systems, 2017
This study investigates the determinants of students' satisfaction in an asynchronous learning environment using seven key considerations: the e-learning environment, student-content interaction, student and student interaction, student-teacher interaction, group cohesion and timely participation, knowledge of Internet usage, and satisfaction. The…
Descriptors: Student Attitudes, Asynchronous Communication, Educational Technology, Technology Uses in Education
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Michailidis, Nikolaos; Kapravelos, Efstathios; Tsiatsos, Thrasyvoulos – Educational Technology & Society, 2018
Self-regulated learning is an important means of supporting students' self-awareness and self-regulation level so as to enhance their motivation and engagement. Interaction Analysis (IA) contributes to this end, and its use in studying learning dynamics involved in asynchronous Computer-Supported Collaborative Learning (CSCL) activities has…
Descriptors: Web 2.0 Technologies, Learning Activities, Asynchronous Communication, Cooperative Learning
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Kuo, Yu-Chun; Belland, Brian R.; Schroder, Kerstin E. E.; Walker, Andrew E. – Distance Education, 2014
Blended learning is an effective approach to instruction that combines features of face-to-face learning and computer-mediated learning. This study investigated the relationship between student perceptions of three types of interaction and blended learning course satisfaction. The participants included K-12 teachers enrolled in a graduate-level…
Descriptors: Blended Learning, Interaction, Educational Technology, Satisfaction
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Mahmodi, Mahdi; Ebrahimzade, Issa – International Review of Research in Open and Distributed Learning, 2015
In the following research, the relationship between instructional interaction and student persistence in e-learning has been analyzed. In order to conduct a descriptive-analytic survey, 744 undergraduate e-students were selected by stratified random sampling method to examine not only the frequency and the methods of establishing an instructional…
Descriptors: Foreign Countries, Academic Persistence, Online Courses, Educational Technology
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Koechli, Linda; Glynn, Maureen – International Review of Research in Open and Distance Learning, 2014
This paper outlines an action research project involving the development of an educational online role-playing website, known as Lake Devo. Designed in keeping with constructivist principles, the website is used in select post-secondary courses at Ryerson University and allows learners to work synchronously, using visual, audio, and text elements…
Descriptors: Action Research, Role Playing, Constructivism (Learning), Web Sites
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Jong, Bin-Shyan; Lai, Chien-Hung; Hsia, Yen-Teh; Lin, Tsong-Wuu; Lu, Cheng-Yu – IEEE Transactions on Education, 2013
Many researchers have studied the use of game-based learning. Game-based learning takes many forms, including virtual reality, role playing, and performing tasks. For students to learn specific course content, it is important that the selected game be suited to the course. Thus far, no studies have investigated the use of game-based cooperative…
Descriptors: Cooperative Learning, Learning Motivation, Computer Games, Educational Technology
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Falloon, Garry – Journal of Open, Flexible and Distance Learning, 2012
Research indicates learners studying at a distance can experience perceptions of isolation and lack of "belonging" and support, which can adversely affect their learning experience and performance. Recently, the advent of affordable, accessible and reliable high-speed broadband has meant that a whole new array of digital tools to support…
Descriptors: Distance Education, Educational Technology, Graduate Students, Seminars
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Song, Moxi; Liu, James N. K. – International Journal on E-Learning, 2013
In the contemporary society, the ability to work as part of a team and to coordinate the efforts of a team is becoming more important to the advancement of knowledge and the success of the employee in any job. The learning theory of constructivism indicates that, the success of collaborative learning depends on whether the interpersonal…
Descriptors: Foreign Countries, Higher Education, Cooperative Learning, Electronic Learning
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Mashhour, Ahmad; Saleh, Zakaria – Quarterly Review of Distance Education, 2010
E-learning has been a hot topic for academics, technical researches, and practices because there is a need to employ advancements in technologies to support the education process and help academics and universities. E-learning, together with classical learning, can further enhance the learning process through the benefits of the new technologies.…
Descriptors: Electronic Learning, Distance Education, Foreign Countries, Higher Education
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Ferguson, R. – Journal of Computer Assisted Learning, 2010
This study investigates how university students on distance learning courses experience interaction with their peers. Students on two distance learning courses at The Open University (UK) were interviewed, to investigate learners' experience of interaction on these courses. The analysis, using a grounded-theory approach, reveals disparities…
Descriptors: Foreign Countries, Distance Education, Online Courses, Web Based Instruction
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Eshlaghy, Abbas Toloie; Kaveh, Haydeh – International Education Studies, 2009
The purpose of this study was to determine the most suitable ICT-based education and define the most suitable e-content creation tools for quantitative courses in the IT-management Masters program. ICT-based tools and technologies are divided in to three categories: the creation of e-content, the offering of e-content, and access to e-content. In…
Descriptors: Case Studies, Foreign Countries, Technology Uses in Education, Educational Technology
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