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Klaasjan Visscher – European Journal of Engineering Education, 2024
This paper presents and evaluates a role-play simulation called 'Theatrical Technology Assessment', in which students learn about complex stakeholder dynamics around emerging technologies. This role-play combines insights from Constructive Technology Assessment, improvisational theatre and educational role-play designs. It was implemented in an…
Descriptors: Stakeholders, Technological Advancement, Role Playing, Simulation
Routhe, Henrik Worm; Holgaard, Jette Egelund; Kolmos, Anette – IEEE Transactions on Education, 2023
Contribution: This research paper contributes to engineering education research with a framework for interdisciplinary learning outcomes based on students' experiences from participation in an interdisciplinary project for engineering students. A theoretical frame of reference is developed to analyze students' experience with interdisciplinary…
Descriptors: Outcomes of Education, Student Projects, Interdisciplinary Approach, Case Studies
Alice S. N. Kim; Danielle Robinson; Celia Popovic; Alecia Carolli; Brad Jennings; Franz Newland – Canadian Journal for the Scholarship of Teaching and Learning, 2024
In this study we explored the experiences of students who completed a project-based, interdisciplinary capstone course that was offered at a large university in Southern Ontario, Canada. To do so, we interviewed students after they completed the course, adopting a constructivist perspective and a phenomenological approach. Interview transcripts…
Descriptors: Capstone Experiences, Active Learning, Student Projects, Interdisciplinary Approach
Salvador, Rodrigo; Barros, Murillo Vetroni; Barreto, Bernardo; Pontes, Joseane; Yoshino, Rui Tadashi; Piekarski, Cassiano Moro; de Francisco, Antonio Carlos – Industry and Higher Education, 2023
This article aims to identify the challenges and opportunities in cross-program problem-based learning (PBL) in higher education, based on an Industry 4.0 case with undergraduate and graduate students studying for engineering degrees. The method for this research comprised a cross-program course structured to bring together undergraduate and…
Descriptors: Barriers, Industry, Educational Opportunities, Graduate Students
Mitchell, John E.; Nyamapfene, Abel; Roach, Kate; Tilley, Emanuela – European Journal of Engineering Education, 2021
Many traditional engineering schools are struggling to balance the calls to provide an innovative engineering education that meet the demands of graduates and their employers with the constraints and momentum of their existing curriculum. In this paper we present the conceptual design behind a framework that integrates existing discipline-specific…
Descriptors: Research Universities, Problem Based Learning, Engineering Education, Teaching Methods
Walker, Erica B.; Boyer, D. Matthew; Benson, Lisa C. – IEEE Transactions on Education, 2019
Contribution: This paper furthers understanding of how to use studio culture to develop instruction that supports learners' epistemic development in the context of an engineering senior design course, with a focus on student development of epistemic frames. Background: Current capstone engineering design courses do not integrate the educational…
Descriptors: Design, Studio Art, Teaching Methods, Educational Change
Martínez Ortiz, Araceli – Journal of Technology Education, 2015
The presented study used a problem-solving experience in engineering design with LEGO robotics materials as the real-world mathematics-learning context. The goals of the study were (a) to determine if a short but intensive extracurricular learning experience would lead to significant student learning of a particular academic topic and (b) to…
Descriptors: Engineering Education, Design, Problem Solving, Robotics
Zhan, Wei – Journal of STEM Education: Innovations and Research, 2014
Research experience has been proven to be effective in enhancing the overall educational experience for undergraduate students. In this article, two engineering research projects with undergraduate students involvement are discussed. The projects provided the undergraduate student researchers with motivation for independent research work and…
Descriptors: STEM Education, Undergraduate Students, Student Research, Engineering Education
Helm, Francesca, Ed.; Beaven, Ana, Ed. – Research-publishing.net, 2020
Virtual exchange is gaining popularity in formal and non-formal education, partly as a means to internationalise the curriculum, and also to offer more sustainable and inclusive international and intercultural experiences to young people around the world. This volume brings together 19 case studies (17 in higher education and two in youth work) of…
Descriptors: Foreign Countries, International Educational Exchange, Higher Education, Youth Programs
Heikkinen, Juho; Isomöttönen, Ville – European Journal of Engineering Education, 2015
Recently, there has been a trend towards adding a multidisciplinary or multicultural element to traditional monodisciplinary project courses in computing and engineering. In this article, we examine the implications of multidisciplinarity for students' learning experiences during a one-semester project course for real customers. We use a…
Descriptors: Foreign Countries, Engineering Education, Active Learning, Student Projects
Mehta, Khanjan; Zappe, Sarah; Brannon, Mary Lynn; Zhao, Yu – Advances in Engineering Education, 2016
The Humanitarian Engineering and Social Entrepreneurship (HESE) Program engages students and faculty across Penn State in the rigorous research, design, field-testing, and launch of technology-based social enterprises that address global development challenges. HESE ventures are embedded in a series of five courses that integrate learning,…
Descriptors: Entrepreneurship, Educational Philosophy, Outcomes of Education, Interdisciplinary Approach
Strimel, Greg – Technology and Engineering Teacher, 2014
Students are seldom given an authentic experience within school that allows them the opportunity to solve real-life complex engineering design problems that have meaning to their lives and/ or the greater society. They are often confined to learning environments that are limited by the restrictions set by course content for assessment purposes and…
Descriptors: STEM Education, Problem Based Learning, Engineering Education, Design
Smith, David R.; Cole, Joanne – American Journal of Engineering Education, 2012
The School of Engineering and Design Multidisciplinary Project (MDP) at Brunel University is a one week long project based activity involving first year undergraduate students from across the School subject areas of Electronic and Computer Engineering, Mechanical Engineering, Civil Engineering and Design. This paper describes the main aims of the…
Descriptors: Interdisciplinary Approach, Engineering Education, Foreign Countries, College Freshmen
Savage, Richard N.; Chen, Katherine C.; Vanasupa, Linda – Journal of STEM Education: Innovations and Research, 2007
Equipping engineering students with the skills and knowledge required to be successful global engineers in the 21st century is one of the primary objectives of undergraduate educators. Enabling students to practice self-directed learning, to find solutions to design problems that are sustainable and to recognize that they are part of a global…
Descriptors: Engineering Education, Active Learning, Student Projects, Integrated Curriculum
Riley, David R.; Thatcher, Corinne E.; Workman, Elizabeth A. – International Journal of Sustainability in Higher Education, 2006
Purpose: This paper aims to disseminate an innovative approach to sustainability education in construction-related fields in which teaching, research, and service are integrated to provide a unique learning experience for undergraduate students, faculty members, and community partners. Design/methodology/approach: The paper identifies the need for…
Descriptors: Undergraduate Students, Engineering Education, Architecture, Environmental Education
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