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Showing 1 to 15 of 23 results Save | Export
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Diana Adela Martin; Gunter Bombaerts – European Journal of Engineering Education, 2025
Challenge Based Learning (CBL) is an educational approach that has gained popularity in response to the need for authentic learning environments. While the CBL literature is predominantly focused on cases of pedagogical implementations, the actual processes by which students develop CBL projects remain under-investigated. This shortitudinal study…
Descriptors: Student Projects, Active Learning, Difficulty Level, Student Behavior
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Bozan, Karoly; Stoner, Claire; Maden, Burcu – Information Systems Education Journal, 2023
User Experience Design (UXD) is an often-neglected area of the information systems (IS) curriculum. UXD classes specifically designed for IS students are still uncommon in IS programs and this study aims to add to the body of knowledge to prepare a more well-rounded future generation of IS professionals. With this goal in mind, this study…
Descriptors: Information Systems, Interdisciplinary Approach, Constructivism (Learning), Teaching Methods
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Molebash, Philip E.; Lee, John K.; Heinecke, Walter F. – Journal of Curriculum and Teaching, 2019
This article describes the development of the Teaching and Learning Inquiry Framework (TLIF) and applications for its use. For decades teacher preparation and support has been dictated by a narrow mindset in which academic disciplines have been taught in isolation. This landscape, however, is evolving to align with the view that the world is…
Descriptors: Teaching Methods, Learning, Inquiry, Models
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Bender, Kimberly; Wilson, Jennifer; Adelman, Ellie; DeChants, Jonah; Rutherford, Matt – Journal of Social Work Education, 2020
This study examines whether human-centered design may be a useful approach for training interdisciplinary teams to innovatively address homelessness. This case study examines the implementation of a 10-week graduate seminar in which students worked with youths experiencing homelessness to develop solutions to building social connections. The study…
Descriptors: Social Work, Instructional Design, Training, Interdisciplinary Approach
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Chen, Xiaojun – International Journal of Technology in Teaching and Learning, 2021
The author presents a qualitative study on engaging teacher candidates in virtual teams towards instructional design projects. Through virtual collaborations via synchronous and asynchronous tools, pre-service teachers engaged in cross-cultural exchanges through project-based learning. This study examines how teacher candidates work in global…
Descriptors: Preservice Teachers, Interdisciplinary Approach, Instructional Design, Electronic Learning
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Hawari, Ahmad Dasuki Mohd; Noor, Azlin Iryani Mohd – Asian Journal of University Education, 2020
This paper explores the potential of Project-Based Learning (PBL) approach in a multidisciplinary art classroom involving STEAM (Science, Technology, Engineering, Art, and Mathematics) education. The PBL approach involves a dynamic classroom approach, which emphasises on long-term learning, interdisciplinary and student-centred art activities.…
Descriptors: Active Learning, Student Projects, Art Education, STEM Education
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Chen, Xiaojun – International Journal of Technology in Teaching and Learning, 2020
The ability to work with people from different disciplinary is a skill for workplace and it is an important skill for teachers too. This study helps gain a better understanding of how engaging in interdisciplinary design teams impacts student teachers' self-efficacy through the use of collaborative concept maps. A statistically significant…
Descriptors: Preservice Teachers, Preservice Teacher Education, Undergraduate Students, Self Efficacy
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Hong, Huang-Yao; Lin, Pei-Yi; Chen, Bodong; Chen, Nanxi – Asia-Pacific Education Researcher, 2019
STEM learning is an integrated approach to improving learners' problem-solving capacity and 21st-century skills by engaging them in systematic investigation that requires interdisciplinary knowledge. This study aimed to examine whether the design of an innovative knowledge-building environment facilitates STEM learning. Participants were…
Descriptors: STEM Education, Teaching Methods, Problem Solving, College Students
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Finch, Lila; Moreno, Celeste; Shapiro, R. Benjamin – Cognition and Instruction, 2021
Creating learning environments that integrate arts, sciences, and computing in education can improve learning in these disciplines. In particular, transdisciplinary integrations of these disciplines can lead to expansive alterations or dissolutions of epistemological, ideological, and methodological boundaries. We wish to support teachers in the…
Descriptors: Interdisciplinary Approach, Learning Processes, Thinking Skills, Epistemology
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Keenahan, Jennifer; McCrum, Daniel – European Journal of Engineering Education, 2021
Engineers and Architects require effective communication and interdisciplinary team working to be successful throughout their career which, is often overlooked during formal undergraduate education. The purpose of this paper is to disseminate the novel design and evaluation of a module on communication and interdisciplinary team working in the…
Descriptors: Engineering Education, Architectural Education, Intervention, Teaching Methods
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Martin, Brittany Harker; Calvert, Ann – Journal of Teaching and Learning, 2018
This paper tests a new theoretical framework for engaging students by evaluating two project-and-design-based pedagogies: "Arts Integrated Collective Creation (AICC) and Educational Social Enterprise (ESE)." Findings provide statistical support for benefits with middle school students when instruction is designed around Socially…
Descriptors: Art Education, Integrated Curriculum, Student Projects, Active Learning
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Marisa Exter – International Journal of Designs for Learning, 2018
This design case covers a graduate course in educational software design that focuses on semester-long projects in response to client requests. The course was intended to address the need for professionals across disciplines, such as instructional design, computer science, and human-computer interaction design, to usefully collaborate on…
Descriptors: Interdisciplinary Approach, Skill Development, Courseware, Computer System Design
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Borstler, Jurgen; Hilburn, Thomas B. – ACM Transactions on Computing Education, 2016
Team projects are a way to expose students to conflicting project objectives, and "[t]here should be a strong real-world element...to ensure that the experience is realistic" [ACM/IEEE-CS 2015b]. Team projects provide an opportunity for students to put their education into practice and prepare them for their professional careers. The aim…
Descriptors: Teamwork, Computer Science Education, Instructional Design, Psychological Patterns
Johnson, Carla C., Ed.; Walton, Janet B., Ed.; Peters-Burton, Erin E., Ed. – NSTA Press, 2019
What if you could challenge your second graders to design an outdoor STEM classroom with a butterfly garden, birdbath, and sundial? With this volume in the "STEM Road Map Curriculum Series," you can! "Investigating Environmental Changes" outlines a journey that will steer your students toward authentic problem solving while…
Descriptors: STEM Education, Elementary School Students, Teaching Methods, Outdoor Education
Duke, Nell K. – American Educator, 2016
In a project-based learning approach, students work over an extended time period for a purpose beyond satisfying a school requirement--to build something, to create something, to respond to a question they have, to solve a real problem, or to address a real need. For example, students might work to plan, plant, and cultivate a garden to help feed…
Descriptors: Active Learning, Student Projects, Instructional Effectiveness, Instructional Design
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