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Dib, Hazar; Adamo-Villani, Nicoletta; Garver, Stephen – International Journal of Information and Communication Technology Education, 2014
Many benefits have been claimed for visualizations, a general assumption being that learning is facilitated. However, several researchers argue that little is known about the cognitive value of graphical representations, be they schematic visualizations, such as diagrams or more realistic, such as virtual reality. The study reported in the paper…
Descriptors: Comparative Analysis, Visualization, Undergraduate Students, Computer Graphics
Wentao, Chen; Jinyu, Zhang; Zhonggen, Yu – International Journal of Information and Communication Technology Education, 2016
English for Library Science is an essential course for students to command comprehensive scope of library knowledge. This study aims to compare the learning outcomes, gender differences and affective factors in the environments of blended and traditional learning. Around one thousand participants from one university were randomly selected to…
Descriptors: Library Science, Affective Objectives, Blended Learning, Outcomes of Education
Tsai, Chia-Wen; Hsu, Pi-Fang; Tseng, Hsueh-Ju – International Journal of Information and Communication Technology Education, 2013
This research focuses on exploring the effects of game-based learning (GBL) and self-regulated learning (SRL) on promoting students' learning and the interactions between teachers, students and peers. The experiment designed for this study was conducted in the course of "Media Marketing Management". The effects of GBL, SRL, and their…
Descriptors: Educational Games, Computer Games, Independent Study, Interaction